Player Matchup

Heimdallr
Heimdallr
BlueRobbin
Heimdallr
Level 88
God Stats
41W - 41L
1,591 SR
Queue Stats
478W - 438L
1,482 Elo+
Solo
King Arthur
King Arthur
MAPACHE84
King Arthur
Level 99
God Stats
32W - 49L
1,325 SR
Queue Stats
424W - 503L
1,411 Elo+
Party 1
Bastet
Bastet
SimpMeDaddy
Bastet
Level 50
God Stats
33W - 22L
1,630 SR
Queue Stats
206W - 203L
1,488 Elo+
Solo
Chang'e
Chang'e
Yuikino
Chang'e
Level 43
God Stats
0W - 3L
1,095 SR
Queue Stats
34W - 37L
1,498 Elo+
Solo
Scylla
Scylla
mellamanTITOcr
Scylla
Level 38
God Stats
24W - 33L
1,438 SR
Queue Stats
246W - 318L
1,420 Elo+
Party 1
Team Averages
Level 64
1,416 SR
1,460 Elo+

VS

Team Averages
Level 59
1,529 SR
1,375 Elo+
Cerberus
Cerberus
BlueWuffs
Cerberus
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 93L
1,334 Elo+
Party 2
Agni
Agni
CallMeHeiner
Agni
Level 44
God Stats
2W - 3L
1,293 SR
Queue Stats
17W - 24L
1,274 Elo+
Solo
Xbalanque
Xbalanque
Magnison
Xbalanque
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 38L
1,484 Elo+
Solo
Discordia
Discordia
Sprinxxx
Discordia
Level 78
God Stats
16W - 21L
1,813 SR
Queue Stats
171W - 172L
1,423 Elo+
Solo
Thor
Thor
o2king
Thor
Level 6
God Stats
6W - 3L
1,541 SR
Queue Stats
8W - 10L
1,360 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BlueRobbin
Heimdallr
17
2 / 5 / 6
12,158
1,105
17,247
11,845
3,588
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

King Arthur
MAPACHE84
King Arthur
18
1 / 2 / 6
11,554
1,050
2,999
16,102
6,277
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bastet
17
3 / 5 / 8
11,988
1,090
9,399
13,277
3,577
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
Yuikino
Chang'e
18
2 / 5 / 6
11,757
1,069
5,499
9,521
2,874
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
5 / 1 / 6
12,251
1,114
11,532
7,862
2,326
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

157

VS

Team 2 Tickets

202

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BlueWuffs
Cerberus
18
3 / 1 / 12
12,717
1,156
9,031
12,234
13,649
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
12 / 0 / 4
15,648
1,423
26,409
8,995
2,436
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
Magnison
Xbalanque
17
0 / 2 / 6
10,965
997
2,924
7,084
2,318
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Discordia
Sprinxxx
Discordia
18
2 / 1 / 10
12,208
1,110
11,069
6,659
1,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Thor
o2king
Thor
17
1 / 9 / 8
11,701
1,064
3,565
14,870
5,935
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
58
13
Kills
18
18
Deaths
13
32
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
BlueRobbin
Heimdallr
2
5
6
1
W
Cerberus
BlueWuffs
Cerberus
3
1
12
9
W
12
0
4
14
L
King Arthur
MAPACHE84
King Arthur
1
2
6
2
W
Xbalanque
Magnison
Xbalanque
0
2
6
1.5
L
Bastet
3
5
8
1.4
W
Discordia
Sprinxxx
Discordia
2
1
10
7
L
Chang'e
Yuikino
Chang'e
2
5
6
1
L
5
1
6
8
W
Thor
o2king
Thor
1
9
8
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,676
Damage
52,998
58,607
Taken
49,842
18,642
Mitigated
26,048
12,877
Healing
2,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
BlueRobbin
Heimdallr
17,247
4,185
206
952
11,845
3,588
0
9,849
1,846
0
41,675
W
Cerberus
BlueWuffs
Cerberus
9,031
539
0
1,432
12,234
13,649
0
3,707
8,527
23,471
0
W
26,409
1,377
0
872
8,995
2,436
0
1,621
7,374
67,434
0
L
King Arthur
MAPACHE84
King Arthur
2,999
69
0
3,246
16,102
6,277
0
11,366
4,490
0
24,248
W
Xbalanque
Magnison
Xbalanque
2,924
879
0
130
7,084
2,318
0
3,405
3,679
0
10,581
L
Bastet
9,399
1,434
0
1,417
13,277
3,577
0
10,845
2,296
0
19,160
W
Discordia
Sprinxxx
Discordia
11,069
455
0
216
6,659
1,710
0
1,878
4,781
37,059
0
L
Chang'e
Yuikino
Chang'e
5,499
472
4,588
2,468
9,521
2,874
0
7,676
1,775
28,630
0
L
11,532
0
0
0
7,862
2,326
0
5,977
1,691
23,352
0
W
Thor
o2king
Thor
3,565
0
0
21
14,870
5,935
0
6,420
8,450
0
10,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,708
Gold Earned
63,239
205
Minions Killed
253
5
Camps Cleared
9
1,168,650
Distance Traveled
1,023,773
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
12,158
1,105
46
4
2
222,411
0
W
Cerberus
12,717
1,156
31
3
1
265,216
1
W
Agni
15,648
1,423
122
11
6
224,771
2
L
King Arthur
11,554
1,050
38
3
1
245,025
0
W
Xbalanque
10,965
997
25
2
1
97,670
5
L
Bastet
11,988
1,090
23
2
1
242,720
0
W
Discordia
12,208
1,110
58
5
0
238,948
1
L
Chang'e
11,757
1,069
68
6
1
230,914
3
L
Scylla
12,251
1,114
30
3
0
227,580
0
W
Thor
11,701
1,064
17
2
1
197,168
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role