Player Matchup

Anubis
Anubis
VNX Goobel
Anubis
Level 128
God Stats
1W - 0L
1,747 SR
Queue Stats
15W - 18L
1,309 Elo+
Solo
Bacchus
Bacchus
Velrino
Bacchus
Level 127
God Stats
6W - 1L
1,500 SR
Queue Stats
42W - 48L
1,572 Elo+
Solo
Medusa
Medusa
goldwolfii
Medusa
Level 160
God Stats
21W - 19L
1,641 SR
Queue Stats
323W - 257L
1,645 Elo+
Solo
Team Averages
Level 138
1,629 SR
1,509 Elo+

VS

Team Averages
Level 142
1,346 SR
1,561 Elo+
Charybdis
Charybdis
BeeInDaCut
Charybdis
Level 128
God Stats
1W - 4L
1,500 SR
Queue Stats
78W - 97L
1,359 Elo+
Solo
Olorun
Olorun
ChrisYaYeet
Olorun
Level 159
God Stats
0W - 3L
1,193 SR
Queue Stats
203W - 130L
1,662 Elo+
Party 1
Horus
Horus
OverbossSven
Horus
Level 138
God Stats
9W - 6L
1,345 SR
Queue Stats
216W - 139L
1,663 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
VNX Goobel
Anubis
14
6 / 0 / 4
8,972
897
10,703
4,689
1,390
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
Velrino
Bacchus
12
3 / 0 / 7
8,741
874
6,104
9,543
6,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
goldwolfii
Medusa
13
4 / 2 / 6
8,761
876
11,871
7,432
2,235
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BeeInDaCut
Charybdis
10
1 / 6 / 1
6,823
682
3,639
9,456
2,483
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Olorun
11
1 / 6 / 1
6,789
679
3,767
10,771
3,802
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

11
0 / 1 / 2
6,507
651
3,958
11,803
8,877
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
13
Kills
2
2
Deaths
13
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Charybdis
BeeInDaCut
Charybdis
1
6
1
0.25
L
Olorun
1
6
1
0.25
L
0
1
2
1
W
Anubis
VNX Goobel
Anubis
6
0
4
8
W
Bacchus
Velrino
Bacchus
3
0
7
6.5
W
Medusa
goldwolfii
Medusa
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,678
Damage
11,364
21,664
Taken
32,030
10,609
Mitigated
15,162
10,412
Healing
6,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
BeeInDaCut
Charybdis
3,639
1,179
0
314
9,456
2,483
0
4,267
5,189
0
14,895
L
Olorun
3,767
1,433
603
1,913
10,771
3,802
0
6,323
4,448
21,639
1,454
L
3,958
1,184
749
2,740
11,803
8,877
0
6,217
5,586
0
12,677
W
Anubis
VNX Goobel
Anubis
10,703
206
0
3,213
4,689
1,390
1,231
336
4,353
34,746
0
W
Bacchus
Velrino
Bacchus
6,104
151
345
5,677
9,543
6,984
0
1,238
8,305
9,583
0
W
Medusa
goldwolfii
Medusa
11,871
4,755
0
1,177
7,432
2,235
481
2,145
5,287
0
52,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,474
Gold Earned
20,119
135
Minions Killed
80
10
Camps Cleared
0
560,552
Distance Traveled
510,995
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,823
682
21
2
0
137,743
1
L
Olorun
6,789
679
43
4
0
170,073
1
L
Horus
6,507
651
16
2
0
203,179
4
W
Anubis
8,972
897
61
6
2
180,504
1
W
Bacchus
8,741
874
14
1
2
186,585
1
W
Medusa
8,761
876
60
6
6
193,463
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role