Player Matchup

Cupid
Cupid
BigMFNJubes
Cupid
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
295W - 289L
1,603 Elo+
Solo
Fafnir
Fafnir
HammerxofxLight
Fafnir
Level 146
God Stats
5W - 9L
1,142 SR
Queue Stats
472W - 458L
1,455 Elo+
Solo
Zeus
Zeus
JS31
Zeus
Level 101
God Stats
0W - 2L
1,650 SR
Queue Stats
85W - 68L
1,519 Elo+
Solo
Agni
Agni
Jachoniasty
Agni
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 7L
1,504 Elo+
Solo
Thor
Thor
marcqemiras69
Thor
Level 136
God Stats
38W - 39L
1,489 SR
Queue Stats
416W - 463L
1,489 Elo+
Solo
Team Averages
Level 122
1,456 SR
1,514 Elo+

VS

Team Averages
Level 94
1,580 SR
1,488 Elo+
Neith
Neith
 
Neith
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
DiabloHades999
Kukulkan
Level 19
God Stats
2W - 2L
1,396 SR
Queue Stats
29W - 49L
1,359 Elo+
Solo
Bastet
Bastet
ModernKryptic
Bastet
Level 143
God Stats
72W - 44L
1,677 SR
Queue Stats
293W - 293L
1,520 Elo+
Solo
Ymir
Ymir
captain_lucky141
Ymir
Level 95
God Stats
11W - 9L
1,827 SR
Queue Stats
207W - 225L
1,419 Elo+
Solo
Chaac
Chaac
mbenny
Chaac
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
166W - 149L
1,640 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 1
7,693
769
5,750
7,466
2,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
0 / 2 / 4
7,319
732
3,213
6,357
5,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zeus
JS31
Zeus
13
1 / 2 / 2
7,171
717
6,830
6,777
2,079
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
2 / 3 / 0
6,895
690
2,992
6,180
1,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
0 / 4 / 3
6,429
643
3,824
7,019
2,338

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
0 / 1 / 3
6,910
691
3,248
3,952
1,381
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
14
2 / 1 / 2
7,402
740
2,968
3,451
1,337
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 1 / 5
7,865
787
9,561
4,825
1,798
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

13
0 / 1 / 8
7,374
737
2,921
7,633
6,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chaac
mbenny
Chaac
15
6 / 1 / 4
8,223
822
10,906
10,466
6,415
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
34
5
Kills
12
12
Deaths
5
10
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
0
1
3
1.5
L
2
1
1
2.5
W
Kukulkan
2
1
2
3
L
0
2
4
1
L
Zeus
JS31
Zeus
1
2
2
1
L
2
3
0
0.67
W
4
1
5
6.5
W
0
1
8
4
L
0
4
3
0.38
W
Chaac
mbenny
Chaac
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,609
Damage
29,604
33,799
Taken
30,327
14,792
Mitigated
17,311
6,145
Healing
9,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
3,248
1,049
0
995
3,952
1,381
710
1,181
2,771
0
19,253
L
5,750
2,547
625
3,011
7,466
2,635
0
1,583
5,883
0
32,623
W
Kukulkan
2,968
178
0
741
3,451
1,337
152
1,326
2,125
22,065
0
L
3,213
583
0
1,048
6,357
5,908
0
1,775
4,582
8,029
0
L
Zeus
JS31
Zeus
6,830
575
0
554
6,777
2,079
0
1,126
5,651
25,396
0
L
2,992
186
0
0
6,180
1,832
0
777
5,403
14,129
0
W
9,561
1,608
0
1,193
4,825
1,798
0
2,154
2,671
0
23,886
W
2,921
637
0
2,374
7,633
6,380
0
3,057
4,576
15,855
0
L
3,824
191
471
436
7,019
2,338
0
628
6,391
0
13,239
W
Chaac
mbenny
Chaac
10,906
1,379
152
4,073
10,466
6,415
292
5,317
5,149
0
33,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,507
Gold Earned
37,774
159
Minions Killed
202
0
Camps Cleared
0
938,485
Distance Traveled
1,021,515
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,910
691
40
4
0
194,704
4
L
Cupid
7,693
769
67
7
0
208,911
4
W
Kukulkan
7,402
740
54
5
0
192,987
3
L
Fafnir
7,319
732
1
0
0
201,073
3
L
Zeus
7,171
717
43
4
0
191,388
1
L
Agni
6,895
690
31
3
0
178,680
0
W
Bastet
7,865
787
38
4
0
243,102
2
W
Ymir
7,374
737
21
2
0
182,252
3
L
Thor
6,429
643
17
2
0
158,433
0
W
Chaac
8,223
822
49
5
0
208,470
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role