Player Matchup

Janus
Janus
 
Janus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
SmiteElitePL
Athena
Level 88
God Stats
6W - 6L
1,500 SR
Queue Stats
45W - 45L
1,429 Elo+
Solo
Anhur
Anhur
Tantaloc
Anhur
Level 125
God Stats
5W - 3L
1,500 SR
Queue Stats
164W - 165L
1,497 Elo+
Solo
Nemesis
Nemesis
Кrond
Nemesis
Level 90
God Stats
2W - 0L
1,744 SR
Queue Stats
7W - 8L
1,277 Elo+
Solo
Cabrakan
Cabrakan
熊猫啃大树
Cabrakan
Level 129
God Stats
61W - 46L
1,556 SR
Queue Stats
89W - 85L
1,497 Elo+
Solo
Team Averages
Level 112
1,560 SR
1,440 Elo+

VS

Team Averages
Level 116
1,493 SR
1,513 Elo+
Tyr
Tyr
 
Tyr
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Andyyll
Hel
Level 69
God Stats
2W - 2L
1,500 SR
Queue Stats
27W - 25L
1,517 Elo+
Solo
Ra
Ra
Sarkayn
Ra
Level 155
God Stats
3W - 5L
1,501 SR
Queue Stats
278W - 265L
1,620 Elo+
Solo
Bellona
Bellona
Sh4LyH
Bellona
Level 85
God Stats
8W - 2L
1,678 SR
Queue Stats
22W - 21L
1,466 Elo+
Solo
Chiron
Chiron
beerdog
Chiron
Level 146
God Stats
2W - 4L
1,289 SR
Queue Stats
69W - 73L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
2 / 1 / 0
7,090
645
3,317
3,718
1,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Athena
8
1 / 1 / 6
5,841
531
2,948
6,552
4,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anhur
Tantaloc
Anhur
11
6 / 3 / 1
6,477
589
6,813
6,334
1,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
Кrond
Nemesis
10
2 / 1 / 2
5,857
532
3,994
7,359
2,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cabrakan
12
4 / 1 / 1
6,921
629
6,726
8,066
5,903
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
11
2 / 2 / 1
6,080
553
2,865
7,609
3,158
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hel
7
1 / 6 / 3
5,197
472
2,013
10,042
3,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

11
0 / 2 / 1
6,382
580
2,756
4,596
1,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Sh4LyH
Bellona
10
1 / 4 / 0
6,022
547
4,484
8,326
5,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chiron
beerdog
Chiron
11
3 / 1 / 2
6,295
572
5,975
6,074
1,339
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
14
15
Kills
7
7
Deaths
15
10
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
2
1
0
2
L
Tyr
 
Tyr
2
2
1
1.25
L
Hel
1
6
3
0.42
L
0
2
1
0.25
L
Bellona
Sh4LyH
Bellona
1
4
0
0.25
W
Athena
1
1
6
4
W
Anhur
Tantaloc
Anhur
6
3
1
2.17
L
Chiron
beerdog
Chiron
3
1
2
4
W
Nemesis
Кrond
Nemesis
2
1
2
3
W
Cabrakan
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,798
Damage
18,093
32,029
Taken
36,647
15,842
Mitigated
15,022
9,675
Healing
11,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
3,317
266
0
683
3,718
1,146
0
1,031
2,687
51,637
0
L
Tyr
 
Tyr
2,865
226
0
3,382
7,609
3,158
0
1,133
6,392
0
31,496
L
Hel
2,013
354
597
1,915
10,042
3,486
0
3,776
6,218
10,977
0
L
2,756
286
80
1,670
4,596
1,118
0
735
3,825
42,770
0
L
Bellona
Sh4LyH
Bellona
4,484
2,104
0
1,766
8,326
5,921
0
5,898
2,428
0
29,854
W
Athena
2,948
813
0
1,464
6,552
4,711
168
1,401
5,151
14,442
0
W
Anhur
Tantaloc
Anhur
6,813
3,626
0
1,343
6,334
1,945
700
1,152
5,182
0
31,785
L
Chiron
beerdog
Chiron
5,975
2,352
255
2,312
6,074
1,339
0
817
5,257
0
36,653
W
Nemesis
Кrond
Nemesis
3,994
1,257
0
3,112
7,359
2,137
0
1,185
6,174
0
22,144
W
Cabrakan
6,726
1,264
0
3,073
8,066
5,903
0
0
8,066
30,952
3,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,186
Gold Earned
29,976
334
Minions Killed
302
0
Camps Cleared
0
1,030,680
Distance Traveled
1,059,921
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,090
645
123
11
0
240,118
4
L
Tyr
6,080
553
74
7
0
251,007
3
L
Hel
5,197
472
24
2
0
203,342
2
L
Ra
6,382
580
87
8
0
220,827
4
L
Bellona
6,022
547
65
6
0
203,953
0
W
Athena
5,841
531
21
2
0
193,003
2
W
Anhur
6,477
589
70
6
0
192,697
0
L
Chiron
6,295
572
52
5
0
180,792
0
W
Nemesis
5,857
532
46
4
0
217,979
0
W
Cabrakan
6,921
629
74
7
0
186,883
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role