Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Sergiio88
Vulcan
Level 157
God Stats
3W - 1L
1,500 SR
Queue Stats
280W - 319L
1,470 Elo+
Solo
Nu Wa
Nu Wa
Trancvilizator
Nu Wa
Level 145
God Stats
3W - 2L
1,320 SR
Queue Stats
169W - 172L
1,561 Elo+
Solo
Sol
Sol
ddrPeryite
Sol
Level 156
God Stats
3W - 0L
1,442 SR
Queue Stats
116W - 97L
1,537 Elo+
Solo
Guan Yu
Guan Yu
三秒又三秒
Guan Yu
Level 142
God Stats
3W - 2L
1,487 SR
Queue Stats
185W - 205L
1,499 Elo+
Solo
Team Averages
Level 152
1,450 SR
1,514 Elo+

VS

Team Averages
Level 136
1,486 SR
1,552 Elo+
Bakasura
Bakasura
 
Bakasura
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
FuzzyJones
Ra
Level 156
God Stats
2W - 4L
1,464 SR
Queue Stats
197W - 212L
1,536 Elo+
Solo
Kuzenbo
Kuzenbo
Penguineration
Kuzenbo
Level 142
God Stats
0W - 4L
1,268 SR
Queue Stats
138W - 144L
1,537 Elo+
Solo
Ao Kuang
Ao Kuang
Resila
Ao Kuang
Level 78
God Stats
1W - 3L
1,698 SR
Queue Stats
65W - 58L
1,590 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ruialvell
Morgan Le Fay
Level 147
God Stats
3W - 4L
1,500 SR
Queue Stats
150W - 160L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
14
8 / 3 / 11
8,915
991
7,193
8,893
9,186
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vulcan
Sergiio88
Vulcan
14
4 / 2 / 11
8,373
930
7,548
5,302
2,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 0 / 15
8,608
956
8,455
4,840
2,126
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
5 / 2 / 13
8,634
959
11,763
6,841
3,211
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

13
2 / 1 / 16
8,452
939
6,595
9,617
9,895
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
10
0 / 6 / 3
6,253
695
2,411
9,305
5,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 2 / 1
7,080
787
4,475
5,381
1,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
2 / 3 / 4
6,956
773
5,468
10,616
13,593
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ao Kuang
Resila
Ao Kuang
10
0 / 4 / 3
6,150
683
916
6,815
3,206
Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Morgan Le Fay
ruialvell
Morgan Le Fay
12
3 / 6 / 3
7,116
791
9,498
11,672
4,098
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
21
21
Kills
7
8
Deaths
21
66
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
8
3
11
4.5
L
Bakasura
 
Bakasura
0
6
3
0.25
L
2
2
1
1.25
L
2
3
4
1.33
L
Ao Kuang
Resila
Ao Kuang
0
4
3
0.38
W
Vulcan
Sergiio88
Vulcan
4
2
11
4.75
W
2
0
15
9.5
W
5
2
13
5.75
L
Morgan Le Fay
ruialvell
Morgan Le Fay
3
6
3
0.75
W
2
1
16
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,554
Damage
22,768
35,493
Taken
43,789
26,777
Mitigated
28,266
19,590
Healing
13,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
7,193
1,666
0
1,348
8,893
9,186
450
4,792
4,101
0
11,243
L
Bakasura
 
Bakasura
2,411
1,755
0
938
9,305
5,556
0
5,527
3,636
0
4,725
L
4,475
324
4,938
2,170
5,381
1,813
0
3,466
1,855
25,454
0
L
5,468
1,515
462
1,407
10,616
13,593
30
6,532
3,898
15,379
0
L
Ao Kuang
Resila
Ao Kuang
916
257
379
790
6,815
3,206
0
4,356
2,389
4,074
0
W
Vulcan
Sergiio88
Vulcan
7,548
1,601
909
779
5,302
2,359
1,358
2,366
2,936
19,876
0
W
8,455
2,322
782
1,347
4,840
2,126
1,701
3,080
1,760
31,234
0
W
11,763
1,865
850
2,101
6,841
3,211
876
3,928
2,913
22,341
0
L
Morgan Le Fay
ruialvell
Morgan Le Fay
9,498
246
763
1,705
11,672
4,098
0
7,377
4,245
22,672
0
W
6,595
689
5,610
5,864
9,617
9,895
388
6,191
3,276
0
11,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,982
Gold Earned
33,555
116
Minions Killed
107
0
Camps Cleared
0
898,130
Distance Traveled
829,136
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
8,915
991
5
1
0
149,916
1
L
Bakasura
6,253
695
15
2
0
169,374
0
L
Ra
7,080
787
60
7
0
182,468
0
L
Kuzenbo
6,956
773
12
1
0
165,424
1
L
Ao Kuang
6,150
683
9
1
0
166,762
0
W
Vulcan
8,373
930
28
3
0
173,150
2
W
Nu Wa
8,608
956
36
4
0
178,970
2
W
Sol
8,634
959
31
3
0
188,919
1
L
Morgan Le Fay
7,116
791
11
1
0
145,108
0
W
Guan Yu
8,452
939
16
2
0
207,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role