Player Matchup

Ymir
Ymir
Keaun
Ymir
Level 29
God Stats
19W - 22L
1,588 SR
Queue Stats
113W - 102L
1,530 Elo+
Party 3
Loki
Loki
ShadeKhan
Loki
Level 157
God Stats
20W - 21L
1,607 SR
Queue Stats
531W - 539L
1,525 Elo+
Solo
Hera
Hera
TMGood
Hera
Level 57
God Stats
9W - 4L
1,738 SR
Queue Stats
93W - 85L
1,529 Elo+
Party 3
Danzaburou
Danzaburou
Voidcerberu5
Danzaburou
Level 56
God Stats
8W - 6L
1,683 SR
Queue Stats
72W - 62L
1,536 Elo+
Party 3
Atlas
Atlas
leftpinkytoe
Atlas
Level 42
God Stats
21W - 23L
1,680 SR
Queue Stats
116W - 126L
1,634 Elo+
Solo
Team Averages
Level 68
1,659 SR
1,551 Elo+

VS

Team Averages
Level 90
1,611 SR
1,513 Elo+
Chronos
Chronos
 
Chronos
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
 
Artemis
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
CEO_OF_HUNGER
Shiva
Level 87
God Stats
34W - 30L
1,558 SR
Queue Stats
270W - 278L
1,526 Elo+
Party 2
Thanatos
Thanatos
factsman
Thanatos
Level 69
God Stats
12W - 12L
1,542 SR
Queue Stats
273W - 306L
1,551 Elo+
Party 2
Sylvanus
Sylvanus
kennydubz
Sylvanus
Level 66
God Stats
13W - 2L
1,955 SR
Queue Stats
259W - 254L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Keaun
Ymir
7
0 / 2 / 1
4,655
466
2,085
8,663
3,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Loki
10
1 / 2 / 1
5,481
548
2,031
5,636
1,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hera
TMGood
Hera
9
0 / 4 / 2
5,372
537
3,846
6,330
1,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Voidcerberu5
Danzaburou
8
1 / 3 / 1
5,123
512
3,766
7,512
1,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8
0 / 2 / 0
4,748
475
3,196
5,589
2,029
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
11
2 / 1 / 4
6,559
656
4,115
4,342
1,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
 
Artemis
9
2 / 2 / 2
5,445
545
5,943
5,385
1,512
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
1 / 0 / 1
6,398
640
3,308
4,947
1,716
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
factsman
Thanatos
12
7 / 0 / 3
7,263
726
5,516
5,876
2,271
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
kennydubz
Sylvanus
9
1 / 1 / 3
5,629
563
3,832
6,978
4,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
26
2
Kills
13
13
Deaths
4
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
2
1
4
4
W
Artemis
 
Artemis
2
2
2
1.5
W
1
0
1
1.5
L
Ymir
Keaun
Ymir
0
2
1
0.25
L
Loki
1
2
1
0.75
L
Hera
TMGood
Hera
0
4
2
0.25
L
Danzaburou
Voidcerberu5
Danzaburou
1
3
1
0.5
W
Thanatos
factsman
Thanatos
7
0
3
8.5
W
Sylvanus
kennydubz
Sylvanus
1
1
3
2.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,924
Damage
22,714
33,730
Taken
27,528
10,201
Mitigated
11,057
11,128
Healing
14,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
4,115
1,055
0
1,686
4,342
1,306
934
2,582
1,760
35,408
0
W
Artemis
 
Artemis
5,943
2,122
0
1,189
5,385
1,512
322
1,122
4,263
0
27,090
W
3,308
599
15
1,286
4,947
1,716
504
2,329
2,618
0
34,983
L
Ymir
Keaun
Ymir
2,085
942
352
2,932
8,663
3,749
0
3,532
5,131
6,723
0
L
Loki
2,031
221
0
2,130
5,636
1,300
0
446
5,190
0
24,902
L
Hera
TMGood
Hera
3,846
1,043
0
1,578
6,330
1,529
0
1,979
4,351
33,101
0
L
Danzaburou
Voidcerberu5
Danzaburou
3,766
1,315
0
2,496
7,512
1,594
0
1,542
5,970
0
25,745
W
Thanatos
factsman
Thanatos
5,516
803
0
6,551
5,876
2,271
0
1,267
4,609
0
35,751
W
Sylvanus
kennydubz
Sylvanus
3,832
1,189
580
3,166
6,978
4,252
0
1,827
5,151
11,502
0
L
3,196
1,351
0
1,640
5,589
2,029
135
448
5,141
20,145
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,379
Gold Earned
31,294
221
Minions Killed
263
0
Camps Cleared
0
993,796
Distance Traveled
1,071,922
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
6,559
656
70
7
0
218,699
3
W
Artemis
5,445
545
43
4
0
182,710
2
W
Shiva
6,398
640
68
7
0
207,399
2
L
Ymir
4,655
466
12
1
0
197,141
2
L
Loki
5,481
548
63
6
0
199,571
3
L
Hera
5,372
537
66
7
0
206,277
3
L
Danzaburou
5,123
512
49
5
0
197,188
3
W
Thanatos
7,263
726
67
7
0
254,676
3
W
Sylvanus
5,629
563
15
2
0
208,438
3
L
Atlas
4,748
475
31
3
0
193,619
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role