Player Matchup

Terra
Terra
Hunimen
Terra
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
31W - 25L
1,573 Elo+
Party 1
Skadi
Skadi
IIKuriseII
Skadi
Level 38
God Stats
4W - 1L
1,715 SR
Queue Stats
16W - 21L
1,401 Elo+
Solo
Mulan
Mulan
Tesladidi
Mulan
Level 159
God Stats
53W - 50L
1,599 SR
Queue Stats
345W - 356L
1,545 Elo+
Solo
Thoth
Thoth
Tigris8
Thoth
Level 109
God Stats
1W - 3L
1,356 SR
Queue Stats
99W - 120L
1,563 Elo+
Party 1
Freya
Freya
buldoggggg
Freya
Level 18
God Stats
94W - 108L
1,448 SR
Queue Stats
109W - 132L
1,448 Elo+
Solo
Team Averages
Level 70
1,524 SR
1,506 Elo+

VS

Team Averages
Level 69
1,544 SR
1,534 Elo+
Zhong Kui
Zhong Kui
DonSpaso
Zhong Kui
Level 158
God Stats
0W - 2L
1,275 SR
Queue Stats
161W - 150L
1,582 Elo+
Solo
Thanatos
Thanatos
Duplicator
Thanatos
Level 26
God Stats
6W - 5L
1,658 SR
Queue Stats
12W - 14L
1,544 Elo+
Solo
Gilgamesh
Gilgamesh
Infam3
Gilgamesh
Level 141
God Stats
119W - 99L
1,544 SR
Queue Stats
424W - 449L
1,519 Elo+
Solo
Scylla
Scylla
MEFEDRONIARZ1908
Scylla
Level 3
God Stats
1W - 1L
1,741 SR
Queue Stats
3W - 4L
1,641 Elo+
Solo
Anhur
Anhur
Swaidnes
Anhur
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 24L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Hunimen
Terra
19
3 / 2 / 13
12,695
747
6,697
20,125
22,145
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Skadi
13
0 / 1 / 0
9,336
549
140
710
21
Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
Tesladidi
Mulan
19
3 / 2 / 14
12,051
709
14,422
17,586
24,318
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thoth
Tigris8
Thoth
20
6 / 1 / 11
13,316
783
23,178
14,240
5,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Freya
20
13 / 2 / 7
14,204
836
25,384
13,989
6,770
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DonSpaso
Zhong Kui
18
2 / 6 / 4
11,313
665
15,215
24,099
36,490
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
Duplicator
Thanatos
17
0 / 6 / 5
10,774
634
10,281
20,128
7,814
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
Infam3
Gilgamesh
18
1 / 2 / 5
11,257
662
11,198
19,149
16,532
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
1 / 8 / 2
10,655
627
8,722
10,082
3,507
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anhur
Swaidnes
Anhur
18
4 / 3 / 3
11,792
694
4,618
12,718
4,104
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
27
25
Kills
8
8
Deaths
25
45
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
DonSpaso
Zhong Kui
2
6
4
0.67
L
Thanatos
Duplicator
Thanatos
0
6
5
0.42
W
Terra
Hunimen
Terra
3
2
13
4.75
W
Skadi
0
1
0
0
L
Gilgamesh
Infam3
Gilgamesh
1
2
5
1.75
L
1
8
2
0.25
L
Anhur
Swaidnes
Anhur
4
3
3
1.83
W
Mulan
Tesladidi
Mulan
3
2
14
5
W
Thoth
Tigris8
Thoth
6
1
11
11.5
W
Freya
13
2
7
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,821
Damage
50,034
66,650
Taken
86,176
58,318
Mitigated
68,447
27,435
Healing
18,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
DonSpaso
Zhong Kui
15,215
1,243
0
3,849
24,099
36,490
656
16,850
6,597
40,907
0
L
Thanatos
Duplicator
Thanatos
10,281
1,809
0
11,541
20,128
7,814
0
9,868
9,792
0
41,805
W
Terra
Hunimen
Terra
6,697
1,705
5,075
9,732
20,125
22,145
365
7,393
12,099
17,241
0
W
Skadi
140
0
0
0
710
21
0
0
710
0
140
L
Gilgamesh
Infam3
Gilgamesh
11,198
1,923
0
1,902
19,149
16,532
380
12,153
6,482
0
44,447
L
8,722
690
0
234
10,082
3,507
0
7,500
2,221
29,153
0
L
Anhur
Swaidnes
Anhur
4,618
3,312
0
683
12,718
4,104
1,561
7,979
3,292
0
28,380
W
Mulan
Tesladidi
Mulan
14,422
852
0
3,445
17,586
24,318
566
5,427
11,817
168
38,774
W
Thoth
Tigris8
Thoth
23,178
817
63
2,336
14,240
5,064
2,015
5,709
8,351
89,768
0
W
Freya
25,384
7,538
0
6,784
13,989
6,770
2,886
4,204
9,573
71,962
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,602
Gold Earned
55,791
285
Minions Killed
292
0
Camps Cleared
0
1,440,784
Distance Traveled
1,520,113
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
11,313
665
65
4
0
282,759
4
L
Thanatos
10,774
634
52
3
0
325,674
3
W
Terra
12,695
747
33
2
0
345,692
2
W
Skadi
9,336
549
0
0
0
16,119
0
L
Gilgamesh
11,257
662
62
4
0
359,240
4
L
Scylla
10,655
627
54
3
0
223,435
0
L
Anhur
11,792
694
59
3
0
329,005
1
W
Mulan
12,051
709
25
1
0
347,198
3
W
Thoth
13,316
783
144
8
0
374,414
0
W
Freya
14,204
836
83
5
0
357,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role