Player Matchup

Gilgamesh
Gilgamesh
CxllyTempest
Gilgamesh
Level 109
God Stats
49W - 26L
1,815 SR
Queue Stats
930W - 855L
1,539 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
MrLemur15
Morgan Le Fay
Level 82
God Stats
2W - 3L
1,531 SR
Queue Stats
14W - 17L
1,456 Elo+
Party 2
Artemis
Artemis
Mr_Pizard
Artemis
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 75L
1,370 Elo+
Party 2
Loki
Loki
P170Tiezo
Loki
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
366W - 334L
1,508 Elo+
Party 1
Sylvanus
Sylvanus
Walmart_hisoka
Sylvanus
Level 66
God Stats
15W - 25L
1,446 SR
Queue Stats
379W - 345L
1,505 Elo+
Solo
Team Averages
Level 82
1,558 SR
1,476 Elo+

VS

Team Averages
Level 99
1,644 SR
1,476 Elo+
Thanatos
Thanatos
DeadlyPsycho808
Thanatos
Level 89
God Stats
4W - 6L
1,731 SR
Queue Stats
44W - 52L
1,247 Elo+
Solo
Baron Samedi
Baron Samedi
DefBolo
Baron Samedi
Level 108
God Stats
20W - 14L
1,622 SR
Queue Stats
433W - 422L
1,489 Elo+
Solo
Shiva
Shiva
FurinKazin
Shiva
Level 140
God Stats
1W - 1L
1,762 SR
Queue Stats
128W - 130L
1,611 Elo+
Solo
Nu Wa
Nu Wa
MAYJOL
Nu Wa
Level 118
God Stats
3W - 0L
1,500 SR
Queue Stats
153W - 130L
1,483 Elo+
Solo
Bellona
Bellona
NBAkuMb0y
Bellona
Level 41
God Stats
4W - 1L
1,604 SR
Queue Stats
85W - 67L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CxllyTempest
Gilgamesh
14
1 / 2 / 0
7,759
554
4,613
10,924
5,424
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morgan Le Fay
MrLemur15
Morgan Le Fay
11
1 / 5 / 0
6,709
479
5,526
8,269
2,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
Mr_Pizard
Artemis
10
1 / 6 / 1
6,088
435
5,055
10,075
2,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Loki
11
1 / 3 / 2
6,609
472
5,190
10,705
3,027
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
10
0 / 6 / 3
6,019
430
6,983
14,670
7,894
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
12
1 / 0 / 6
7,051
504
1,079
8,415
2,814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
DefBolo
Baron Samedi
14
4 / 1 / 2
8,302
593
7,272
7,450
7,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shiva
11
5 / 3 / 9
7,535
538
9,501
12,773
5,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nu Wa
MAYJOL
Nu Wa
15
7 / 0 / 6
8,691
621
11,294
6,067
1,951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
NBAkuMb0y
Bellona
15
5 / 0 / 7
8,794
628
10,396
10,919
7,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
52
4
Kills
22
22
Deaths
4
6
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
CxllyTempest
Gilgamesh
1
2
0
0.5
W
Thanatos
1
0
6
4
W
Baron Samedi
DefBolo
Baron Samedi
4
1
2
5
W
Shiva
5
3
9
3.17
W
Nu Wa
MAYJOL
Nu Wa
7
0
6
10
L
Morgan Le Fay
MrLemur15
Morgan Le Fay
1
5
0
0.2
L
Artemis
Mr_Pizard
Artemis
1
6
1
0.25
W
Bellona
NBAkuMb0y
Bellona
5
0
7
8.5
L
Loki
1
3
2
0.67
L
Sylvanus
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,367
Damage
39,542
54,643
Taken
45,624
21,246
Mitigated
25,407
10,687
Healing
24,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
CxllyTempest
Gilgamesh
4,613
980
0
2,218
10,924
5,424
0
6,117
4,302
0
49,201
W
Thanatos
1,079
128
0
8,284
8,415
2,814
0
536
7,879
0
31,684
W
Baron Samedi
DefBolo
Baron Samedi
7,272
904
643
3,678
7,450
7,194
173
35
7,415
46,100
0
W
Shiva
9,501
2,019
650
2,528
12,773
5,992
312
4,904
7,869
1,582
23,319
W
Nu Wa
MAYJOL
Nu Wa
11,294
2,417
0
3,047
6,067
1,951
2,213
2,748
3,319
54,191
0
L
Morgan Le Fay
MrLemur15
Morgan Le Fay
5,526
467
0
636
8,269
2,579
33
4,900
3,071
38,080
0
L
Artemis
Mr_Pizard
Artemis
5,055
1,862
0
1,398
10,075
2,322
0
1,709
8,232
0
26,853
W
Bellona
NBAkuMb0y
Bellona
10,396
4,208
0
5,433
10,919
7,456
0
3,461
7,458
0
57,696
L
Loki
5,190
980
0
4,139
10,705
3,027
0
2,560
7,887
0
40,651
L
Sylvanus
6,983
2,283
34
2,262
14,670
7,894
0
2,444
11,506
21,870
8,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,184
Gold Earned
40,373
336
Minions Killed
420
0
Camps Cleared
0
1,271,227
Distance Traveled
1,514,275
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,759
554
100
7
0
292,317
2
W
Thanatos
7,051
504
74
5
0
399,914
0
W
Baron Samedi
8,302
593
113
8
0
264,146
4
W
Shiva
7,535
538
33
2
0
274,978
3
W
Nu Wa
8,691
621
102
7
0
267,460
3
L
Morgan Le Fay
6,709
479
70
5
0
216,061
1
L
Artemis
6,088
435
41
3
0
221,296
2
W
Bellona
8,794
628
98
7
0
307,777
4
L
Loki
6,609
472
81
6
0
307,128
0
L
Sylvanus
6,019
430
44
3
0
234,425
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role