Player Matchup

Rama
Rama
Platinum I
 
Rama
Platinum I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Susano
Susano
Diamond IV
CaptainDrupy
Susano
Diamond IV
Level 160
God Stats
12W - 16L
1,824 SR
Queue Stats
451W - 488L
2,234 MMR
Party 2
Cerberus
Cerberus
Platinum I
Lesgrim
Cerberus
Platinum I
Level 160
God Stats
9W - 4L
1,750 SR
Queue Stats
304W - 292L
2,106 MMR
Party 2
Persephone
Persephone
Platinum I
Wolfy2032
Persephone
Platinum I
Level 160
God Stats
2W - 5L
1,384 SR
Queue Stats
241W - 241L
1,943 MMR
Party 3
Cabrakan
Cabrakan
Diamond II
Zyrant
Cabrakan
Diamond II
Level 145
God Stats
29W - 20L
1,634 SR
Queue Stats
578W - 549L
2,358 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 157
1,618 SR
2,028 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 138
1,599 SR
1,796 MMR
Janus
Janus
Platinum IV
 
Janus
Platinum IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Arachne
Arachne
Diamond II
 
Arachne
Diamond II
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Platinum III
AquaWayfinder
Bellona
Platinum III
Level 148
God Stats
8W - 2L
1,875 SR
Queue Stats
23W - 13L
1,903 MMR
Solo
Xbalanque
Xbalanque
Diamond IV
ImJustToastyy
Xbalanque
Diamond IV
Level 160
God Stats
10W - 6L
1,618 SR
Queue Stats
228W - 227L
2,069 MMR
Solo
Artio
Artio
Platinum IV
moonjumping
Artio
Platinum IV
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 93L
2,008 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
8
0 / 6 / 0
4,977
452
1,615
8,023
1,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Susano
10
1 / 1 / 0
5,679
516
2,403
5,827
1,848
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
Lesgrim
Cerberus
8
0 / 3 / 1
4,969
452
2,716
9,698
4,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Persephone
Wolfy2032
Persephone
11
0 / 2 / 1
6,369
579
2,812
4,574
1,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
Zyrant
Cabrakan
11
1 / 5 / 0
6,018
547
4,768
10,993
13,165
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
AgniFenrirCamazotz

VS

Bans
BastetCliodhnaKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
3 / 0 / 3
7,546
686
3,856
3,036
880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
 
Arachne
12
7 / 0 / 4
7,434
676
7,825
7,866
3,745
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
12
2 / 1 / 3
7,043
640
5,983
7,785
6,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Xbalanque
ImJustToastyy
Xbalanque
13
5 / 0 / 1
7,507
682
5,788
5,264
1,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
0 / 1 / 8
6,162
560
4,117
9,382
7,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
36
2
Kills
17
17
Deaths
2
2
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
6
0
0
W
Janus
 
Janus
3
0
3
4.5
W
Arachne
 
Arachne
7
0
4
9
W
Bellona
2
1
3
3.5
L
Susano
1
1
0
1
W
Xbalanque
ImJustToastyy
Xbalanque
5
0
1
5.5
L
Cerberus
Lesgrim
Cerberus
0
3
1
0.17
L
Persephone
Wolfy2032
Persephone
0
2
1
0.25
L
Cabrakan
Zyrant
Cabrakan
1
5
0
0.2
W
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,314
Damage
27,569
39,115
Taken
33,333
21,993
Mitigated
20,672
8,909
Healing
14,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
1,615
1,463
0
1,148
8,023
1,138
0
595
7,428
0
26,407
W
Janus
 
Janus
3,856
311
0
1,303
3,036
880
0
1,172
1,806
62,756
0
W
Arachne
 
Arachne
7,825
4,809
0
4,103
7,866
3,745
26
1,616
6,060
0
46,929
W
Bellona
5,983
3,010
0
3,326
7,785
6,641
0
4,068
3,717
0
35,604
L
Susano
2,403
356
0
616
5,827
1,848
0
733
5,094
0
35,793
W
Xbalanque
ImJustToastyy
Xbalanque
5,788
1,775
0
3,033
5,264
1,693
1,006
520
4,744
0
54,873
L
Cerberus
Lesgrim
Cerberus
2,716
111
0
3,016
9,698
4,512
0
3,342
6,356
13,047
0
L
Persephone
Wolfy2032
Persephone
2,812
310
0
922
4,574
1,330
0
2,761
1,811
45,363
0
L
Cabrakan
Zyrant
Cabrakan
4,768
549
0
3,207
10,993
13,165
0
123
10,870
34,856
0
W
4,117
1,092
400
2,501
9,382
7,713
0
2,692
6,560
10,762
1,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,012
Gold Earned
35,692
365
Minions Killed
426
0
Camps Cleared
0
1,078,957
Distance Traveled
1,179,018
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
4,977
452
69
6
0
196,370
2
W
Janus
7,546
686
138
13
0
258,990
3
W
Arachne
7,434
676
76
7
0
259,416
4
W
Bellona
7,043
640
92
8
0
240,471
2
L
Susano
5,679
516
83
8
0
255,230
3
W
Xbalanque
7,507
682
107
10
0
202,942
2
L
Cerberus
4,969
452
26
2
0
214,402
5
L
Persephone
6,369
579
113
10
0
235,404
2
L
Cabrakan
6,018
547
74
7
0
177,551
4
W
Artio
6,162
560
13
1
0
217,199
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role