Player Matchup

Odin
Odin
 
Odin
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
AhuHuahiAhohoho
Fenrir
Level 105
God Stats
4W - 3L
1,301 SR
Queue Stats
322W - 250L
1,618 Elo+
Party 1
Thanatos
Thanatos
Jetdarkshadow11
Thanatos
Level 121
God Stats
2W - 2L
1,377 SR
Queue Stats
297W - 270L
1,617 Elo+
Party 3
Poseidon
Poseidon
PsychoticNerves
Poseidon
Level 157
God Stats
10W - 6L
1,463 SR
Queue Stats
344W - 310L
1,659 Elo+
Party 3
Discordia
Discordia
taquitosdecabeza
Discordia
Level 157
God Stats
5W - 8L
1,741 SR
Queue Stats
442W - 374L
1,617 Elo+
Party 1
Team Averages
Level 140
1,476 SR
1,602 Elo+

VS

Team Averages
Level 28
1,464 SR
1,323 Elo+
Awilix
Awilix
Doxxz13
Awilix
Level 63
God Stats
0W - 1L
1,319 SR
Queue Stats
5W - 6L
1,398 Elo+
Party 2
Ra
Ra
Ferthz
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,086 Elo+
Party 2
King Arthur
King Arthur
Stensin
King Arthur
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 6L
1,338 Elo+
Party 2
Heimdallr
Heimdallr
pepeyuzoBR
Heimdallr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,398 Elo+
Party 2
Yemoja
Yemoja
sanbolinha
Yemoja
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,398 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
15
6 / 2 / 24
8,926
893
10,509
8,156
5,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
5 / 2 / 18
9,101
910
6,190
10,275
7,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thanatos
16
5 / 1 / 11
8,794
879
6,423
6,551
3,251
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
18
20 / 1 / 13
10,667
1,067
24,738
6,124
2,216
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Discordia
15
2 / 2 / 26
8,690
869
9,613
5,537
1,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Doxxz13
Awilix
12
1 / 8 / 2
7,250
725
4,214
12,061
3,342
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ra
14
2 / 11 / 3
7,823
782
5,769
11,112
3,417
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

King Arthur
Stensin
King Arthur
15
3 / 8 / 4
8,522
852
5,028
16,909
6,739
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
pepeyuzoBR
Heimdallr
14
2 / 7 / 2
7,214
721
7,406
13,985
4,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Yemoja
sanbolinha
Yemoja
12
0 / 4 / 1
6,756
676
2,804
10,103
8,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
20
38
Kills
8
8
Deaths
38
92
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
6
2
24
9
W
5
2
18
7
L
Awilix
Doxxz13
Awilix
1
8
2
0.25
L
Ra
2
11
3
0.32
W
Thanatos
5
1
11
10.5
W
Poseidon
20
1
13
26.5
L
King Arthur
Stensin
King Arthur
3
8
4
0.63
L
Heimdallr
pepeyuzoBR
Heimdallr
2
7
2
0.43
L
Yemoja
sanbolinha
Yemoja
0
4
1
0.13
W
Discordia
2
2
26
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,473
Damage
25,221
36,643
Taken
64,170
19,708
Mitigated
26,474
8,353
Healing
5,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
10,509
1,370
28
1,424
8,156
5,390
2,580
2,119
6,037
0
20,963
W
6,190
1,609
0
909
10,275
7,050
2,493
1,672
8,603
378
13,933
L
Awilix
Doxxz13
Awilix
4,214
1,501
0
370
12,061
3,342
0
5,201
6,603
0
8,533
L
Ra
5,769
345
367
415
11,112
3,417
0
5,694
5,043
15,249
0
W
Thanatos
6,423
1,944
0
5,617
6,551
3,251
0
1,643
4,908
0
27,663
W
Poseidon
24,738
2,478
0
250
6,124
2,216
2,866
2,156
3,968
46,325
0
L
King Arthur
Stensin
King Arthur
5,028
262
265
1,832
16,909
6,739
0
9,434
7,129
0
12,748
L
Heimdallr
pepeyuzoBR
Heimdallr
7,406
3,581
0
796
13,985
4,702
0
8,111
5,447
0
16,402
L
Yemoja
sanbolinha
Yemoja
2,804
449
795
425
10,103
8,274
0
5,005
4,846
8,369
0
W
Discordia
9,613
592
0
125
5,537
1,801
450
983
4,554
28,710
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,178
Gold Earned
37,565
199
Minions Killed
92
0
Camps Cleared
0
1,130,506
Distance Traveled
849,044
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,926
893
22
2
0
242,830
0
W
Fenrir
9,101
910
18
2
0
253,292
0
L
Awilix
7,250
725
13
1
0
184,059
0
L
Ra
7,823
782
25
3
0
146,453
0
W
Thanatos
8,794
879
45
5
0
210,892
0
W
Poseidon
10,667
1,067
63
6
0
225,125
0
L
King Arthur
8,522
852
18
2
0
164,356
1
L
Heimdallr
7,214
721
26
3
0
170,476
0
L
Yemoja
6,756
676
10
1
0
183,700
1
W
Discordia
8,690
869
51
5
0
198,367
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role