Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Susano
Susano
TheLightUser
Susano
Level 59
God Stats
3W - 0L
1,715 SR
Queue Stats
25W - 30L
1,630 Elo+
Solo
Osiris
Osiris
TyrTheFearless
Osiris
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 22L
1,500 Elo+
Party 2
Team Averages
Level 108
1,572 SR
1,543 Elo+

VS

Team Averages
Level 84
1,500 SR
1,629 Elo+
Mercury
Mercury
 
Mercury
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Quibbi
Chang'e
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 2L
1,682 Elo+
Party 1
Xing Tian
Xing Tian
darthvid98
Xing Tian
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 2L
1,706 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
3 / 0 / 10
7,839
784
7,201
4,647
1,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Susano
12
4 / 3 / 8
7,926
793
8,403
8,533
2,829
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
6 / 0 / 7
8,168
817
7,307
4,981
3,596
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
10
1 / 3 / 2
6,407
641
2,007
6,614
2,986
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
Quibbi
Chang'e
10
1 / 6 / 2
6,406
641
6,210
7,899
2,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xing Tian
darthvid98
Xing Tian
10
1 / 4 / 2
6,937
694
3,208
13,397
10,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
9
13
Kills
3
3
Deaths
13
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
3
0
10
8
L
Mercury
 
Mercury
1
3
2
0.67
L
Chang'e
Quibbi
Chang'e
1
6
2
0.33
W
Susano
4
3
8
2.67
W
6
0
7
9.5
L
Xing Tian
darthvid98
Xing Tian
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,911
Damage
11,425
18,161
Taken
27,910
7,904
Mitigated
16,113
7,143
Healing
4,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
7,201
848
2,473
2,507
4,647
1,479
1,188
2,334
2,251
24,631
0
L
Mercury
 
Mercury
2,007
0
28
96
6,614
2,986
0
2,157
4,457
0
13,771
L
Chang'e
Quibbi
Chang'e
6,210
315
999
1,340
7,899
2,352
0
1,767
6,132
17,806
0
W
Susano
8,403
1,186
0
786
8,533
2,829
205
4,426
3,814
0
24,114
W
7,307
2,359
0
1,377
4,981
3,596
1,030
2,556
2,181
0
21,919
L
Xing Tian
darthvid98
Xing Tian
3,208
544
0
2,178
13,397
10,775
0
3,400
9,997
11,768
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,933
Gold Earned
19,750
118
Minions Killed
75
6
Camps Cleared
3
589,403
Distance Traveled
540,836
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,839
784
47
5
2
204,667
2
L
Mercury
6,407
641
18
2
1
202,355
4
L
Chang'e
6,406
641
49
5
1
158,948
4
W
Susano
7,926
793
35
4
0
190,572
1
W
Osiris
8,168
817
36
4
4
194,164
3
L
Xing Tian
6,937
694
8
1
1
179,533
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role