Player Matchup

The Morrigan
The Morrigan
DorkasaurusRx
The Morrigan
Level 147
God Stats
1W - 9L
1,355 SR
Queue Stats
425W - 485L
1,481 Elo+
Solo
Agni
Agni
HellsJoycee
Agni
Level 158
God Stats
8W - 11L
1,503 SR
Queue Stats
606W - 660L
1,414 Elo+
Solo
Mercury
Mercury
Rallyynn
Mercury
Level 24
God Stats
1W - 1L
1,723 SR
Queue Stats
100W - 134L
1,410 Elo+
Party 1
Jormungandr
Jormungandr
TheCorruptArmy
Jormungandr
Level 74
God Stats
0W - 3L
1,500 SR
Queue Stats
100W - 135L
1,408 Elo+
Party 1
Awilix
Awilix
pmaculit350
Awilix
Level 101
God Stats
2W - 3L
1,711 SR
Queue Stats
137W - 131L
1,442 Elo+
Solo
Team Averages
Level 101
1,558 SR
1,431 Elo+

VS

Team Averages
Level 106
1,532 SR
1,464 Elo+
Cerberus
Cerberus
DarthTDO
Cerberus
Level 114
God Stats
6W - 3L
1,464 SR
Queue Stats
567W - 583L
1,395 Elo+
Solo
Hercules
Hercules
Gandhithatruth
Hercules
Level 147
God Stats
6W - 8L
1,261 SR
Queue Stats
523W - 569L
1,461 Elo+
Solo
Kali
Kali
Jabs3734
Kali
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
123W - 138L
1,419 Elo+
Solo
Zeus
Zeus
Nuckinfutts
Zeus
Level 157
God Stats
6W - 0L
1,934 SR
Queue Stats
139W - 147L
1,544 Elo+
Solo
Izanami
Izanami
lagarto_vermelho
Izanami
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
DorkasaurusRx
The Morrigan
20
9 / 5 / 10
13,226
827
16,087
13,284
5,498
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

19
3 / 8 / 11
11,392
712
7,801
15,451
5,942
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
Rallyynn
Mercury
15
5 / 8 / 13
10,099
631
12,669
17,995
7,652
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jormungandr
TheCorruptArmy
Jormungandr
19
2 / 8 / 20
11,704
732
16,686
26,044
32,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Awilix
18
7 / 10 / 11
11,551
722
15,604
17,978
8,862
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DarthTDO
Cerberus
17
3 / 4 / 15
11,602
725
6,739
18,720
16,965
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hercules
20
3 / 6 / 19
12,432
777
11,219
24,754
30,040
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mace

Mace

+10
Physical Power

Kali
20
11 / 5 / 15
13,604
850
11,185
16,071
8,548
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
21 / 4 / 14
15,565
973
49,296
15,979
7,507
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 7 / 5
9,198
575
803
9,005
2,798

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
107
26
Kills
39
39
Deaths
26
65
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Cerberus
DarthTDO
Cerberus
3
4
15
2.63
L
The Morrigan
DorkasaurusRx
The Morrigan
9
5
10
2.8
W
Hercules
3
6
19
2.08
L
3
8
11
1.06
W
Kali
11
5
15
3.7
W
21
4
14
7
L
Mercury
Rallyynn
Mercury
5
8
13
1.44
L
Jormungandr
TheCorruptArmy
Jormungandr
2
8
20
1.5
W
1
7
5
0.5
L
Awilix
7
10
11
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,847
Damage
79,242
90,752
Taken
84,529
60,600
Mitigated
65,858
21,280
Healing
32,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
DarthTDO
Cerberus
6,739
383
1,438
5,985
18,720
16,965
324
7,669
11,051
17,148
0
L
The Morrigan
DorkasaurusRx
The Morrigan
16,087
4,014
1,637
2,888
13,284
5,498
0
9,098
4,027
41,114
0
W
Hercules
11,219
1,863
553
10,709
24,754
30,040
334
13,267
11,487
180
29,952
L
7,801
394
1,131
2,006
15,451
5,942
430
11,921
3,492
27,216
0
W
Kali
11,185
6,164
278
6,173
16,071
8,548
2,237
7,349
8,722
0
27,410
W
49,296
6,251
1,417
5,357
15,979
7,507
2,305
8,094
7,885
96,691
0
L
Mercury
Rallyynn
Mercury
12,669
4,643
722
4,514
17,995
7,652
383
10,285
7,638
0
18,950
L
Jormungandr
TheCorruptArmy
Jormungandr
16,686
4,757
2,196
4,390
26,044
32,646
102
12,105
13,315
31,659
0
W
803
481
173
203
9,005
2,798
0
4,195
4,810
0
6,530
L
Awilix
15,604
6,890
461
1,335
17,978
8,862
372
12,794
5,025
0
19,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,972
Gold Earned
62,401
155
Minions Killed
189
0
Camps Cleared
0
1,398,674
Distance Traveled
1,361,614
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,602
725
37
2
0
262,121
1
L
The Morrigan
13,226
827
60
4
0
280,047
2
W
Hercules
12,432
777
37
2
0
305,292
1
L
Agni
11,392
712
34
2
0
277,090
0
W
Kali
13,604
850
33
2
0
294,761
1
W
Zeus
15,565
973
76
5
0
271,237
0
L
Mercury
10,099
631
11
1
0
321,617
0
L
Jormungandr
11,704
732
41
3
0
252,866
0
W
Izanami
9,198
575
6
0
0
228,203
2
L
Awilix
11,551
722
9
1
0
267,054
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role