Player Matchup

Cerberus
Cerberus
BigBillFisher
Cerberus
Level 107
God Stats
6W - 4L
1,905 SR
Queue Stats
477W - 561L
1,480 Elo+
Party 3
Shiva
Shiva
Crankin90s
Shiva
Level 28
God Stats
2W - 5L
1,181 SR
Queue Stats
96W - 129L
1,360 Elo+
Party 1
Hun Batz
Hun Batz
DRAGONIOD101
Hun Batz
Level 59
God Stats
7W - 4L
1,524 SR
Queue Stats
160W - 195L
1,404 Elo+
Solo
Aphrodite
Aphrodite
Hadoukittenz
Aphrodite
Level 43
God Stats
2W - 1L
1,467 SR
Queue Stats
227W - 234L
1,394 Elo+
Party 1
Eset
Eset
Octiss
Eset
Level 61
God Stats
12W - 8L
1,486 SR
Queue Stats
346W - 469L
1,468 Elo+
Party 3
Team Averages
Level 60
1,513 SR
1,421 Elo+

VS

Team Averages
Level 60
1,459 SR
1,441 Elo+
Khepri
Khepri
KipTunderwolf
Khepri
Level 48
God Stats
31W - 40L
1,500 SR
Queue Stats
396W - 350L
1,500 Elo+
Party 2
Da Ji
Da Ji
So894nic
Da Ji
Level 27
God Stats
3W - 5L
1,500 SR
Queue Stats
48W - 50L
1,500 Elo+
Party 2
Izanami
Izanami
TTVDirtyy_Dan__
Izanami
Level 154
God Stats
3W - 2L
1,459 SR
Queue Stats
155W - 177L
1,452 Elo+
Solo
Discordia
Discordia
iiiVex
Discordia
Level 64
God Stats
1W - 2L
1,338 SR
Queue Stats
34W - 33L
1,404 Elo+
Party 4
Cerberus
Cerberus
tcox1600
Cerberus
Level 6
God Stats
1W - 4L
1,500 SR
Queue Stats
65W - 57L
1,348 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BigBillFisher
Cerberus
11
0 / 0 / 1
6,110
611
3,160
6,018
3,912
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shiva
9
2 / 3 / 0
5,000
500
4,116
7,496
2,448
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
DRAGONIOD101
Hun Batz
10
4 / 3 / 3
6,242
624
2,782
5,726
1,796
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Aphrodite
Hadoukittenz
Aphrodite
9
0 / 0 / 2
4,881
488
2,524
5,292
1,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Eset
Octiss
Eset
10
5 / 1 / 2
6,463
646
3,685
5,109
1,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 4
5,381
538
2,562
6,053
2,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Da Ji
So894nic
Da Ji
4
0 / 0 / 0
3,901
390
616
1,955
444
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
4 / 2 / 0
5,952
595
5,687
5,069
1,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
iiiVex
Discordia
8
0 / 6 / 0
4,749
475
1,283
5,409
1,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
tcox1600
Cerberus
10
0 / 1 / 0
5,366
537
3,852
7,105
2,252
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
9
11
Kills
5
7
Deaths
11
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cerberus
BigBillFisher
Cerberus
0
0
1
0.5
W
Shiva
2
3
0
0.67
W
Hun Batz
DRAGONIOD101
Hun Batz
4
3
3
1.83
W
Aphrodite
Hadoukittenz
Aphrodite
0
0
2
1
L
1
2
4
1.5
W
Eset
Octiss
Eset
5
1
2
6
L
Da Ji
So894nic
Da Ji
0
0
0
0
L
4
2
0
2
L
Discordia
iiiVex
Discordia
0
6
0
0
L
Cerberus
tcox1600
Cerberus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,267
Damage
14,000
29,641
Taken
25,591
11,084
Mitigated
8,100
12,754
Healing
8,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
BigBillFisher
Cerberus
3,160
558
0
2,370
6,018
3,912
476
2,734
3,284
35,328
0
W
Shiva
4,116
1,530
630
1,305
7,496
2,448
480
862
6,634
0
19,653
W
Hun Batz
DRAGONIOD101
Hun Batz
2,782
701
0
1,731
5,726
1,796
0
609
5,117
0
24,280
W
Aphrodite
Hadoukittenz
Aphrodite
2,524
644
2,271
3,503
5,292
1,646
0
1,175
4,117
24,857
0
L
2,562
500
0
2,020
6,053
2,740
0
1,865
4,076
6,965
0
W
Eset
Octiss
Eset
3,685
413
204
740
5,109
1,282
793
2,317
2,792
27,292
0
L
Da Ji
So894nic
Da Ji
616
237
0
1,332
1,955
444
0
135
1,802
0
6,945
L
5,687
4,136
0
1,866
5,069
1,292
0
1,262
3,807
0
35,256
L
Discordia
iiiVex
Discordia
1,283
54
0
318
5,409
1,372
0
1,671
3,566
23,299
0
L
Cerberus
tcox1600
Cerberus
3,852
491
0
2,944
7,105
2,252
0
4,128
2,971
31,968
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,696
Gold Earned
25,349
298
Minions Killed
244
0
Camps Cleared
0
1,001,565
Distance Traveled
795,881
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,110
611
100
10
0
188,829
2
W
Shiva
5,000
500
36
4
0
199,061
0
W
Hun Batz
6,242
624
53
5
0
225,288
3
W
Aphrodite
4,881
488
51
5
0
191,711
2
L
Khepri
5,381
538
7
1
0
186,014
2
W
Eset
6,463
646
58
6
0
196,676
3
L
Da Ji
3,901
390
24
2
0
73,946
0
L
Izanami
5,952
595
74
7
0
161,190
1
L
Discordia
4,749
475
35
4
0
167,993
1
L
Cerberus
5,366
537
104
10
0
206,738
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role