Player Matchup

Freya
Freya
AdrianLR
Freya
Level 25
God Stats
0W - 6L
1,173 SR
Queue Stats
32W - 51L
1,399 Elo+
Solo
Set
Set
AkinTR7551
Set
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 91L
1,460 Elo+
Solo
Tyr
Tyr
LancerM
Tyr
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,726 Elo+
Solo
Bacchus
Bacchus
Sekyom
Bacchus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 97L
1,443 Elo+
Solo
Vulcan
Vulcan
monkeyman3141593
Vulcan
Level 160
God Stats
21W - 15L
1,813 SR
Queue Stats
605W - 602L
1,580 Elo+
Solo
Team Averages
Level 54
1,497 SR
1,522 Elo+

VS

Team Averages
Level 63
1,490 SR
1,434 Elo+
Tsukuyomi
Tsukuyomi
Gargamelinnnnnn
Tsukuyomi
Level 48
God Stats
1W - 0L
1,647 SR
Queue Stats
70W - 83L
1,360 Elo+
Party 2
Susano
Susano
Mariko
Susano
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 11L
1,592 Elo+
Party 1
Athena
Athena
Roberto42069
Athena
Level 29
God Stats
2W - 3L
1,301 SR
Queue Stats
55W - 76L
1,353 Elo+
Party 2
Discordia
Discordia
TWeeKnD
Discordia
Level 45
God Stats
4W - 2L
1,500 SR
Queue Stats
29W - 19L
1,583 Elo+
Solo
Agni
Agni
xxGaboruL
Agni
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,280 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
AdrianLR
Freya
14
2 / 2 / 1
7,264
726
2,416
7,215
2,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
0 / 8 / 1
6,381
638
4,425
9,807
5,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tyr
13
2 / 6 / 0
7,360
736
4,306
12,619
12,038
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bacchus
Sekyom
Bacchus
12
0 / 5 / 4
7,059
706
5,223
10,652
12,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
2 / 5 / 1
7,511
751
6,761
6,411
2,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Gargamelinnnnnn
Tsukuyomi
15
7 / 0 / 14
8,413
841
10,257
7,338
4,964
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Susano
Mariko
Susano
14
6 / 2 / 11
8,186
819
10,171
8,106
3,104
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Athena
13
5 / 2 / 11
7,652
765
5,040
8,355
3,687
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Discordia
TWeeKnD
Discordia
15
4 / 2 / 11
7,972
797
8,605
6,128
2,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Agni
15
4 / 0 / 10
7,930
793
8,097
3,849
1,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
83
6
Kills
26
26
Deaths
6
7
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Freya
AdrianLR
Freya
2
2
1
1.25
L
0
8
1
0.06
W
Tsukuyomi
Gargamelinnnnnn
Tsukuyomi
7
0
14
14
L
Tyr
2
6
0
0.33
W
Susano
Mariko
Susano
6
2
11
5.75
W
Athena
5
2
11
5.25
L
Bacchus
Sekyom
Bacchus
0
5
4
0.4
W
Discordia
TWeeKnD
Discordia
4
2
11
4.75
L
2
5
1
0.5
W
Agni
4
0
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,131
Damage
42,170
46,704
Taken
33,776
35,687
Mitigated
15,026
5,326
Healing
3,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
AdrianLR
Freya
2,416
735
0
1,245
7,215
2,712
111
2,184
5,031
15,193
0
L
4,425
1,096
0
380
9,807
5,406
0
3,513
6,294
0
10,002
W
Tsukuyomi
Gargamelinnnnnn
Tsukuyomi
10,257
2,458
209
407
7,338
4,964
0
2,288
4,751
0
23,884
L
Tyr
4,306
286
0
2,925
12,619
12,038
0
7,158
5,461
0
15,998
W
Susano
Mariko
Susano
10,171
1,365
0
1,728
8,106
3,104
287
3,492
4,476
0
24,640
W
Athena
5,040
1,420
0
28
8,355
3,687
176
2,751
5,507
11,136
0
L
Bacchus
Sekyom
Bacchus
5,223
624
0
320
10,652
12,891
0
6,273
4,379
11,254
0
W
Discordia
TWeeKnD
Discordia
8,605
1,802
0
654
6,128
2,065
134
3,628
2,413
27,803
0
L
6,761
3,083
0
456
6,411
2,640
0
2,614
3,797
27,411
0
W
Agni
8,097
741
0
500
3,849
1,206
0
2,241
1,579
30,627
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,575
Gold Earned
40,153
133
Minions Killed
165
0
Camps Cleared
0
900,451
Distance Traveled
1,056,450
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
7,264
726
28
3
0
194,976
0
L
Set
6,381
638
19
2
0
142,776
1
W
Tsukuyomi
8,413
841
24
2
0
216,108
4
L
Tyr
7,360
736
26
3
0
175,184
1
W
Susano
8,186
819
39
4
0
221,766
0
W
Athena
7,652
765
18
2
0
205,957
0
L
Bacchus
7,059
706
10
1
0
201,549
1
W
Discordia
7,972
797
38
4
0
198,478
3
L
Vulcan
7,511
751
50
5
0
185,966
3
W
Agni
7,930
793
46
5
0
214,141
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role