Player Matchup

Artemis
Artemis
AstroMxlkk
Artemis
Level 66
God Stats
1W - 1L
1,700 SR
Queue Stats
147W - 171L
1,525 Elo+
Party 2
Cthulhu
Cthulhu
UnusualDust748
Cthulhu
Level 44
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 16L
1,448 Elo+
Party 2
Kuzenbo
Kuzenbo
Wasteful Mercy
Kuzenbo
Level 118
God Stats
5W - 5L
1,811 SR
Queue Stats
522W - 507L
1,556 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Wiscodevii
Tsukuyomi
Level 130
God Stats
2W - 1L
1,500 SR
Queue Stats
176W - 154L
1,626 Elo+
Party 2
Thoth
Thoth
Wovoh
Thoth
Level 154
God Stats
7W - 10L
1,637 SR
Queue Stats
383W - 365L
1,600 Elo+
Party 2
Team Averages
Level 102
1,630 SR
1,551 Elo+

VS

Team Averages
Level 107
1,504 SR
1,418 Elo+
Nike
Nike
 
Nike
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
 
Scylla
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
bbre
Arachne
Level 97
God Stats
7W - 6L
1,599 SR
Queue Stats
213W - 200L
1,501 Elo+
Party 1
Shiva
Shiva
king__spider404
Shiva
Level 44
God Stats
1W - 3L
1,471 SR
Queue Stats
35W - 53L
1,303 Elo+
Solo
Ares
Ares
shinbushi
Ares
Level 160
God Stats
7W - 9L
1,449 SR
Queue Stats
471W - 510L
1,285 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AstroMxlkk
Artemis
13
7 / 1 / 6
8,353
557
8,693
6,902
1,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
1 / 1 / 13
7,828
522
3,867
8,424
7,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
0 / 3 / 2
7,333
489
5,852
11,098
8,627
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Tsukuyomi
Wiscodevii
Tsukuyomi
15
7 / 1 / 3
8,785
586
6,381
9,376
3,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thoth
Wovoh
Thoth
15
7 / 1 / 3
9,178
612
11,015
4,565
1,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
14
2 / 2 / 1
8,093
540
9,054
13,775
8,598
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
 
Scylla
12
3 / 3 / 1
7,390
493
6,548
6,328
1,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
bbre
Arachne
9
1 / 2 / 2
6,429
429
2,681
8,242
1,913
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

10
1 / 9 / 0
6,603
440
2,383
13,498
3,814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ares
9
0 / 6 / 2
5,897
393
1,612
12,533
5,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
13
22
Kills
7
7
Deaths
22
27
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
2
2
1
1.25
L
Scylla
 
Scylla
3
3
1
1.17
W
Artemis
AstroMxlkk
Artemis
7
1
6
10
W
1
1
13
7.5
W
0
3
2
0.33
W
Tsukuyomi
Wiscodevii
Tsukuyomi
7
1
3
8.5
W
Thoth
Wovoh
Thoth
7
1
3
8.5
L
Arachne
bbre
Arachne
1
2
2
1
L
1
9
0
0.11
L
Ares
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,808
Damage
22,278
40,365
Taken
54,376
22,355
Mitigated
21,200
12,996
Healing
8,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
9,054
537
0
915
13,775
8,598
0
7,388
6,387
0
50,203
L
Scylla
 
Scylla
6,548
450
0
954
6,328
1,232
0
3,210
3,118
42,066
0
W
Artemis
AstroMxlkk
Artemis
8,693
4,454
0
2,054
6,902
1,989
1,775
1,703
5,137
0
40,880
W
3,867
564
0
2,611
8,424
7,026
160
1,857
6,527
23,190
0
W
5,852
1,873
30
2,472
11,098
8,627
432
732
10,362
36,038
0
W
Tsukuyomi
Wiscodevii
Tsukuyomi
6,381
1,393
0
5,413
9,376
3,151
808
2,154
6,574
0
53,539
W
Thoth
Wovoh
Thoth
11,015
158
0
416
4,565
1,562
1,098
1,364
3,103
71,282
0
L
Arachne
bbre
Arachne
2,681
1,776
0
2,762
8,242
1,913
0
1,944
6,298
0
26,346
L
2,383
537
512
2,465
13,498
3,814
0
3,033
10,465
0
31,350
L
Ares
1,612
66
0
745
12,533
5,643
0
5,159
7,374
11,779
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,477
Gold Earned
34,412
408
Minions Killed
315
0
Camps Cleared
0
1,445,856
Distance Traveled
1,326,350
24
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
8,093
540
103
7
0
274,704
0
L
Scylla
7,390
493
80
5
0
272,164
5
W
Artemis
8,353
557
58
4
0
267,478
2
W
Cthulhu
7,828
522
46
3
0
274,788
3
W
Kuzenbo
7,333
489
68
5
0
293,889
1
W
Tsukuyomi
8,785
586
108
7
0
323,009
7
W
Thoth
9,178
612
128
9
0
286,692
11
L
Arachne
6,429
429
52
3
0
264,891
5
L
Shiva
6,603
440
61
4
0
260,711
5
L
Ares
5,897
393
19
1
0
253,880
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role