Player Matchup

Artemis
Artemis
 
Artemis
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
 
Chronos
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Dasji
Shiva
Level 57
God Stats
4W - 1L
1,500 SR
Queue Stats
18W - 17L
1,536 Elo+
Solo
Khepri
Khepri
LuxIzLit
Khepri
Level 157
God Stats
6W - 3L
1,337 SR
Queue Stats
114W - 115L
1,800 Elo+
Solo
Achilles
Achilles
Twinn01
Achilles
Level 107
God Stats
5W - 2L
1,678 SR
Queue Stats
32W - 29L
1,549 Elo+
Solo
Team Averages
Level 107
1,503 SR
1,577 Elo+

VS

Team Averages
Level 110
1,589 SR
1,632 Elo+
Achilles
Achilles
DeleBelly
Achilles
Level 97
God Stats
0W - 2L
1,708 SR
Queue Stats
188W - 162L
1,703 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Leksius
Tsukuyomi
Level 154
God Stats
14W - 11L
1,461 SR
Queue Stats
204W - 227L
1,464 Elo+
Solo
Bacchus
Bacchus
Phreshmags
Bacchus
Level 98
God Stats
4W - 1L
1,383 SR
Queue Stats
188W - 161L
1,657 Elo+
Party 1
Medusa
Medusa
Rapheeki
Medusa
Level 95
God Stats
8W - 3L
1,630 SR
Queue Stats
87W - 69L
1,686 Elo+
Party 1
Thoth
Thoth
pplover69
Thoth
Level 105
God Stats
1W - 4L
1,760 SR
Queue Stats
122W - 105L
1,652 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
14
1 / 1 / 4
8,698
544
7,396
4,450
1,846
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chronos
 
Chronos
13
1 / 2 / 7
8,322
520
6,731
12,252
4,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shiva
Dasji
Shiva
17
9 / 1 / 4
9,961
623
12,208
11,991
8,550
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Khepri
LuxIzLit
Khepri
12
2 / 3 / 7
8,396
525
3,911
11,448
10,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Achilles
Twinn01
Achilles
17
8 / 2 / 1
10,542
659
12,186
10,686
8,170
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DeleBelly
Achilles
14
3 / 4 / 0
8,062
504
8,192
13,393
8,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tsukuyomi
Leksius
Tsukuyomi
11
1 / 4 / 5
6,824
427
6,304
12,619
4,829
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Phreshmags
Bacchus
11
0 / 2 / 7
7,044
440
6,146
15,494
14,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Medusa
Rapheeki
Medusa
13
3 / 4 / 0
7,960
498
6,397
10,836
3,550
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thoth
pplover69
Thoth
13
2 / 7 / 2
8,311
519
6,691
9,958
3,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
23
21
Kills
9
9
Deaths
21
23
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
1
1
4
3
W
Chronos
 
Chronos
1
2
7
2.25
W
Shiva
Dasji
Shiva
9
1
4
11
L
Achilles
DeleBelly
Achilles
3
4
0
0.75
L
Tsukuyomi
Leksius
Tsukuyomi
1
4
5
0.88
W
Khepri
LuxIzLit
Khepri
2
3
7
1.83
L
Bacchus
Phreshmags
Bacchus
0
2
7
1.75
L
Medusa
Rapheeki
Medusa
3
4
0
0.75
W
Achilles
Twinn01
Achilles
8
2
1
4.25
L
Thoth
pplover69
Thoth
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,432
Damage
33,730
50,827
Taken
62,300
33,116
Mitigated
34,380
9,025
Healing
12,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
7,396
4,431
0
1,436
4,450
1,846
1,848
519
3,931
0
62,829
W
Chronos
 
Chronos
6,731
1,290
0
3,190
12,252
4,155
1,262
4,790
7,248
57,693
0
W
Shiva
Dasji
Shiva
12,208
2,929
266
1,570
11,991
8,550
570
3,054
8,806
0
72,386
L
Achilles
DeleBelly
Achilles
8,192
3,481
0
3,851
13,393
8,427
0
491
12,902
0
48,597
L
Tsukuyomi
Leksius
Tsukuyomi
6,304
1,348
0
864
12,619
4,829
0
1,413
11,206
0
38,390
W
Khepri
LuxIzLit
Khepri
3,911
633
378
1,461
11,448
10,395
0
2,904
8,373
14,883
0
L
Bacchus
Phreshmags
Bacchus
6,146
651
295
4,171
15,494
14,328
0
4,141
11,353
21,481
0
L
Medusa
Rapheeki
Medusa
6,397
3,305
0
1,638
10,836
3,550
690
1,916
8,920
0
48,215
W
Achilles
Twinn01
Achilles
12,186
2,343
0
724
10,686
8,170
0
996
9,632
4,602
57,888
L
Thoth
pplover69
Thoth
6,691
838
0
1,344
9,958
3,246
0
3,630
6,328
50,140
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,919
Gold Earned
38,201
434
Minions Killed
361
0
Camps Cleared
0
1,605,645
Distance Traveled
1,539,534
18
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,698
544
106
7
0
279,463
4
W
Chronos
8,322
520
98
6
0
309,180
6
W
Shiva
9,961
623
112
7
0
374,822
2
L
Achilles
8,062
504
94
6
0
331,927
4
L
Tsukuyomi
6,824
427
54
3
0
326,393
7
W
Khepri
8,396
525
10
1
0
311,450
4
L
Bacchus
7,044
440
19
1
0
329,550
5
L
Medusa
7,960
498
89
6
0
288,531
3
W
Achilles
10,542
659
108
7
0
330,730
2
L
Thoth
8,311
519
105
7
0
263,133
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role