Player Matchup

Fafnir
Fafnir
ClarkTHFC
Fafnir
Level 46
God Stats
27W - 26L
1,486 SR
Queue Stats
649W - 645L
1,470 Elo+
Solo
Bakasura
Bakasura
Crasher111
Bakasura
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 8L
1,437 Elo+
Solo
Shiva
Shiva
Misericordiou
Shiva
Level 109
God Stats
3W - 2L
1,543 SR
Queue Stats
141W - 132L
1,604 Elo+
Solo
Poseidon
Poseidon
Ravingpirate
Poseidon
Level 125
God Stats
5W - 6L
1,704 SR
Queue Stats
264W - 271L
1,523 Elo+
Solo
Heimdallr
Heimdallr
pablo39088
Heimdallr
Level 85
God Stats
3W - 0L
1,716 SR
Queue Stats
14W - 7L
1,488 Elo+
Solo
Team Averages
Level 98
1,590 SR
1,504 Elo+

VS

Team Averages
Level 112
1,518 SR
1,494 Elo+
Izanami
Izanami
 
Izanami
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
IfuzzeShark
King Arthur
Level 65
God Stats
5W - 5L
1,667 SR
Queue Stats
53W - 58L
1,558 Elo+
Solo
Olorun
Olorun
Kurtçuk
Olorun
Level 127
God Stats
9W - 10L
1,500 SR
Queue Stats
117W - 121L
1,453 Elo+
Solo
Ne Zha
Ne Zha
akslow
Ne Zha
Level 158
God Stats
18W - 34L
1,383 SR
Queue Stats
368W - 398L
1,454 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
poiscaille49
Morgan Le Fay
Level 145
God Stats
5W - 3L
1,542 SR
Queue Stats
290W - 310L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
ClarkTHFC
Fafnir
17
1 / 3 / 16
11,752
783
6,247
20,544
27,551
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bakasura
Crasher111
Bakasura
19
8 / 6 / 5
12,357
824
12,667
19,911
12,933
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
2 / 2 / 10
11,453
764
10,071
15,039
19,674
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Poseidon
Ravingpirate
Poseidon
20
8 / 2 / 5
12,809
854
23,352
13,469
5,059
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Heimdallr
pablo39088
Heimdallr
18
4 / 4 / 9
11,134
742
16,342
16,593
7,788
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
19
6 / 5 / 6
11,876
792
18,374
19,510
6,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
IfuzzeShark
King Arthur
17
1 / 7 / 10
10,361
691
10,526
19,566
14,787
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Olorun
Kurtçuk
Olorun
18
3 / 6 / 5
10,838
723
5,068
18,051
6,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ne Zha
akslow
Ne Zha
18
4 / 2 / 6
11,129
742
12,112
12,272
3,865
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
poiscaille49
Morgan Le Fay
19
3 / 3 / 10
11,082
739
16,693
10,474
3,545
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
54
23
Kills
17
17
Deaths
23
45
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
6
5
6
1.8
W
Fafnir
ClarkTHFC
Fafnir
1
3
16
3
W
Bakasura
Crasher111
Bakasura
8
6
5
1.75
L
King Arthur
IfuzzeShark
King Arthur
1
7
10
0.86
L
Olorun
Kurtçuk
Olorun
3
6
5
0.92
W
2
2
10
3.5
W
Poseidon
Ravingpirate
Poseidon
8
2
5
5.25
L
Ne Zha
akslow
Ne Zha
4
2
6
3.5
W
Heimdallr
pablo39088
Heimdallr
4
4
9
2.13
L
Morgan Le Fay
poiscaille49
Morgan Le Fay
3
3
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,679
Damage
62,773
85,556
Taken
79,873
73,005
Mitigated
34,416
25,425
Healing
18,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
18,374
9,392
0
3,955
19,510
6,135
1,272
7,653
11,343
0
62,586
W
Fafnir
ClarkTHFC
Fafnir
6,247
1,568
440
4,660
20,544
27,551
332
4,908
15,636
13,995
0
W
Bakasura
Crasher111
Bakasura
12,667
8,910
0
7,711
19,911
12,933
400
7,149
12,762
0
40,255
L
King Arthur
IfuzzeShark
King Arthur
10,526
1,443
571
3,162
19,566
14,787
0
7,864
10,886
0
25,585
L
Olorun
Kurtçuk
Olorun
5,068
1,545
957
5,506
18,051
6,084
1,468
7,054
10,344
37,609
0
W
10,071
1,284
230
2,481
15,039
19,674
15
3,727
11,312
291
37,081
W
Poseidon
Ravingpirate
Poseidon
23,352
2,618
0
6,491
13,469
5,059
1,495
2,346
11,123
84,011
0
L
Ne Zha
akslow
Ne Zha
12,112
1,416
0
2,138
12,272
3,865
179
2,445
9,204
0
40,489
W
Heimdallr
pablo39088
Heimdallr
16,342
8,055
0
3,412
16,593
7,788
4,151
3,631
12,962
0
36,018
L
Morgan Le Fay
poiscaille49
Morgan Le Fay
16,693
2,087
704
1,434
10,474
3,545
187
4,427
5,064
42,493
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,505
Gold Earned
55,286
296
Minions Killed
292
0
Camps Cleared
0
1,600,873
Distance Traveled
1,586,646
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
11,876
792
86
6
0
300,701
1
W
Fafnir
11,752
783
11
1
0
282,763
0
W
Bakasura
12,357
824
74
5
0
330,587
2
L
King Arthur
10,361
691
42
3
0
309,903
6
L
Olorun
10,838
723
56
4
0
277,882
0
W
Shiva
11,453
764
57
4
0
306,177
4
W
Poseidon
12,809
854
107
7
0
345,626
1
L
Ne Zha
11,129
742
54
4
0
381,367
7
W
Heimdallr
11,134
742
47
3
0
335,720
3
L
Morgan Le Fay
11,082
739
54
4
0
316,793
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role