Player Matchup

Hou Yi
Hou Yi
LUISITOPRO888
Hou Yi
Level 60
God Stats
4W - 3L
1,512 SR
Queue Stats
20W - 25L
1,366 Elo+
Party 1
Hera
Hera
PANCHAM543
Hera
Level 105
God Stats
5W - 3L
1,539 SR
Queue Stats
185W - 203L
1,466 Elo+
Party 2
Set
Set
Rinteckz
Set
Level 125
God Stats
1W - 2L
1,291 SR
Queue Stats
31W - 34L
1,479 Elo+
Party 1
Cliodhna
Cliodhna
TiredKiwi5539
Cliodhna
Level 69
God Stats
7W - 5L
1,609 SR
Queue Stats
13W - 13L
1,456 Elo+
Party 2
Baron Samedi
Baron Samedi
kittens53
Baron Samedi
Level 69
God Stats
9W - 7L
1,498 SR
Queue Stats
111W - 117L
1,440 Elo+
Party 2
Team Averages
Level 86
1,490 SR
1,442 Elo+

VS

Team Averages
Level 121
1,506 SR
1,453 Elo+
Sol
Sol
FatPandaBaby645
Sol
Level 106
God Stats
5W - 6L
1,560 SR
Queue Stats
75W - 86L
1,429 Elo+
Solo
Scylla
Scylla
Murdoek95
Scylla
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
416W - 427L
1,473 Elo+
Solo
Mulan
Mulan
NinoTheKidd
Mulan
Level 126
God Stats
6W - 3L
1,256 SR
Queue Stats
189W - 188L
1,556 Elo+
Solo
Bastet
Bastet
TheDonkivizXD
Bastet
Level 144
God Stats
8W - 8L
1,621 SR
Queue Stats
336W - 355L
1,397 Elo+
Solo
Sun Wukong
Sun Wukong
U1225424507
Sun Wukong
Level 145
God Stats
1W - 2L
1,592 SR
Queue Stats
268W - 301L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 3 / 12
13,353
556
13,587
13,478
5,185
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
4 / 2 / 8
13,283
553
14,953
12,825
8,853
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
15 / 6 / 9
14,068
586
22,827
24,987
14,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cliodhna
TiredKiwi5539
Cliodhna
19
10 / 9 / 10
13,345
556
17,290
25,028
10,978
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Baron Samedi
kittens53
Baron Samedi
18
7 / 2 / 20
12,583
524
17,017
18,518
16,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 8 / 5
12,733
531
18,814
21,185
6,354
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Scylla
Murdoek95
Scylla
17
3 / 12 / 4
11,210
467
10,437
19,857
5,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 12 / 2
10,345
431
9,428
30,876
17,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
7 / 7 / 8
12,854
536
15,371
22,612
10,969
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sun Wukong
U1225424507
Sun Wukong
13
2 / 3 / 2
9,548
398
5,065
17,464
8,072
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
43
42
Kills
22
22
Deaths
42
59
Assists
21
Player
Kills
Deaths
Assists
KDA
L
8
8
5
1.31
W
6
3
12
4
L
Scylla
Murdoek95
Scylla
3
12
4
0.42
L
2
12
2
0.25
W
4
2
8
4
W
15
6
9
3.25
L
7
7
8
1.57
W
Cliodhna
TiredKiwi5539
Cliodhna
10
9
10
1.67
L
Sun Wukong
U1225424507
Sun Wukong
2
3
2
1
W
Baron Samedi
kittens53
Baron Samedi
7
2
20
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,674
Damage
59,115
94,836
Taken
111,994
55,751
Mitigated
48,567
29,180
Healing
27,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,814
6,987
93
5,818
21,185
6,354
1,330
5,127
15,838
78,653
0
W
13,587
7,210
0
3,116
13,478
5,185
6,433
2,708
10,770
0
71,928
L
Scylla
Murdoek95
Scylla
10,437
865
0
2,973
19,857
5,340
900
4,761
14,667
51,786
0
L
9,428
1,161
0
6,809
30,876
17,832
0
8,009
22,536
0
57,308
W
14,953
3,824
560
5,378
12,825
8,853
2,610
2,056
10,769
106,176
0
W
22,827
9,341
0
6,465
24,987
14,166
1,139
8,718
16,269
0
91,770
L
15,371
3,833
0
6,359
22,612
10,969
0
7,159
15,298
0
86,852
W
Cliodhna
TiredKiwi5539
Cliodhna
17,290
2,724
0
7,182
25,028
10,978
459
10,679
14,349
0
79,505
L
Sun Wukong
U1225424507
Sun Wukong
5,065
773
0
5,492
17,464
8,072
160
6,914
10,515
0
43,458
W
Baron Samedi
kittens53
Baron Samedi
17,017
2,153
2,013
4,466
18,518
16,569
1,233
5,090
13,428
53,786
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,632
Gold Earned
56,690
607
Minions Killed
483
0
Camps Cleared
0
2,208,262
Distance Traveled
1,940,808
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
12,733
531
111
5
0
404,681
0
W
Hou Yi
13,353
556
137
6
0
424,052
4
L
Scylla
11,210
467
80
3
0
381,119
5
L
Mulan
10,345
431
79
3
0
370,392
4
W
Hera
13,283
553
195
8
0
414,727
3
W
Set
14,068
586
120
5
0
460,248
8
L
Bastet
12,854
536
117
5
0
460,814
0
W
Cliodhna
13,345
556
111
5
0
490,783
0
L
Sun Wukong
9,548
398
96
4
0
323,802
6
W
Baron Samedi
12,583
524
44
2
0
418,452
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role