Player Matchup

Hachiman
Hachiman
NocTN AxWa
Hachiman
Level 47
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 15L
1,219 Elo+
Party 3
Da Ji
Da Ji
ProXIsza177
Da Ji
Level 49
God Stats
32W - 14L
1,735 SR
Queue Stats
95W - 82L
1,532 Elo+
Party 2
Kukulkan
Kukulkan
bambilionar
Kukulkan
Level 45
God Stats
2W - 0L
1,492 SR
Queue Stats
60W - 72L
1,443 Elo+
Solo
Athena
Athena
kewin04
Athena
Level 29
God Stats
25W - 18L
1,647 SR
Queue Stats
61W - 55L
1,557 Elo+
Party 2
Anubis
Anubis
terreur238
Anubis
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 9L
1,091 Elo+
Party 3
Team Averages
Level 39
1,575 SR
1,369 Elo+

VS

Team Averages
Level 65
1,407 SR
1,393 Elo+
Scylla
Scylla
 
Scylla
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
SamusAran75
Olorun
Level 60
God Stats
1W - 2L
1,256 SR
Queue Stats
66W - 59L
1,531 Elo+
Party 1
Hercules
Hercules
Thug-_Life_Baby
Hercules
Level 48
God Stats
14W - 12L
1,731 SR
Queue Stats
94W - 67L
1,539 Elo+
Party 1
Mercury
Mercury
pusi_distrojer
Mercury
Level 41
God Stats
0W - 2L
1,284 SR
Queue Stats
34W - 43L
991 Elo+
Solo
Fafnir
Fafnir
soeverein_slang
Fafnir
Level 66
God Stats
18W - 30L
1,261 SR
Queue Stats
589W - 649L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
NocTN AxWa
Hachiman
13
4 / 1 / 3
7,422
571
6,702
8,018
2,440
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

14
9 / 1 / 2
8,831
679
5,257
8,432
3,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kukulkan
bambilionar
Kukulkan
15
2 / 0 / 0
8,431
649
2,691
3,000
947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
kewin04
Athena
11
0 / 1 / 6
6,963
536
2,658
11,750
6,257
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Anubis
terreur238
Anubis
14
4 / 0 / 2
8,699
669
5,744
6,325
2,934
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
1 / 5 / 0
6,683
514
4,728
6,764
2,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Olorun
9
1 / 4 / 2
5,946
457
8,082
7,403
2,711
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hercules
8
0 / 6 / 0
5,255
404
1,362
7,558
3,355
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

8
0 / 2 / 0
5,231
402
801
6,902
1,504
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
1 / 2 / 2
6,244
480
3,551
6,010
6,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
7
19
Kills
3
3
Deaths
19
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
1
5
0
0.2
W
Hachiman
NocTN AxWa
Hachiman
4
1
3
5.5
W
9
1
2
10
L
Olorun
1
4
2
0.5
L
Hercules
0
6
0
0
W
Kukulkan
bambilionar
Kukulkan
2
0
0
2
W
Athena
kewin04
Athena
0
1
6
3
L
0
2
0
0
L
1
2
2
1
W
Anubis
terreur238
Anubis
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,052
Damage
18,524
37,525
Taken
34,637
15,905
Mitigated
16,046
14,147
Healing
6,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
4,728
753
0
656
6,764
2,235
0
3,149
3,615
39,286
0
W
Hachiman
NocTN AxWa
Hachiman
6,702
3,411
0
375
8,018
2,440
1,826
5,172
2,846
0
35,667
W
5,257
1,970
0
4,426
8,432
3,327
670
1,504
6,928
0
55,453
L
Olorun
8,082
4,539
237
2,288
7,403
2,711
126
1,522
5,881
30,067
3,914
L
Hercules
1,362
251
0
1,453
7,558
3,355
0
4,851
2,707
0
17,798
W
Kukulkan
bambilionar
Kukulkan
2,691
497
0
206
3,000
947
1,416
1,598
1,402
54,940
0
W
Athena
kewin04
Athena
2,658
1,005
1,799
3,976
11,750
6,257
68
6,408
5,342
16,325
0
L
801
333
0
130
6,902
1,504
0
722
6,180
0
25,711
L
3,551
705
0
1,771
6,010
6,241
0
849
5,161
10,269
0
W
Anubis
terreur238
Anubis
5,744
223
0
3,365
6,325
2,934
1,906
577
5,748
44,436
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,346
Gold Earned
29,359
407
Minions Killed
241
0
Camps Cleared
0
1,265,310
Distance Traveled
1,001,479
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,683
514
79
6
0
212,757
4
W
Hachiman
7,422
571
60
5
0
239,934
0
W
Da Ji
8,831
679
88
7
0
304,541
2
L
Olorun
5,946
457
57
4
0
195,811
3
L
Hercules
5,255
404
40
3
0
202,429
1
W
Kukulkan
8,431
649
117
9
0
239,361
4
W
Athena
6,963
536
33
3
0
248,194
3
L
Mercury
5,231
402
48
4
0
188,252
0
L
Fafnir
6,244
480
17
1
0
202,230
5
W
Anubis
8,699
669
109
8
0
233,280
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role