Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
GrainSustain
Tyr
Level 147
God Stats
2W - 4L
1,956 SR
Queue Stats
33W - 27L
1,630 Elo+
Party 1
Raijin
Raijin
NOTxNIXON
Raijin
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,342 Elo+
Party 1
Loki
Loki
Stompingg
Loki
Level 114
God Stats
9W - 5L
1,822 SR
Queue Stats
314W - 213L
1,529 Elo+
Solo
Merlin
Merlin
xJML
Merlin
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 6L
1,795 Elo+
Solo
Team Averages
Level 140
1,656 SR
1,559 Elo+

VS

Team Averages
Level 111
1,494 SR
1,586 Elo+
Fenrir
Fenrir
BaileyWayne
Fenrir
Level 118
God Stats
2W - 3L
1,500 SR
Queue Stats
116W - 129L
1,581 Elo+
Solo
Kukulkan
Kukulkan
DecafUnknown
Kukulkan
Level 11
God Stats
5W - 3L
1,473 SR
Queue Stats
6W - 4L
1,462 Elo+
Party 2
Charybdis
Charybdis
Gatoazul316
Charybdis
Level 158
God Stats
1W - 0L
1,455 SR
Queue Stats
11W - 8L
1,678 Elo+
Solo
Ne Zha
Ne Zha
HercTheDerp
Ne Zha
Level 157
God Stats
17W - 11L
1,728 SR
Queue Stats
435W - 412L
1,634 Elo+
Solo
Khepri
Khepri
QwertyDragoon
Khepri
Level 109
God Stats
3W - 1L
1,316 SR
Queue Stats
45W - 50L
1,573 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
13
1 / 4 / 4
6,754
750
4,383
8,780
5,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
2 / 2 / 2
6,815
757
5,999
7,923
6,750
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Raijin
NOTxNIXON
Raijin
14
4 / 6 / 2
7,649
850
8,658
9,283
3,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Loki
13
1 / 3 / 3
6,960
773
7,051
7,168
3,031
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
xJML
Merlin
12
1 / 2 / 2
6,504
723
3,518
3,111
884
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
7 / 1 / 6
8,320
924
6,613
8,927
5,250
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kukulkan
DecafUnknown
Kukulkan
15
3 / 2 / 4
7,760
862
5,011
5,185
1,839
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
Gatoazul316
Charybdis
14
1 / 4 / 9
7,420
824
4,797
8,747
2,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ne Zha
14
3 / 0 / 8
7,482
831
7,809
6,454
3,006
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
3 / 2 / 11
7,640
849
3,113
9,181
8,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
55
9
Kills
17
17
Deaths
9
13
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
1
4
4
0.75
W
Fenrir
7
1
6
10
W
Kukulkan
DecafUnknown
Kukulkan
3
2
4
2.5
W
Charybdis
Gatoazul316
Charybdis
1
4
9
1.38
L
2
2
2
1.5
W
Ne Zha
3
0
8
7
L
Raijin
NOTxNIXON
Raijin
4
6
2
0.83
W
3
2
11
4.25
L
Loki
1
3
3
0.83
L
Merlin
xJML
Merlin
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,609
Damage
27,343
36,265
Taken
38,494
19,315
Mitigated
21,621
5,481
Healing
6,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
4,383
1,932
0
2,111
8,780
5,192
0
2,658
5,921
0
9,979
W
Fenrir
6,613
1,203
0
449
8,927
5,250
0
1,863
6,962
0
13,134
W
Kukulkan
DecafUnknown
Kukulkan
5,011
701
0
611
5,185
1,839
465
1,359
3,724
21,010
0
W
Charybdis
Gatoazul316
Charybdis
4,797
2,447
0
1,564
8,747
2,679
1,422
3,984
4,593
0
26,949
L
5,999
630
0
2,137
7,923
6,750
0
2,429
5,078
0
15,123
W
Ne Zha
7,809
1,012
0
2,334
6,454
3,006
590
2,030
4,216
0
26,947
L
Raijin
NOTxNIXON
Raijin
8,658
561
0
381
9,283
3,458
0
1,240
7,918
28,715
0
W
3,113
255
563
1,417
9,181
8,847
202
2,940
6,173
8,813
0
L
Loki
7,051
1,365
0
800
7,168
3,031
0
1,157
5,791
0
26,942
L
Merlin
xJML
Merlin
3,518
388
0
52
3,111
884
0
206
2,847
16,641
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,682
Gold Earned
38,622
172
Minions Killed
162
0
Camps Cleared
0
891,348
Distance Traveled
1,019,254
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
6,754
750
21
2
0
208,949
3
W
Fenrir
8,320
924
18
2
0
206,283
1
W
Kukulkan
7,760
862
51
6
0
184,690
2
W
Charybdis
7,420
824
50
6
0
176,141
1
L
Tyr
6,815
757
25
3
0
202,900
3
W
Ne Zha
7,482
831
31
3
0
241,273
4
L
Raijin
7,649
850
54
6
0
165,890
3
W
Khepri
7,640
849
12
1
0
210,867
3
L
Loki
6,960
773
43
5
0
209,440
2
L
Merlin
6,504
723
29
3
0
104,169
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role