Player Matchup

Gilgamesh
Gilgamesh
Christhegreat7
Gilgamesh
Level 122
God Stats
4W - 5L
1,513 SR
Queue Stats
69W - 81L
1,370 Elo+
Party 1
Jing Wei
Jing Wei
JonBudSmoker
Jing Wei
Level 103
God Stats
0W - 5L
1,179 SR
Queue Stats
49W - 59L
1,359 Elo+
Party 1
Ullr
Ullr
MrPopo182
Ullr
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 12L
1,520 Elo+
Solo
Guan Yu
Guan Yu
TTV_ByeTheeWhey
Guan Yu
Level 101
God Stats
0W - 3L
1,212 SR
Queue Stats
47W - 59L
1,362 Elo+
Party 1
Cthulhu
Cthulhu
kushtooloud_
Cthulhu
Level 28
God Stats
1W - 3L
1,470 SR
Queue Stats
24W - 29L
1,382 Elo+
Party 1
Team Averages
Level 86
1,375 SR
1,398 Elo+

VS

Team Averages
Level 134
1,472 SR
1,408 Elo+
Kumbhakarna
Kumbhakarna
EliViejo
Kumbhakarna
Level 160
God Stats
2W - 0L
1,715 SR
Queue Stats
102W - 107L
1,443 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Pr0ficient
Morgan Le Fay
Level 48
God Stats
6W - 1L
1,284 SR
Queue Stats
69W - 56L
1,386 Elo+
Party 3
Nox
Nox
Redcooper
Nox
Level 146
God Stats
4W - 2L
1,500 SR
Queue Stats
178W - 186L
1,412 Elo+
Party 3
Guan Yu
Guan Yu
Waukomis
Guan Yu
Level 156
God Stats
3W - 1L
1,715 SR
Queue Stats
268W - 295L
1,356 Elo+
Solo
Neith
Neith
alessitazc
Neith
Level 160
God Stats
6W - 2L
1,147 SR
Queue Stats
233W - 251L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Christhegreat7
Gilgamesh
17
2 / 6 / 3
8,800
733
8,931
29,798
16,017
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jing Wei
JonBudSmoker
Jing Wei
15
3 / 7 / 2
8,156
680
11,725
12,970
5,265
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ullr
5
0 / 1 / 0
6,000
500
305
936
320
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
2 / 3 / 4
8,482
707
6,176
16,075
9,118
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
kushtooloud_
Cthulhu
16
2 / 8 / 5
8,737
728
10,767
29,274
21,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
EliViejo
Kumbhakarna
17
7 / 1 / 14
10,181
848
9,753
21,364
13,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Morgan Le Fay
Pr0ficient
Morgan Le Fay
17
3 / 1 / 18
10,088
841
15,268
10,386
4,766
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

18
9 / 2 / 12
10,910
909
19,467
6,098
2,789
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
Waukomis
Guan Yu
16
4 / 5 / 14
9,879
823
8,511
15,226
17,004
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
16
2 / 1 / 20
9,537
795
21,043
8,046
3,880
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
103
9
Kills
25
25
Deaths
10
14
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Christhegreat7
Gilgamesh
2
6
3
0.58
W
Kumbhakarna
EliViejo
Kumbhakarna
7
1
14
14
L
Jing Wei
JonBudSmoker
Jing Wei
3
7
2
0.57
L
Ullr
0
1
0
0
W
Morgan Le Fay
Pr0ficient
Morgan Le Fay
3
1
18
12
W
9
2
12
7.5
L
2
3
4
1.33
W
Guan Yu
Waukomis
Guan Yu
4
5
14
2.2
W
Neith
2
1
20
12
L
Cthulhu
kushtooloud_
Cthulhu
2
8
5
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,904
Damage
74,042
89,053
Taken
61,120
52,255
Mitigated
41,542
31,874
Healing
34,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Christhegreat7
Gilgamesh
8,931
478
3,281
8,433
29,798
16,017
0
16,199
13,599
0
20,280
W
Kumbhakarna
EliViejo
Kumbhakarna
9,753
543
793
9,316
21,364
13,103
844
3,446
17,597
16,972
0
L
Jing Wei
JonBudSmoker
Jing Wei
11,725
5,740
1,362
757
12,970
5,265
636
6,490
6,480
0
25,682
L
Ullr
305
200
0
0
936
320
0
752
184
0
305
W
Morgan Le Fay
Pr0ficient
Morgan Le Fay
15,268
2,926
1,949
4,555
10,386
4,766
1,025
2,830
7,342
29,728
0
W
19,467
1,466
2,321
995
6,098
2,789
1,851
818
5,247
34,147
0
L
6,176
44
4,553
4,820
16,075
9,118
0
8,386
7,689
0
9,642
W
Guan Yu
Waukomis
Guan Yu
8,511
1,485
5,083
3,410
15,226
17,004
571
1,478
13,580
0
16,468
W
Neith
21,043
5,032
2,545
3,919
8,046
3,880
1,775
1,335
6,587
0
37,843
L
Cthulhu
kushtooloud_
Cthulhu
10,767
586
859
7,809
29,274
21,535
217
12,661
16,613
21,662
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,175
Gold Earned
50,595
78
Minions Killed
117
0
Camps Cleared
0
893,766
Distance Traveled
1,111,750
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,800
733
13
1
0
216,693
0
W
Kumbhakarna
10,181
848
18
2
0
210,423
0
L
Jing Wei
8,156
680
35
3
0
175,430
2
L
Ullr
6,000
500
0
0
0
22,682
0
W
Morgan Le Fay
10,088
841
31
3
0
254,926
0
W
Nox
10,910
909
26
2
0
245,739
0
L
Guan Yu
8,482
707
2
0
0
266,601
0
W
Guan Yu
9,879
823
10
1
0
213,324
0
W
Neith
9,537
795
32
3
0
187,338
1
L
Cthulhu
8,737
728
28
2
0
212,360
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role