Player Matchup

Neith
Neith
 
Neith
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
 
Mercury
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
Haytumak
Cernunnos
Level 127
God Stats
10W - 9L
1,690 SR
Queue Stats
102W - 107L
1,537 Elo+
Party 1
Ares
Ares
Indinoahjones66
Ares
Level 31
God Stats
5W - 2L
1,821 SR
Queue Stats
46W - 47L
1,554 Elo+
Party 1
Baron Samedi
Baron Samedi
Xsticy
Baron Samedi
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
114W - 92L
1,627 Elo+
Party 2
Team Averages
Level 81
1,602 SR
1,544 Elo+

VS

Team Averages
Level 101
1,491 SR
1,608 Elo+
Izanami
Izanami
 
Izanami
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
BLUNTSorB0NGS
Olorun
Level 126
God Stats
10W - 7L
1,519 SR
Queue Stats
183W - 185L
1,565 Elo+
Solo
Sylvanus
Sylvanus
CapitanLevi2
Sylvanus
Level 47
God Stats
3W - 0L
1,203 SR
Queue Stats
238W - 234L
1,523 Elo+
Party 3
Aphrodite
Aphrodite
INST_Mikaa
Aphrodite
Level 132
God Stats
13W - 13L
1,540 SR
Queue Stats
99W - 108L
1,599 Elo+
Party 3
Nemesis
Nemesis
VäjräØfWår
Nemesis
Level 49
God Stats
2W - 0L
1,691 SR
Queue Stats
29W - 21L
1,851 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
5 / 1 / 1
8,531
656
7,320
6,446
1,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
 
Mercury
12
1 / 2 / 4
7,148
550
3,666
7,502
1,838
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cernunnos
Haytumak
Cernunnos
11
3 / 7 / 2
6,890
530
8,275
10,104
2,911
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
2 / 5 / 4
6,628
510
5,312
12,778
9,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
Xsticy
Baron Samedi
12
4 / 5 / 1
7,249
558
7,251
9,074
4,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
2 / 3 / 8
7,778
598
5,129
8,706
2,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
6 / 2 / 3
8,372
644
8,274
8,704
3,572
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sylvanus
CapitanLevi2
Sylvanus
11
3 / 2 / 7
7,441
572
6,175
9,536
7,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Aphrodite
INST_Mikaa
Aphrodite
12
0 / 4 / 1
7,158
551
1,785
6,357
1,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
9 / 4 / 3
8,457
651
8,958
10,606
3,992
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
42
15
Kills
20
20
Deaths
15
12
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
5
1
1
5.5
L
Mercury
 
Mercury
1
2
4
1.5
W
Izanami
 
Izanami
2
3
8
2
W
6
2
3
3.75
W
Sylvanus
CapitanLevi2
Sylvanus
3
2
7
3.25
L
Cernunnos
Haytumak
Cernunnos
3
7
2
0.57
W
Aphrodite
INST_Mikaa
Aphrodite
0
4
1
0.13
L
2
5
4
0.8
W
9
4
3
2.63
L
Baron Samedi
Xsticy
Baron Samedi
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,824
Damage
30,321
45,904
Taken
43,909
19,660
Mitigated
20,377
11,590
Healing
18,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
7,320
1,926
0
3,073
6,446
1,651
1,137
2,686
3,760
0
45,769
L
Mercury
 
Mercury
3,666
1,799
0
250
7,502
1,838
0
322
7,180
0
51,514
W
Izanami
 
Izanami
5,129
3,765
0
2,842
8,706
2,955
0
3,362
5,344
0
41,262
W
8,274
3,817
459
3,484
8,704
3,572
842
1,506
7,198
51,047
7,393
W
Sylvanus
CapitanLevi2
Sylvanus
6,175
1,356
1,993
4,118
9,536
7,940
0
3,943
5,593
22,335
1,437
L
Cernunnos
Haytumak
Cernunnos
8,275
3,753
0
1,982
10,104
2,911
8
5,039
5,065
0
40,709
W
Aphrodite
INST_Mikaa
Aphrodite
1,785
409
1,264
2,877
6,357
1,918
0
513
5,844
45,368
0
L
5,312
675
0
2,740
12,778
9,253
0
5,288
7,490
13,253
0
W
8,958
3,933
0
1,683
10,606
3,992
0
3,239
7,367
0
43,866
L
Baron Samedi
Xsticy
Baron Samedi
7,251
583
834
2,711
9,074
4,007
0
1,411
7,663
42,801
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,446
Gold Earned
39,206
380
Minions Killed
389
0
Camps Cleared
0
1,235,791
Distance Traveled
1,239,891
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,531
656
104
8
0
233,982
2
L
Mercury
7,148
550
96
7
0
291,732
3
W
Izanami
7,778
598
86
7
0
252,905
3
W
Olorun
8,372
644
97
7
0
240,607
2
W
Sylvanus
7,441
572
38
3
0
237,525
1
L
Cernunnos
6,890
530
83
6
0
226,840
1
W
Aphrodite
7,158
551
104
8
0
241,668
5
L
Ares
6,628
510
14
1
0
253,536
1
W
Nemesis
8,457
651
64
5
0
267,186
4
L
Baron Samedi
7,249
558
83
6
0
229,701
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role