Player Matchup

Hou Yi
Hou Yi
Gold III
KIRITO3_3
Hou Yi
Gold III
Level 129
God Stats
44W - 35L
1,622 SR
Queue Stats
66W - 64L
1,621 MMR
Party 1
Cliodhna
Cliodhna
Gold IV
Rothers8
Cliodhna
Gold IV
Level 137
God Stats
7W - 6L
1,388 SR
Queue Stats
351W - 350L
1,428 MMR
Solo
Fenrir
Fenrir
Bronze V
Vasno
Fenrir
Bronze V
Level 115
God Stats
1W - 4L
1,264 SR
Queue Stats
105W - 101L
1,500 MMR
Solo
Ymir
Ymir
Silver I
amirrezabh
Ymir
Silver I
Level 105
God Stats
38W - 47L
1,555 SR
Queue Stats
61W - 74L
1,259 MMR
Party 1
Chaac
Chaac
Silver I
jack_l1ttle
Chaac
Silver I
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 32L
1,499 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 113
1,466 SR
1,461 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 127
1,556 SR
1,479 MMR
Jormungandr
Jormungandr
Gold IV
 
Jormungandr
Gold IV
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hun Batz
Hun Batz
Gold II
Magreebas
Hun Batz
Gold II
Level 141
God Stats
12W - 5L
1,755 SR
Queue Stats
263W - 248L
1,482 MMR
Solo
Apollo
Apollo
Gold IV
Mathias32-_-
Apollo
Gold IV
Level 66
God Stats
2W - 1L
1,812 SR
Queue Stats
32W - 31L
1,510 MMR
Solo
Ganesha
Ganesha
Gold V
STRAWBERYBROOKS
Ganesha
Gold V
Level 129
God Stats
48W - 55L
1,444 SR
Queue Stats
348W - 351L
1,412 MMR
Solo
Scylla
Scylla
Gold V
TheWitchKing-666
Scylla
Gold V
Level 160
God Stats
1W - 0L
1,268 SR
Queue Stats
160W - 155L
1,493 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
KIRITO3_3
Hou Yi
14
2 / 7 / 5
9,544
415
8,671
14,305
3,909
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cliodhna
Rothers8
Cliodhna
18
6 / 8 / 5
12,122
527
14,185
20,723
6,944
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Fenrir
Vasno
Fenrir
18
11 / 9 / 5
12,537
545
11,692
21,704
7,952
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

15
1 / 7 / 12
10,575
460
3,424
27,364
24,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
4 / 3 / 9
11,013
479
17,393
23,238
24,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
BakasuraAgniSun WukongMulan

VS

Bans
GebLokiBastetIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
20
11 / 4 / 8
14,162
616
16,354
24,564
21,108
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
Magreebas
Hun Batz
20
14 / 4 / 9
14,340
623
30,574
18,257
10,501
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Apollo
19
4 / 5 / 11
12,305
535
11,216
15,613
5,246
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
0 / 6 / 15
11,296
491
8,466
20,926
23,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

19
5 / 5 / 8
12,653
550
11,306
11,914
3,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
85
24
Kills
34
34
Deaths
24
36
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
11
4
8
3.75
L
Hou Yi
KIRITO3_3
Hou Yi
2
7
5
0.64
W
Hun Batz
Magreebas
Hun Batz
14
4
9
4.63
W
Apollo
4
5
11
1.9
L
Cliodhna
Rothers8
Cliodhna
6
8
5
1.06
W
0
6
15
1.25
W
5
5
8
1.8
L
Fenrir
Vasno
Fenrir
11
9
5
1.5
L
1
7
12
1
L
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,365
Damage
77,916
107,334
Taken
91,274
67,856
Mitigated
64,058
26,110
Healing
23,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
16,354
4,529
0
7,620
24,564
21,108
2,344
1,284
22,752
90,102
0
L
Hou Yi
KIRITO3_3
Hou Yi
8,671
2,753
0
2,769
14,305
3,909
1,096
3,097
11,168
0
60,117
W
Hun Batz
Magreebas
Hun Batz
30,574
14,045
0
1,744
18,257
10,501
1,204
857
17,278
0
115,546
W
Apollo
11,216
6,503
0
6,844
15,613
5,246
2,063
1,643
13,939
0
99,759
L
Cliodhna
Rothers8
Cliodhna
14,185
990
0
4,575
20,723
6,944
0
5,865
14,758
0
92,478
W
8,466
648
786
4,284
20,926
23,585
848
2,206
18,285
36,929
0
W
11,306
1,789
0
2,276
11,914
3,618
1,516
1,108
10,682
84,996
0
L
Fenrir
Vasno
Fenrir
11,692
3,905
0
5,267
21,704
7,952
0
4,433
17,148
0
75,836
L
3,424
228
436
3,261
27,364
24,155
24
10,363
16,784
30,349
0
L
17,393
2,441
0
9,802
23,238
24,896
0
11,736
11,350
0
67,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,791
Gold Earned
64,756
471
Minions Killed
624
0
Camps Cleared
0
2,076,183
Distance Traveled
2,194,137
16
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
14,162
616
182
8
0
386,727
9
L
Hou Yi
9,544
415
87
4
0
373,844
2
W
Hun Batz
14,340
623
145
6
0
480,464
7
W
Apollo
12,305
535
144
6
0
429,345
4
L
Cliodhna
12,122
527
134
6
0
409,324
6
W
Ganesha
11,296
491
18
1
0
441,382
3
W
Scylla
12,653
550
135
6
0
456,219
11
L
Fenrir
12,537
545
102
4
0
432,684
0
L
Ymir
10,575
460
35
2
0
429,027
6
L
Chaac
11,013
479
113
5
0
431,304
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role