Player Matchup

Charybdis
Charybdis
Awktopus
Charybdis
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,238 Elo+
Party 2
Nemesis
Nemesis
HopeofLightXx
Nemesis
Level 78
God Stats
6W - 16L
1,500 SR
Queue Stats
23W - 26L
1,193 Elo+
Solo
Nike
Nike
Maliciouxx
Nike
Level 59
God Stats
30W - 30L
1,433 SR
Queue Stats
344W - 320L
1,496 Elo+
Party 3
Amaterasu
Amaterasu
Virtousox
Amaterasu
Level 89
God Stats
30W - 26L
1,555 SR
Queue Stats
674W - 693L
1,520 Elo+
Party 3
Merlin
Merlin
VraelAzarel
Merlin
Level 144
God Stats
14W - 8L
1,647 SR
Queue Stats
77W - 69L
1,471 Elo+
Party 2
Team Averages
Level 97
1,527 SR
1,384 Elo+

VS

Team Averages
Level 95
1,661 SR
1,531 Elo+
Thoth
Thoth
Ghostlyotto
Thoth
Level 118
God Stats
4W - 2L
1,610 SR
Queue Stats
196W - 197L
1,537 Elo+
Solo
Danzaburou
Danzaburou
Papalloryo
Danzaburou
Level 101
God Stats
300W - 277L
1,555 SR
Queue Stats
655W - 664L
1,494 Elo+
Party 1
Kuzenbo
Kuzenbo
Sickaxx98
Kuzenbo
Level 67
God Stats
22W - 33L
1,740 SR
Queue Stats
410W - 450L
1,494 Elo+
Party 1
Thanatos
Thanatos
TheKadachi
Thanatos
Level 86
God Stats
9W - 7L
1,733 SR
Queue Stats
82W - 77L
1,609 Elo+
Solo
Achilles
Achilles
learningtempest
Achilles
Level 105
God Stats
4W - 3L
1,669 SR
Queue Stats
237W - 228L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Awktopus
Charybdis
10
1 / 4 / 1
6,050
465
4,748
7,284
1,345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
10
2 / 2 / 0
5,820
448
3,812
9,204
2,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

10
2 / 2 / 2
5,833
449
3,849
8,398
3,729
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amaterasu
Virtousox
Amaterasu
11
0 / 3 / 0
6,205
477
3,346
9,603
5,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Merlin
11
1 / 1 / 3
6,159
474
6,426
4,237
1,270
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 2
6,329
487
3,434
5,362
1,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
Papalloryo
Danzaburou
13
4 / 1 / 2
7,468
574
5,550
7,358
2,013
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kuzenbo
Sickaxx98
Kuzenbo
11
3 / 0 / 4
7,144
550
3,615
10,279
8,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
TheKadachi
Thanatos
11
3 / 3 / 2
6,948
534
5,117
9,630
3,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
13
2 / 0 / 5
8,015
617
7,545
8,831
7,174
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
27
6
Kills
12
12
Deaths
7
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Awktopus
Charybdis
1
4
1
0.38
W
0
3
2
0.33
L
Nemesis
2
2
0
1
L
2
2
2
1.5
W
Danzaburou
Papalloryo
Danzaburou
4
1
2
5
W
Kuzenbo
Sickaxx98
Kuzenbo
3
0
4
5
W
Thanatos
TheKadachi
Thanatos
3
3
2
1.33
L
Amaterasu
Virtousox
Amaterasu
0
3
0
0
L
Merlin
1
1
3
2.5
W
Achilles
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,181
Damage
25,261
38,726
Taken
41,460
13,930
Mitigated
22,341
10,323
Healing
17,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Awktopus
Charybdis
4,748
2,028
0
2,232
7,284
1,345
0
2,205
5,079
0
31,201
W
3,434
40
0
411
5,362
1,755
289
1,895
3,467
37,857
0
L
Nemesis
3,812
1,146
0
3,522
9,204
2,285
0
926
8,278
0
23,324
L
3,849
727
0
939
8,398
3,729
0
1,958
6,440
0
17,718
W
Danzaburou
Papalloryo
Danzaburou
5,550
1,796
0
1,401
7,358
2,013
1,023
614
6,744
0
50,755
W
Kuzenbo
Sickaxx98
Kuzenbo
3,615
2,307
377
3,880
10,279
8,360
129
1,690
8,589
14,587
0
W
Thanatos
TheKadachi
Thanatos
5,117
729
0
8,180
9,630
3,039
245
2,227
7,403
0
33,086
L
Amaterasu
Virtousox
Amaterasu
3,346
1,157
0
2,470
9,603
5,301
810
0
9,603
0
32,957
L
Merlin
6,426
242
0
1,160
4,237
1,270
0
1,960
2,277
43,754
0
W
Achilles
7,545
1,056
0
3,467
8,831
7,174
93
0
8,454
0
45,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,067
Gold Earned
35,904
299
Minions Killed
370
0
Camps Cleared
0
1,239,517
Distance Traveled
1,299,936
21
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,050
465
68
5
0
225,369
3
W
Thoth
6,329
487
79
6
0
259,383
8
L
Nemesis
5,820
448
46
4
0
285,219
10
L
Nike
5,833
449
39
3
0
261,862
3
W
Danzaburou
7,468
574
97
7
0
241,074
2
W
Kuzenbo
7,144
550
31
2
0
278,618
1
W
Thanatos
6,948
534
62
5
0
280,181
3
L
Amaterasu
6,205
477
70
5
0
222,723
2
L
Merlin
6,159
474
76
6
0
244,344
3
W
Achilles
8,015
617
101
8
0
240,680
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role