Player Matchup

Cerberus
Cerberus
Bahamut___89
Cerberus
Level 109
God Stats
10W - 6L
1,569 SR
Queue Stats
54W - 44L
1,490 Elo+
Solo
Ymir
Ymir
CWarrenB
Ymir
Level 116
God Stats
12W - 15L
1,300 SR
Queue Stats
13W - 16L
1,201 Elo+
Party 2
Pele
Pele
FonZell_Star
Pele
Level 103
God Stats
2W - 3L
1,500 SR
Queue Stats
218W - 259L
1,332 Elo+
Solo
Merlin
Merlin
MMfittje
Merlin
Level 69
God Stats
2W - 0L
1,388 SR
Queue Stats
3W - 4L
1,325 Elo+
Solo
Medusa
Medusa
Not Quite WHlTE
Medusa
Level 129
God Stats
36W - 33L
1,522 SR
Queue Stats
109W - 129L
1,398 Elo+
Party 2
Team Averages
Level 105
1,456 SR
1,349 Elo+

VS

Team Averages
Level 34
1,415 SR
1,207 Elo+
Bellona
Bellona
JayRocK1014
Bellona
Level 26
God Stats
1W - 5L
1,248 SR
Queue Stats
2W - 10L
1,163 Elo+
Party 1
Izanami
Izanami
LittleConMan
Izanami
Level 29
God Stats
2W - 5L
1,372 SR
Queue Stats
4W - 11L
1,252 Elo+
Party 1
Hel
Hel
Marlando06
Hel
Level 40
God Stats
1W - 2L
1,769 SR
Queue Stats
11W - 19L
1,218 Elo+
Party 1
Sylvanus
Sylvanus
Nuuhhtt
Sylvanus
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,207 Elo+
Party 1
Thanatos
Thanatos
SKITTLZ301
Thanatos
Level 47
God Stats
1W - 7L
1,187 SR
Queue Stats
8W - 24L
1,196 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Bahamut___89
Cerberus
18
10 / 1 / 4
12,150
608
13,728
14,750
14,198
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
16
6 / 2 / 11
10,774
539
11,135
15,191
18,664
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

18
15 / 3 / 4
12,124
606
17,040
19,080
7,447
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Merlin
MMfittje
Merlin
16
1 / 3 / 2
10,464
523
2,545
8,435
3,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

19
8 / 1 / 9
12,146
607
17,895
13,212
5,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
JayRocK1014
Bellona
11
0 / 8 / 1
7,846
392
2,380
16,616
6,468
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Izanami
LittleConMan
Izanami
13
4 / 9 / 0
9,000
450
11,116
13,618
2,918
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
3 / 8 / 1
10,608
530
6,841
14,170
3,339
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
Nuuhhtt
Sylvanus
12
0 / 6 / 2
7,895
395
7,482
18,394
8,051
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
SKITTLZ301
Thanatos
14
3 / 9 / 1
9,515
476
8,757
18,051
4,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
15
40
Kills
10
10
Deaths
40
30
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Bahamut___89
Cerberus
10
1
4
12
W
Ymir
6
2
11
5.75
W
15
3
4
5.67
L
Bellona
JayRocK1014
Bellona
0
8
1
0.06
L
Izanami
LittleConMan
Izanami
4
9
0
0.44
W
Merlin
MMfittje
Merlin
1
3
2
0.67
L
3
8
1
0.44
W
8
1
9
12.5
L
Sylvanus
Nuuhhtt
Sylvanus
0
6
2
0.17
L
Thanatos
SKITTLZ301
Thanatos
3
9
1
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,343
Damage
36,576
70,668
Taken
80,849
48,854
Mitigated
25,631
20,863
Healing
23,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Bahamut___89
Cerberus
13,728
932
0
6,200
14,750
14,198
1,529
1,631
13,119
72,030
0
W
Ymir
11,135
3,123
0
306
15,191
18,664
973
5,316
9,875
31,051
9,161
W
17,040
6,386
252
6,912
19,080
7,447
1,993
2,985
16,095
0
80,980
L
Bellona
JayRocK1014
Bellona
2,380
522
0
2,475
16,616
6,468
753
8,585
8,031
0
30,350
L
Izanami
LittleConMan
Izanami
11,116
8,619
455
950
13,618
2,918
2,388
2,975
10,643
0
56,659
W
Merlin
MMfittje
Merlin
2,545
86
0
925
8,435
3,062
1,767
2,313
6,122
68,543
0
L
6,841
626
678
2,758
14,170
3,339
1,170
5,295
8,875
53,304
0
W
17,895
7,896
0
6,268
13,212
5,483
4,474
2,252
10,960
0
90,476
L
Sylvanus
Nuuhhtt
Sylvanus
7,482
2,772
879
4,568
18,394
8,051
1,060
4,257
14,137
25,108
0
L
Thanatos
SKITTLZ301
Thanatos
8,757
2,236
185
10,901
18,051
4,855
26
4,859
13,192
0
53,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,658
Gold Earned
44,864
566
Minions Killed
356
0
Camps Cleared
0
1,927,961
Distance Traveled
1,625,161
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,150
608
152
8
0
391,946
6
W
Ymir
10,774
539
52
3
0
389,087
0
W
Pele
12,124
606
92
5
0
409,123
3
L
Bellona
7,846
392
49
2
0
358,053
0
L
Izanami
9,000
450
107
5
0
285,208
2
W
Merlin
10,464
523
111
6
0
355,436
1
L
Hel
10,608
530
86
4
0
290,219
2
W
Medusa
12,146
607
159
8
0
382,369
0
L
Sylvanus
7,895
395
26
1
0
310,070
1
L
Thanatos
9,515
476
88
4
0
381,611
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role