Player Matchup

Tyr
Tyr
 
Tyr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
Dragoxxxfire
Hel
Level 143
God Stats
1W - 2L
1,267 SR
Queue Stats
399W - 417L
1,614 Elo+
Solo
Anubis
Anubis
EnemyHitman67
Anubis
Level 104
God Stats
1W - 2L
1,500 SR
Queue Stats
394W - 387L
1,593 Elo+
Solo
Ne Zha
Ne Zha
HeyYouSteve
Ne Zha
Level 160
God Stats
2W - 2L
1,703 SR
Queue Stats
134W - 106L
1,538 Elo+
Solo
Eset
Eset
Spark-It-Up-420-
Eset
Level 147
God Stats
6W - 6L
1,183 SR
Queue Stats
772W - 824L
1,549 Elo+
Party 2
Team Averages
Level 143
1,430 SR
1,559 Elo+

VS

Team Averages
Level 117
1,483 SR
1,551 Elo+
Hercules
Hercules
AlmightyKronos
Hercules
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
166W - 162L
1,607 Elo+
Solo
Apollo
Apollo
ChanceMT
Apollo
Level 68
God Stats
3W - 0L
1,500 SR
Queue Stats
50W - 40L
1,523 Elo+
Party 1
Kuzenbo
Kuzenbo
Jobbensen
Kuzenbo
Level 104
God Stats
2W - 1L
1,500 SR
Queue Stats
512W - 507L
1,520 Elo+
Party 1
Yemoja
Yemoja
jhonny0128
Yemoja
Level 158
God Stats
3W - 1L
1,751 SR
Queue Stats
427W - 356L
1,524 Elo+
Solo
Medusa
Medusa
slickster88
Medusa
Level 157
God Stats
1W - 2L
1,164 SR
Queue Stats
142W - 120L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
12
1 / 4 / 10
7,420
824
3,761
10,244
12,305
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
4 / 2 / 9
8,738
971
6,033
7,924
3,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
3 / 6 / 8
8,213
913
5,864
8,546
3,097
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ne Zha
14
4 / 4 / 7
8,605
956
7,232
10,494
10,700
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

16
3 / 3 / 9
8,815
979
10,741
9,143
2,734
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
14
3 / 2 / 13
8,826
981
6,798
10,269
11,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Apollo
ChanceMT
Apollo
13
6 / 4 / 8
8,557
951
9,468
9,491
4,106
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kuzenbo
Jobbensen
Kuzenbo
15
5 / 3 / 14
8,929
992
7,670
13,631
19,620
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
jhonny0128
Yemoja
14
1 / 3 / 16
7,982
887
3,383
9,162
7,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
13
4 / 3 / 10
8,362
929
13,378
7,174
2,716
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
80
15
Kills
19
19
Deaths
15
43
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
1
4
10
1.5
W
Hercules
3
2
13
4.75
W
Apollo
ChanceMT
Apollo
6
4
8
2.5
L
4
2
9
4.25
L
3
6
8
1.17
L
Ne Zha
4
4
7
1.88
W
Kuzenbo
Jobbensen
Kuzenbo
5
3
14
4
L
3
3
9
2.5
W
Yemoja
jhonny0128
Yemoja
1
3
16
3
W
Medusa
4
3
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,631
Damage
40,697
46,351
Taken
49,727
32,438
Mitigated
45,660
18,690
Healing
19,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
3,761
637
166
640
10,244
12,305
242
2,338
7,906
0
6,553
W
Hercules
6,798
1,530
796
2,526
10,269
11,311
468
3,777
6,492
0
15,136
W
Apollo
ChanceMT
Apollo
9,468
4,360
470
713
9,491
4,106
2,107
4,641
4,850
0
18,063
L
6,033
82
8,211
4,637
7,924
3,602
462
2,374
5,550
14,716
0
L
5,864
463
120
829
8,546
3,097
841
2,372
6,174
11,767
0
L
Ne Zha
7,232
1,727
56
1,786
10,494
10,700
592
1,440
9,054
0
16,065
W
Kuzenbo
Jobbensen
Kuzenbo
7,670
3,008
918
2,170
13,631
19,620
634
5,554
8,077
16,556
0
L
10,741
388
1,169
1,076
9,143
2,734
594
2,529
6,614
27,942
0
W
Yemoja
jhonny0128
Yemoja
3,383
1,105
8,943
1,842
9,162
7,907
749
4,670
4,492
9,290
0
W
Medusa
13,378
4,450
615
691
7,174
2,716
1,392
3,996
3,178
0
28,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,791
Gold Earned
42,656
91
Minions Killed
86
0
Camps Cleared
0
781,186
Distance Traveled
811,470
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,420
824
9
1
0
146,576
0
W
Hercules
8,826
981
18
2
0
183,565
2
W
Apollo
8,557
951
20
2
0
161,599
1
L
Hel
8,738
971
22
2
0
186,635
0
L
Anubis
8,213
913
14
2
0
134,154
0
L
Ne Zha
8,605
956
12
1
0
149,059
1
W
Kuzenbo
8,929
992
12
1
0
176,941
5
L
Eset
8,815
979
34
4
0
164,762
0
W
Yemoja
7,982
887
11
1
0
143,940
0
W
Medusa
8,362
929
25
3
0
145,425
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role