Player Matchup

Zhong Kui
Zhong Kui
BlaseBlahZay
Zhong Kui
Level 152
God Stats
0W - 1L
1,363 SR
Queue Stats
120W - 102L
1,558 Elo+
Party 3
Gilgamesh
Gilgamesh
Dub Da BEAST 20
Gilgamesh
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 5L
1,839 Elo+
Party 3
Discordia
Discordia
Hsg-luhlux13
Discordia
Level 47
God Stats
77W - 71L
1,446 SR
Queue Stats
320W - 335L
1,415 Elo+
Solo
Hachiman
Hachiman
Tw0 Liv3 Cr3w
Hachiman
Level 149
God Stats
5W - 10L
1,417 SR
Queue Stats
298W - 291L
1,543 Elo+
Party 3
Geb
Geb
VentingStone8
Geb
Level 40
God Stats
4W - 7L
1,356 SR
Queue Stats
171W - 222L
1,396 Elo+
Solo
Team Averages
Level 106
1,416 SR
1,550 Elo+

VS

Team Averages
Level 50
1,684 SR
1,728 Elo+
Thoth
Thoth
Angielewd
Thoth
Level 45
God Stats
8W - 0L
2,037 SR
Queue Stats
50W - 5L
1,982 Elo+
Party 1
Atlas
Atlas
BlastmyA--open
Atlas
Level 26
God Stats
9W - 0L
1,500 SR
Queue Stats
266W - 107L
1,825 Elo+
Party 1
Hercules
Hercules
InfinitSusanoo
Hercules
Level 87
God Stats
4W - 1L
1,592 SR
Queue Stats
47W - 49L
1,553 Elo+
Party 2
Serqet
Serqet
NoireIsTsundere
Serqet
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 5L
1,826 Elo+
Party 1
Izanami
Izanami
furfur19782008
Izanami
Level 29
God Stats
7W - 11L
1,789 SR
Queue Stats
21W - 24L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BlaseBlahZay
Zhong Kui
11
0 / 6 / 0
6,399
492
4,161
11,114
6,016
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Gilgamesh
Dub Da BEAST 20
Gilgamesh
10
0 / 2 / 0
6,372
490
1,603
9,309
3,146
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Discordia
Hsg-luhlux13
Discordia
6
0 / 5 / 0
4,967
382
2,406
5,546
1,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
Tw0 Liv3 Cr3w
Hachiman
11
2 / 3 / 1
6,424
494
8,934
8,700
1,846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 4 / 2
6,294
484
4,628
11,157
5,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Angielewd
Thoth
14
4 / 0 / 3
7,940
611
7,383
4,907
1,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 0 / 2
8,820
678
8,166
8,137
7,439
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hercules
10
0 / 1 / 7
6,507
501
4,480
12,028
4,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
9 / 1 / 1
8,172
629
6,209
9,804
3,409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
3 / 1 / 4
6,500
500
3,922
7,173
1,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
37
3
Kills
20
20
Deaths
3
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Thoth
Angielewd
Thoth
4
0
3
5.5
L
Zhong Kui
BlaseBlahZay
Zhong Kui
0
6
0
0
W
4
0
2
5
L
Gilgamesh
Dub Da BEAST 20
Gilgamesh
0
2
0
0
L
Discordia
Hsg-luhlux13
Discordia
0
5
0
0
W
Hercules
0
1
7
3.5
W
9
1
1
9.5
L
Hachiman
Tw0 Liv3 Cr3w
Hachiman
2
3
1
0.83
L
1
4
2
0.5
W
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,732
Damage
30,160
45,826
Taken
42,049
17,570
Mitigated
18,867
11,451
Healing
17,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
Angielewd
Thoth
7,383
127
0
880
4,907
1,359
0
837
4,070
55,000
0
L
Zhong Kui
BlaseBlahZay
Zhong Kui
4,161
729
0
3,398
11,114
6,016
0
7,814
3,300
37,961
0
W
8,166
3,253
0
3,697
8,137
7,439
0
4,107
4,030
56,292
0
L
Gilgamesh
Dub Da BEAST 20
Gilgamesh
1,603
268
547
2,647
9,309
3,146
0
995
8,123
0
33,710
L
Discordia
Hsg-luhlux13
Discordia
2,406
82
0
523
5,546
1,191
0
2,568
2,336
16,876
0
W
Hercules
4,480
1,041
0
6,871
12,028
4,840
0
3,380
8,438
0
15,145
W
6,209
1,393
0
3,667
9,804
3,409
0
1,379
8,280
0
52,454
L
Hachiman
Tw0 Liv3 Cr3w
Hachiman
8,934
3,055
0
2,356
8,700
1,846
162
917
7,374
0
40,820
L
4,628
668
189
1,791
11,157
5,371
0
2,767
7,876
21,020
0
W
3,922
2,340
0
2,271
7,173
1,820
0
1,492
5,533
0
38,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,456
Gold Earned
37,939
295
Minions Killed
438
0
Camps Cleared
0
1,146,340
Distance Traveled
1,405,180
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
7,940
611
120
9
0
277,136
7
L
Zhong Kui
6,399
492
93
7
0
192,986
4
W
Atlas
8,820
678
107
8
0
278,153
3
L
Gilgamesh
6,372
490
70
5
0
263,365
0
L
Discordia
4,967
382
36
3
0
187,118
2
W
Hercules
6,507
501
21
2
0
286,235
3
W
Serqet
8,172
629
108
8
0
311,397
3
L
Hachiman
6,424
494
66
5
0
246,179
4
L
Geb
6,294
484
30
2
0
256,692
2
W
Izanami
6,500
500
82
6
0
252,259
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role