Player Matchup

Bacchus
Bacchus
Jim_MDL
Bacchus
Level 107
God Stats
7W - 3L
1,977 SR
Queue Stats
124W - 91L
1,619 Elo+
Party 1
Medusa
Medusa
La Pilule Bleu
Medusa
Level 86
God Stats
2W - 6L
1,521 SR
Queue Stats
4W - 9L
1,562 Elo+
Solo
Chronos
Chronos
finn_hs
Chronos
Level 109
God Stats
3W - 0L
1,500 SR
Queue Stats
191W - 150L
1,583 Elo+
Party 1
Team Averages
Level 101
1,666 SR
1,588 Elo+

VS

Team Averages
Level 108
1,518 SR
1,544 Elo+
Neith
Neith
Marinco-sama
Neith
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,458 Elo+
Solo
Atlas
Atlas
Xx-1-Halit-1-xX
Atlas
Level 142
God Stats
1W - 5L
1,801 SR
Queue Stats
196W - 203L
1,534 Elo+
Solo
Chronos
Chronos
byVury
Chronos
Level 148
God Stats
6W - 4L
1,253 SR
Queue Stats
273W - 171L
1,639 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Jim_MDL
Bacchus
11
3 / 0 / 7
7,668
767
6,293
9,471
8,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
5 / 3 / 5
7,602
760
5,617
5,292
1,841
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chronos
finn_hs
Chronos
12
2 / 3 / 7
7,402
740
11,164
9,112
3,465
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 7 / 2
6,493
649
6,698
8,104
2,967
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
0 / 1 / 6
7,250
725
6,312
11,027
10,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chronos
byVury
Chronos
12
4 / 2 / 2
7,547
755
6,476
7,974
3,501
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
16
10
Kills
6
6
Deaths
10
19
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Jim_MDL
Bacchus
3
0
7
6.5
W
5
3
5
2.5
L
2
7
2
0.43
L
0
1
6
3
L
Chronos
byVury
Chronos
4
2
2
2.5
W
Chronos
finn_hs
Chronos
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,074
Damage
19,486
23,875
Taken
27,105
13,816
Mitigated
17,410
5,027
Healing
6,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Jim_MDL
Bacchus
6,293
541
0
2,750
9,471
8,510
0
4,970
4,501
13,639
0
W
5,617
2,225
0
626
5,292
1,841
132
3,015
2,277
0
17,799
L
6,698
1,818
0
747
8,104
2,967
0
4,232
3,872
0
16,612
L
6,312
3,016
220
3,165
11,027
10,942
0
6,359
4,668
16,415
0
L
Chronos
byVury
Chronos
6,476
2,326
0
2,424
7,974
3,501
0
5,644
2,330
27,285
2,361
W
Chronos
finn_hs
Chronos
11,164
4,518
0
1,651
9,112
3,465
0
4,317
4,795
30,095
2,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,672
Gold Earned
21,290
103
Minions Killed
102
4
Camps Cleared
5
554,041
Distance Traveled
464,495
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,668
767
12
1
1
200,309
0
W
Medusa
7,602
760
35
4
1
181,067
0
L
Neith
6,493
649
28
3
0
129,283
1
L
Atlas
7,250
725
12
1
0
167,991
2
L
Chronos
7,547
755
62
6
5
167,221
2
W
Chronos
7,402
740
56
6
2
172,665
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role