Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
 
Sobek
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Helle Farbe
Ah Muzen Cab
Level 127
God Stats
7W - 4L
1,564 SR
Queue Stats
22W - 22L
1,431 Elo+
Party 1
Team Averages
Level 101
1,521 SR
1,477 Elo+

VS

Team Averages
Level 85
1,501 SR
1,379 Elo+
Ymir
Ymir
DjBussNutz
Ymir
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Rawbaveli
Nu Wa
Level 100
God Stats
11W - 15L
1,504 SR
Queue Stats
25W - 39L
1,361 Elo+
Solo
Rama
Rama
Wachunky
Rama
Level 58
God Stats
2W - 3L
1,500 SR
Queue Stats
53W - 67L
1,277 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
14
9 / 1 / 2
9,657
805
13,491
7,204
2,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
 
Sobek
13
1 / 1 / 10
9,180
765
5,206
13,768
14,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ah Muzen Cab
Helle Farbe
Ah Muzen Cab
14
2 / 1 / 7
8,981
748
7,362
7,494
2,458
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 1
8,097
675
4,475
12,065
9,835
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nu Wa
Rawbaveli
Nu Wa
12
1 / 5 / 2
7,573
631
7,220
9,448
2,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rama
12
1 / 4 / 2
7,640
637
4,155
10,079
2,938
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
12
Kills
3
3
Deaths
12
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
9
1
2
10
W
Sobek
 
Sobek
1
1
10
6
L
1
3
1
0.5
W
Ah Muzen Cab
Helle Farbe
Ah Muzen Cab
2
1
7
5.5
L
Nu Wa
Rawbaveli
Nu Wa
1
5
2
0.4
L
Rama
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,059
Damage
15,850
28,466
Taken
31,592
19,479
Mitigated
15,249
15,620
Healing
4,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
13,491
1,465
2,933
3,225
7,204
2,487
148
3,729
3,475
42,743
0
W
Sobek
 
Sobek
5,206
506
274
5,971
13,768
14,534
72
4,426
9,202
17,387
0
L
4,475
704
0
1,040
12,065
9,835
0
5,693
6,372
14,898
0
W
Ah Muzen Cab
Helle Farbe
Ah Muzen Cab
7,362
1,830
224
2,993
7,494
2,458
2,130
3,781
3,713
0
42,679
L
Nu Wa
Rawbaveli
Nu Wa
7,220
1,768
0
1,314
9,448
2,476
0
6,991
2,457
33,452
0
L
Rama
4,155
3,042
0
1,692
10,079
2,938
0
6,069
4,010
0
18,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,818
Gold Earned
23,310
166
Minions Killed
118
8
Camps Cleared
2
662,413
Distance Traveled
568,680
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,657
805
68
6
5
223,881
2
W
Sobek
9,180
765
15
1
1
220,696
6
L
Ymir
8,097
675
26
2
0
201,506
4
W
Ah Muzen Cab
8,981
748
83
7
2
217,836
2
L
Nu Wa
7,573
631
45
4
1
185,386
1
L
Rama
7,640
637
47
4
1
181,788
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role