Player Matchup

Cerberus
Cerberus
Dirayd
Cerberus
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 40L
1,157 Elo+
Party 1
Zeus
Zeus
HELLSlNG_corp
Zeus
Level 62
God Stats
3W - 5L
1,500 SR
Queue Stats
69W - 115L
1,290 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
killerstrumpf
Ah Muzen Cab
Level 120
God Stats
2W - 6L
1,344 SR
Queue Stats
34W - 65L
1,285 Elo+
Solo
Team Averages
Level 63
1,448 SR
1,244 Elo+

VS

Team Averages
Level 52
1,425 SR
1,221 Elo+
Bastet
Bastet
 
Bastet
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Devongator
Agni
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 11L
1,081 Elo+
Party 2
Cerberus
Cerberus
RGordon
Cerberus
Level 6
God Stats
1W - 2L
1,276 SR
Queue Stats
1W - 10L
1,081 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Dirayd
Cerberus
12
2 / 6 / 3
8,341
642
6,622
17,390
11,845
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

11
1 / 8 / 2
7,621
586
9,186
14,207
3,941
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Muzen Cab
killerstrumpf
Ah Muzen Cab
12
2 / 6 / 2
7,961
612
7,426
11,460
3,324
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
16
9 / 1 / 10
10,653
819
22,225
11,946
5,141
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
8 / 1 / 9
10,454
804
9,655
6,192
2,692
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cerberus
RGordon
Cerberus
14
3 / 3 / 15
10,314
793
7,558
15,318
16,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
54
5
Kills
20
20
Deaths
5
7
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
9
1
10
14
W
8
1
9
12.5
L
Cerberus
Dirayd
Cerberus
2
6
3
0.58
L
1
8
2
0.25
W
Cerberus
RGordon
Cerberus
3
3
15
3.5
L
Ah Muzen Cab
killerstrumpf
Ah Muzen Cab
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,234
Damage
39,438
43,057
Taken
33,456
19,110
Mitigated
23,961
7,589
Healing
9,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
22,225
5,599
0
4,941
11,946
5,141
1,413
5,992
5,954
0
47,290
W
9,655
1,153
0
2,078
6,192
2,692
196
3,433
2,759
36,523
0
L
Cerberus
Dirayd
Cerberus
6,622
538
87
2,761
17,390
11,845
0
8,672
8,718
11,183
0
L
9,186
907
481
1,637
14,207
3,941
0
4,732
9,475
30,243
0
W
Cerberus
RGordon
Cerberus
7,558
499
0
2,963
15,318
16,128
157
7,066
8,252
22,260
0
L
Ah Muzen Cab
killerstrumpf
Ah Muzen Cab
7,426
1,879
219
2,404
11,460
3,324
0
4,278
7,182
0
27,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,923
Gold Earned
31,421
117
Minions Killed
163
4
Camps Cleared
7
596,821
Distance Traveled
776,488
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,653
819
67
5
4
287,419
4
W
Agni
10,454
804
57
4
2
254,676
0
L
Cerberus
8,341
642
24
2
0
218,149
2
L
Zeus
7,621
586
44
3
3
185,049
4
W
Cerberus
10,314
793
39
3
1
234,393
0
L
Ah Muzen Cab
7,961
612
49
4
1
193,623
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role