Player Matchup

King Arthur
King Arthur
GentSav
King Arthur
Level 15
God Stats
2W - 6L
1,148 SR
Queue Stats
5W - 20L
1,090 Elo+
Party 1
Anubis
Anubis
LeAkiro
Anubis
Level 43
God Stats
49W - 66L
1,429 SR
Queue Stats
77W - 94L
1,404 Elo+
Solo
Nox
Nox
Telescopist
Nox
Level 36
God Stats
2W - 4L
1,509 SR
Queue Stats
44W - 78L
1,285 Elo+
Solo
Danzaburou
Danzaburou
ThaScrum
Danzaburou
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
91W - 85L
1,147 Elo+
Party 1
Cerberus
Cerberus
sWHIfTnEss
Cerberus
Level 35
God Stats
11W - 13L
1,105 SR
Queue Stats
69W - 86L
1,177 Elo+
Party 1
Team Averages
Level 33
1,338 SR
1,220 Elo+

VS

Team Averages
Level 67
1,442 SR
1,438 Elo+
Scylla
Scylla
Ferneset
Scylla
Level 48
God Stats
3W - 0L
1,227 SR
Queue Stats
7W - 6L
1,500 Elo+
Party 2
Agni
Agni
Lifebidder
Agni
Level 29
God Stats
2W - 0L
1,297 SR
Queue Stats
3W - 7L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
SteveTheBear
Cu Chulainn
Level 98
God Stats
3W - 1L
1,691 SR
Queue Stats
81W - 77L
1,325 Elo+
Party 2
Nemesis
Nemesis
UnbornCreeper
Nemesis
Level 119
God Stats
2W - 3L
1,590 SR
Queue Stats
79W - 71L
1,500 Elo+
Party 2
Artemis
Artemis
sameowthYT
Artemis
Level 39
God Stats
1W - 1L
1,403 SR
Queue Stats
12W - 14L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GentSav
King Arthur
19
8 / 11 / 5
14,288
1,299
20,457
29,570
34,888
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anubis
LeAkiro
Anubis
18
0 / 13 / 8
11,280
1,025
7,646
20,852
12,238
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
8 / 12 / 8
14,562
1,324
18,555
22,424
9,657
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
ThaScrum
Danzaburou
19
1 / 6 / 12
12,475
1,134
10,982
18,600
7,389
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
sWHIfTnEss
Cerberus
18
1 / 7 / 12
12,208
1,110
12,217
26,593
31,675
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Team 1 Tickets

11

VS

Team 2 Tickets

208

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Ferneset
Scylla
20
20 / 3 / 25
16,679
1,516
36,446
13,211
5,237
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
12 / 5 / 27
14,713
1,338
28,445
15,406
6,554
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cu Chulainn
SteveTheBear
Cu Chulainn
20
4 / 4 / 36
13,607
1,237
16,548
19,109
23,822
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Nemesis
20
5 / 1 / 24
14,558
1,323
14,118
17,851
15,230
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
sameowthYT
Artemis
20
8 / 5 / 18
13,692
1,245
16,826
11,334
4,690
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
179
18
Kills
49
49
Deaths
18
45
Assists
130
Player
Kills
Deaths
Assists
KDA
W
Scylla
Ferneset
Scylla
20
3
25
10.83
L
King Arthur
GentSav
King Arthur
8
11
5
0.95
L
Anubis
LeAkiro
Anubis
0
13
8
0.31
W
12
5
27
5.1
W
Cu Chulainn
SteveTheBear
Cu Chulainn
4
4
36
5.5
L
8
12
8
1
L
Danzaburou
ThaScrum
Danzaburou
1
6
12
1.17
W
Nemesis
5
1
24
17
L
Cerberus
sWHIfTnEss
Cerberus
1
7
12
1
W
Artemis
sameowthYT
Artemis
8
5
18
3.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,857
Damage
112,383
118,039
Taken
76,911
95,847
Mitigated
55,533
5,927
Healing
18,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Ferneset
Scylla
36,446
5,281
610
2,738
13,211
5,237
0
6,826
6,208
52,015
0
L
King Arthur
GentSav
King Arthur
20,457
848
0
25
29,570
34,888
0
11,893
17,677
9,745
26,717
L
Anubis
LeAkiro
Anubis
7,646
116
0
525
20,852
12,238
0
14,092
6,760
22,094
0
W
28,445
3,088
454
1,661
15,406
6,554
0
7,207
7,565
50,693
0
W
Cu Chulainn
SteveTheBear
Cu Chulainn
16,548
3,616
1,119
2,982
19,109
23,822
0
11,117
7,673
1,092
25,104
L
18,555
1,782
0
0
22,424
9,657
0
12,629
9,795
32,528
0
L
Danzaburou
ThaScrum
Danzaburou
10,982
4,341
0
1,342
18,600
7,389
0
13,865
4,735
0
39,158
W
Nemesis
14,118
6,923
2,195
4,828
17,851
15,230
0
9,711
7,791
471
28,789
L
Cerberus
sWHIfTnEss
Cerberus
12,217
451
0
4,035
26,593
31,675
0
13,226
13,367
29,383
0
W
Artemis
sameowthYT
Artemis
16,826
9,760
0
1,764
11,334
4,690
0
6,854
4,357
0
36,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,813
Gold Earned
73,249
190
Minions Killed
196
3
Camps Cleared
6
942,739
Distance Traveled
1,007,023
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
16,679
1,516
49
4
2
202,763
0
L
King Arthur
14,288
1,299
25
2
0
221,992
0
L
Anubis
11,280
1,025
26
2
1
156,449
2
W
Agni
14,713
1,338
63
6
1
198,833
0
W
Cu Chulainn
13,607
1,237
11
1
0
186,627
0
L
Nox
14,562
1,324
43
4
1
190,660
0
L
Danzaburou
12,475
1,134
58
5
1
183,393
0
W
Nemesis
14,558
1,323
27
2
3
243,461
0
L
Cerberus
12,208
1,110
38
3
0
190,245
0
W
Artemis
13,692
1,245
46
4
0
175,339
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role