Player Matchup

Ra
Ra
CoreBoree
Ra
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 12L
1,158 Elo+
Party 1
Vamana
Vamana
ImAgitated
Vamana
Level 116
God Stats
2W - 1L
1,749 SR
Queue Stats
71W - 72L
1,399 Elo+
Party 1
Apollo
Apollo
dantebloom
Apollo
Level 65
God Stats
5W - 5L
1,643 SR
Queue Stats
58W - 69L
1,404 Elo+
Party 1
Team Averages
Level 66
1,631 SR
1,320 Elo+

VS

Team Averages
Level 63
1,350 SR
1,307 Elo+
Neith
Neith
GhostlyTreeman
Neith
Level 9
God Stats
1W - 6L
1,108 SR
Queue Stats
2W - 8L
1,138 Elo+
Party 2
Bacchus
Bacchus
Tishtishaka
Bacchus
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 34L
1,331 Elo+
Party 2
Chronos
Chronos
r00tk1t
Chronos
Level 72
God Stats
2W - 3L
1,442 SR
Queue Stats
52W - 61L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 3 / 8
8,118
812
6,577
6,688
2,402
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Vamana
ImAgitated
Vamana
11
8 / 3 / 6
8,513
851
11,698
12,299
9,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
dantebloom
Apollo
12
5 / 3 / 8
8,255
826
8,346
7,577
2,979
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 7 / 5
7,377
738
6,120
8,666
2,614
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
Tishtishaka
Bacchus
11
1 / 4 / 5
6,698
670
6,351
10,957
11,264
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chronos
r00tk1t
Chronos
12
6 / 6 / 2
8,705
871
9,010
10,026
2,849
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
21
17
Kills
9
9
Deaths
17
22
Assists
12
Player
Kills
Deaths
Assists
KDA
W
4
3
8
2.67
L
2
7
5
0.64
W
Vamana
ImAgitated
Vamana
8
3
6
3.67
L
Bacchus
Tishtishaka
Bacchus
1
4
5
0.88
W
Apollo
dantebloom
Apollo
5
3
8
3
L
Chronos
r00tk1t
Chronos
6
6
2
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,621
Damage
21,481
26,564
Taken
29,649
14,448
Mitigated
16,727
8,863
Healing
2,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,577
1,132
1,877
2,211
6,688
2,402
267
4,558
2,130
16,952
0
L
6,120
2,967
0
562
8,666
2,614
0
1,429
7,118
0
15,614
W
Vamana
ImAgitated
Vamana
11,698
6,799
0
3,212
12,299
9,067
263
6,193
6,106
0
15,896
L
Bacchus
Tishtishaka
Bacchus
6,351
1,214
29
443
10,957
11,264
0
3,484
7,166
11,030
0
W
Apollo
dantebloom
Apollo
8,346
4,909
0
1,563
7,577
2,979
1,689
4,843
2,734
0
22,775
L
Chronos
r00tk1t
Chronos
9,010
3,555
0
1,231
10,026
2,849
39
1,794
8,036
27,047
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,886
Gold Earned
22,780
70
Minions Killed
76
5
Camps Cleared
4
546,461
Distance Traveled
504,230
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,118
812
19
2
0
189,546
3
L
Neith
7,377
738
28
3
1
155,666
4
W
Vamana
8,513
851
13
1
2
188,994
4
L
Bacchus
6,698
670
8
1
0
186,466
2
W
Apollo
8,255
826
38
4
3
167,921
1
L
Chronos
8,705
871
40
4
3
162,098
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role