Player Matchup

Sol
Sol
AnkayVEVO
Sol
Level 26
God Stats
8W - 1L
1,846 SR
Queue Stats
494W - 219L
2,004 Elo+
Party 3
Geb
Geb
Natzu_Uchiha
Geb
Level 41
God Stats
2W - 1L
1,479 SR
Queue Stats
19W - 35L
1,290 Elo+
Party 4
Hercules
Hercules
Unburdened
Hercules
Level 154
God Stats
3W - 4L
1,500 SR
Queue Stats
537W - 314L
1,813 Elo+
Party 3
Shiva
Shiva
Ziray0
Shiva
Level 26
God Stats
4W - 2L
1,237 SR
Queue Stats
22W - 34L
1,329 Elo+
Party 4
Ullr
Ullr
vFonkii
Ullr
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 22L
1,898 Elo+
Party 3
Team Averages
Level 63
1,513 SR
1,667 Elo+

VS

Team Averages
Level 72
1,592 SR
1,496 Elo+
Susano
Susano
 
Susano
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
Haytumak
Cernunnos
Level 127
God Stats
10W - 9L
1,887 SR
Queue Stats
102W - 107L
1,545 Elo+
Party 2
Atlas
Atlas
Indinoahjones66
Atlas
Level 31
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 47L
1,563 Elo+
Party 2
Nox
Nox
MrChimiChangaz
Nox
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 8L
1,405 Elo+
Solo
King Arthur
King Arthur
byrdman456
King Arthur
Level 29
God Stats
2W - 2L
1,571 SR
Queue Stats
55W - 49L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 0
5,954
595
3,879
5,609
930
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
0 / 3 / 5
5,155
516
1,496
6,009
2,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hercules
Unburdened
Hercules
10
6 / 1 / 4
6,287
629
9,129
8,466
7,234
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Shiva
Ziray0
Shiva
10
4 / 2 / 4
6,210
621
2,917
5,901
2,009
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ullr
vFonkii
Ullr
12
10 / 0 / 4
7,425
743
7,638
5,594
1,854
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
7
2 / 5 / 0
5,416
542
3,348
8,276
2,219
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Cernunnos
Haytumak
Cernunnos
9
3 / 3 / 2
5,804
580
6,285
6,258
1,720
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
2 / 2 / 2
5,100
510
3,431
6,440
3,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

8
0 / 6 / 1
4,886
489
2,466
5,584
1,320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
byrdman456
King Arthur
6
0 / 5 / 0
3,992
399
2,343
6,254
2,670
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
12
21
Kills
7
7
Deaths
21
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
2
5
0
0.4
W
1
1
0
1
L
Cernunnos
Haytumak
Cernunnos
3
3
2
1.33
L
2
2
2
1.5
L
0
6
1
0.08
W
0
3
5
0.83
W
Hercules
Unburdened
Hercules
6
1
4
8
W
Shiva
Ziray0
Shiva
4
2
4
3
L
King Arthur
byrdman456
King Arthur
0
5
0
0
W
Ullr
vFonkii
Ullr
10
0
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,059
Damage
17,873
31,579
Taken
32,812
14,529
Mitigated
11,478
8,793
Healing
5,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
3,348
533
0
1,773
8,276
2,219
0
0
8,276
0
14,142
W
3,879
879
0
2,331
5,609
930
1,142
558
5,051
39,906
0
L
Cernunnos
Haytumak
Cernunnos
6,285
3,407
0
1,549
6,258
1,720
0
3,687
2,571
0
31,017
L
3,431
1,349
0
1,574
6,440
3,549
0
1,473
4,967
11,750
0
L
2,466
44
0
550
5,584
1,320
0
49
5,535
24,254
0
W
1,496
133
0
1,101
6,009
2,502
25
2,022
3,907
6,787
0
W
Hercules
Unburdened
Hercules
9,129
2,771
0
3,293
8,466
7,234
0
1,383
7,039
0
31,824
W
Shiva
Ziray0
Shiva
2,917
851
0
585
5,901
2,009
0
956
4,881
0
31,160
L
King Arthur
byrdman456
King Arthur
2,343
196
0
220
6,254
2,670
0
166
6,088
0
10,359
W
Ullr
vFonkii
Ullr
7,638
3,443
0
1,483
5,594
1,854
577
762
4,804
0
43,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,031
Gold Earned
25,198
293
Minions Killed
178
0
Camps Cleared
0
1,025,217
Distance Traveled
958,892
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
5,416
542
32
3
0
210,481
5
W
Sol
5,954
595
76
8
0
170,864
1
L
Cernunnos
5,804
580
66
7
0
174,711
2
L
Atlas
5,100
510
8
1
0
196,469
1
L
Nox
4,886
489
53
5
0
182,338
3
W
Geb
5,155
516
6
1
0
207,932
1
W
Hercules
6,287
629
56
6
0
206,088
2
W
Shiva
6,210
621
61
6
0
225,530
0
L
King Arthur
3,992
399
19
2
0
194,893
1
W
Ullr
7,425
743
94
9
0
214,803
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role