Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
Bodytown123
Discordia
Level 59
God Stats
7W - 4L
1,750 SR
Queue Stats
175W - 171L
1,303 Elo+
Party 3
Izanami
Izanami
D12xxMocha
Izanami
Level 87
God Stats
14W - 10L
1,291 SR
Queue Stats
189W - 219L
1,374 Elo+
Party 3
Susano
Susano
Plz Buff Gil
Susano
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 1L
1,932 Elo+
Party 1
Bacchus
Bacchus
SlapNugs
Bacchus
Level 14
God Stats
25W - 19L
1,500 SR
Queue Stats
94W - 93L
1,166 Elo+
Party 3
Team Averages
Level 65
1,508 SR
1,455 Elo+

VS

Team Averages
Level 73
1,368 SR
1,434 Elo+
Vulcan
Vulcan
DANTELODON
Vulcan
Level 125
God Stats
55W - 55L
1,470 SR
Queue Stats
306W - 364L
1,426 Elo+
Solo
The Morrigan
The Morrigan
LordGankules
The Morrigan
Level 137
God Stats
6W - 4L
1,409 SR
Queue Stats
38W - 36L
1,567 Elo+
Party 2
Cthulhu
Cthulhu
Vorpal Heart
Cthulhu
Level 49
God Stats
0W - 3L
1,257 SR
Queue Stats
355W - 357L
1,446 Elo+
Solo
Thor
Thor
a Str8 Spartan
Thor
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 8L
1,464 Elo+
Party 2
Izanami
Izanami
staticzone5
Izanami
Level 41
God Stats
9W - 15L
1,203 SR
Queue Stats
14W - 25L
1,266 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
17
4 / 0 / 11
11,569
1,157
4,346
5,431
4,516
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
Bodytown123
Discordia
16
1 / 4 / 7
10,385
1,039
8,358
7,063
2,722
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
D12xxMocha
Izanami
17
3 / 0 / 7
12,088
1,209
9,300
7,905
3,367
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Susano
18
17 / 2 / 7
14,680
1,468
30,609
10,117
4,398
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
SlapNugs
Bacchus
18
1 / 0 / 10
11,020
1,102
2,256
5,367
6,462
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

324

VS

Team 2 Tickets

66

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
DANTELODON
Vulcan
16
0 / 6 / 4
10,505
1,051
10,484
7,868
5,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

The Morrigan
LordGankules
The Morrigan
14
0 / 6 / 0
9,527
953
4,287
10,036
3,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cthulhu
Vorpal Heart
Cthulhu
15
4 / 2 / 0
10,960
1,096
7,075
10,256
13,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
1 / 7 / 1
10,143
1,014
5,052
15,551
6,528
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
staticzone5
Izanami
15
1 / 5 / 1
10,701
1,070
3,503
12,505
4,012
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
12
26
Kills
6
6
Deaths
26
42
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
4
0
11
9.5
W
Discordia
Bodytown123
Discordia
1
4
7
1.13
W
Izanami
D12xxMocha
Izanami
3
0
7
6.5
L
Vulcan
DANTELODON
Vulcan
0
6
4
0.33
L
The Morrigan
LordGankules
The Morrigan
0
6
0
0
W
Susano
17
2
7
10.25
W
Bacchus
SlapNugs
Bacchus
1
0
10
6
L
Cthulhu
Vorpal Heart
Cthulhu
4
2
0
2
L
1
7
1
0.21
L
Izanami
staticzone5
Izanami
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,869
Damage
30,401
35,883
Taken
56,216
21,465
Mitigated
33,279
3,910
Healing
999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
4,346
798
0
32
5,431
4,516
0
3,545
1,628
0
20,669
W
Discordia
Bodytown123
Discordia
8,358
0
0
417
7,063
2,722
0
3,747
3,280
21,541
0
W
Izanami
D12xxMocha
Izanami
9,300
6,690
0
2,457
7,905
3,367
0
5,381
2,340
0
55,694
L
Vulcan
DANTELODON
Vulcan
10,484
4,773
0
0
7,868
5,875
0
798
7,070
19,651
0
L
The Morrigan
LordGankules
The Morrigan
4,287
519
0
0
10,036
3,269
0
912
9,124
10,001
2,393
W
Susano
30,609
8,239
0
1,004
10,117
4,398
0
3,492
6,473
0
44,021
W
Bacchus
SlapNugs
Bacchus
2,256
112
0
0
5,367
6,462
0
2,804
2,431
8,372
0
L
Cthulhu
Vorpal Heart
Cthulhu
7,075
82
44
444
10,256
13,595
0
2,079
8,177
14,396
0
L
5,052
119
0
10
15,551
6,528
0
4,193
11,358
0
14,516
L
Izanami
staticzone5
Izanami
3,503
3,136
0
501
12,505
4,012
0
2,632
9,873
0
19,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,742
Gold Earned
51,836
210
Minions Killed
132
8
Camps Cleared
5
912,514
Distance Traveled
814,654
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,569
1,157
22
2
1
179,076
1
W
Discordia
10,385
1,039
16
2
1
168,025
0
W
Izanami
12,088
1,209
137
14
4
187,931
0
L
Vulcan
10,505
1,051
29
3
0
161,562
0
L
The Morrigan
9,527
953
18
2
1
170,166
0
W
Susano
14,680
1,468
20
2
2
190,398
1
W
Bacchus
11,020
1,102
15
2
0
187,084
1
L
Cthulhu
10,960
1,096
17
2
0
119,497
1
L
Thor
10,143
1,014
23
2
2
188,050
1
L
Izanami
10,701
1,070
45
5
2
175,379
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role