Player Matchup

Cthulhu
Cthulhu
David_mdfk
Cthulhu
Level 113
God Stats
2W - 1L
1,521 SR
Queue Stats
43W - 55L
1,468 Elo+
Solo
Mulan
Mulan
EnYoVL
Mulan
Level 160
God Stats
16W - 13L
1,880 SR
Queue Stats
667W - 726L
1,462 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
M7117191337
Morgan Le Fay
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 104L
1,476 Elo+
Solo
Team Averages
Level 136
1,634 SR
1,468 Elo+

VS

Team Averages
Level 119
1,628 SR
1,585 Elo+
Ne Zha
Ne Zha
Rmx88
Ne Zha
Level 159
God Stats
2W - 3L
1,671 SR
Queue Stats
144W - 101L
1,631 Elo+
Party 1
Discordia
Discordia
chupaz1010
Discordia
Level 157
God Stats
6W - 7L
1,513 SR
Queue Stats
91W - 51L
1,750 Elo+
Party 1
Ymir
Ymir
nazzar1
Ymir
Level 40
God Stats
1W - 1L
1,699 SR
Queue Stats
23W - 29L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
David_mdfk
Cthulhu
16
4 / 1 / 7
10,558
704
12,395
13,120
13,132
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mulan
EnYoVL
Mulan
16
7 / 1 / 6
10,845
723
11,254
12,633
12,053
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
M7117191337
Morgan Le Fay
15
2 / 2 / 8
9,920
661
9,896
11,443
3,832
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Rmx88
Ne Zha
14
2 / 5 / 1
9,449
630
9,925
18,569
14,299
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Discordia
chupaz1010
Discordia
15
2 / 4 / 2
10,043
670
13,781
9,827
3,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
nazzar1
Ymir
10
0 / 4 / 3
8,921
595
1,615
10,266
8,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
13
Kills
4
4
Deaths
13
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
David_mdfk
Cthulhu
4
1
7
7.5
W
Mulan
EnYoVL
Mulan
7
1
6
10
W
Morgan Le Fay
M7117191337
Morgan Le Fay
2
2
8
3
L
Ne Zha
Rmx88
Ne Zha
2
5
1
0.5
L
Discordia
chupaz1010
Discordia
2
4
2
0.75
L
Ymir
nazzar1
Ymir
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,545
Damage
25,321
37,196
Taken
38,662
29,017
Mitigated
27,072
8,452
Healing
5,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
David_mdfk
Cthulhu
12,395
849
121
1,983
13,120
13,132
534
5,336
7,784
42,240
0
W
Mulan
EnYoVL
Mulan
11,254
1,223
132
1,894
12,633
12,053
512
5,850
6,783
532
28,757
W
Morgan Le Fay
M7117191337
Morgan Le Fay
9,896
507
261
4,061
11,443
3,832
1,378
4,589
6,854
37,750
0
L
Ne Zha
Rmx88
Ne Zha
9,925
2,143
0
2,889
18,569
14,299
0
9,185
8,812
0
35,281
L
Discordia
chupaz1010
Discordia
13,781
1,314
0
992
9,827
3,954
0
6,158
3,497
44,051
0
L
Ymir
nazzar1
Ymir
1,615
79
437
998
10,266
8,819
0
6,747
3,208
6,404
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,323
Gold Earned
28,413
162
Minions Killed
129
8
Camps Cleared
4
843,975
Distance Traveled
665,272
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,558
704
65
4
3
305,360
3
W
Mulan
10,845
723
40
3
2
283,551
1
W
Morgan Le Fay
9,920
661
57
4
3
255,064
1
L
Ne Zha
9,449
630
46
3
3
257,673
1
L
Discordia
10,043
670
68
5
1
249,988
1
L
Ymir
8,921
595
15
1
0
157,611
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role