Player Matchup

Danzaburou
Danzaburou
Chans98
Danzaburou
Level 82
God Stats
14W - 13L
1,937 SR
Queue Stats
34W - 29L
1,492 Elo+
Party 1
Thanatos
Thanatos
KoffingCrossing
Thanatos
Level 107
God Stats
4W - 2L
1,779 SR
Queue Stats
47W - 45L
1,438 Elo+
Party 1
Sol
Sol
cheekers90
Sol
Level 19
God Stats
24W - 15L
1,666 SR
Queue Stats
40W - 36L
1,448 Elo+
Party 1
Tyr
Tyr
riotstarter212
Tyr
Level 115
God Stats
1W - 2L
1,472 SR
Queue Stats
41W - 47L
1,482 Elo+
Party 1
Bacchus
Bacchus
ronburgundy22
Bacchus
Level 89
God Stats
1W - 3L
1,512 SR
Queue Stats
10W - 15L
1,440 Elo+
Party 1
Team Averages
Level 82
1,673 SR
1,460 Elo+

VS

Team Averages
Level 60
1,496 SR
1,462 Elo+
Khepri
Khepri
Chappy0
Khepri
Level 39
God Stats
16W - 10L
1,648 SR
Queue Stats
47W - 50L
1,525 Elo+
Party 3
Erlang Shen
Erlang Shen
NARBxMLG
Erlang Shen
Level 152
God Stats
1W - 1L
1,298 SR
Queue Stats
43W - 29L
1,411 Elo+
Party 2
Bellona
Bellona
SocietalMenace
Bellona
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 11L
1,360 Elo+
Party 2
Chang'e
Chang'e
Tippowitz
Chang'e
Level 63
God Stats
14W - 13L
1,423 SR
Queue Stats
150W - 167L
1,526 Elo+
Party 3
Hachiman
Hachiman
ufellforitfool09
Hachiman
Level 40
God Stats
11W - 10L
1,610 SR
Queue Stats
86W - 94L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Chans98
Danzaburou
16
4 / 6 / 8
10,702
465
16,409
19,269
6,848
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
16
9 / 10 / 3
11,595
504
13,082
24,248
7,556
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 11 / 6
10,842
471
19,598
21,051
6,128
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 6 / 10
9,498
413
8,544
17,449
15,963
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bacchus
14
4 / 4 / 6
9,580
417
10,699
20,712
30,855
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Chappy0
Khepri
16
0 / 3 / 17
10,548
459
5,280
20,336
27,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Erlang Shen
NARBxMLG
Erlang Shen
20
19 / 1 / 9
14,598
635
26,417
21,725
17,294
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
4 / 2 / 15
11,294
491
9,358
17,375
20,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chang'e
Tippowitz
Chang'e
17
5 / 7 / 13
11,642
506
21,217
21,596
8,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
9 / 5 / 11
12,071
525
17,554
14,559
5,674
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
102
18
Kills
37
37
Deaths
18
33
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Chans98
Danzaburou
4
6
8
1.33
W
Khepri
Chappy0
Khepri
0
3
17
2.83
L
Thanatos
9
10
3
1.05
W
Erlang Shen
NARBxMLG
Erlang Shen
19
1
9
23.5
W
4
2
15
5.75
W
Chang'e
Tippowitz
Chang'e
5
7
13
1.64
L
1
11
6
0.36
L
0
6
10
0.83
L
Bacchus
4
4
6
1.75
W
9
5
11
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,332
Damage
79,826
102,729
Taken
95,591
67,350
Mitigated
79,378
25,655
Healing
31,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Chans98
Danzaburou
16,409
6,947
0
4,748
19,269
6,848
729
3,618
15,651
0
74,690
W
Khepri
Chappy0
Khepri
5,280
372
685
2,827
20,336
27,404
440
6,081
14,255
25,267
0
L
Thanatos
13,082
2,241
0
10,561
24,248
7,556
29
5,317
18,931
0
56,078
W
Erlang Shen
NARBxMLG
Erlang Shen
26,417
11,847
0
10,825
21,725
17,294
0
8,413
13,312
0
137,152
W
9,358
2,186
0
3,145
17,375
20,167
2,068
5,888
11,487
0
48,223
W
Chang'e
Tippowitz
Chang'e
21,217
1,378
3,087
6,921
21,596
8,839
4,229
8,532
13,064
74,749
0
L
19,598
5,835
0
5,882
21,051
6,128
1,020
7,362
13,689
98,418
0
L
8,544
695
0
3,380
17,449
15,963
454
4,974
12,323
388
38,382
L
Bacchus
10,699
1,870
0
1,084
20,712
30,855
139
5,226
15,486
25,300
0
W
17,554
9,919
0
4,286
14,559
5,674
1,203
3,222
11,337
0
74,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,217
Gold Earned
60,153
446
Minions Killed
506
0
Camps Cleared
0
2,070,472
Distance Traveled
2,264,797
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,702
465
113
5
0
402,694
0
W
Khepri
10,548
459
26
1
0
464,544
4
L
Thanatos
11,595
504
78
3
0
397,815
3
W
Erlang Shen
14,598
635
154
7
0
506,846
0
W
Bellona
11,294
491
92
4
0
483,675
0
W
Chang'e
11,642
506
135
6
0
415,861
4
L
Sol
10,842
471
160
7
0
380,234
1
L
Tyr
9,498
413
61
3
0
430,257
1
L
Bacchus
9,580
417
34
1
0
459,472
3
W
Hachiman
12,071
525
99
4
0
393,871
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role