Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
BajaSTI
Merlin
Level 160
God Stats
3W - 1L
1,318 SR
Queue Stats
178W - 185L
1,507 Elo+
Party 4
Athena
Athena
Sacreddeathflame
Athena
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,594 Elo+
Party 2
Artemis
Artemis
battletwinky
Artemis
Level 143
God Stats
2W - 3L
1,545 SR
Queue Stats
104W - 112L
1,555 Elo+
Party 4
Hera
Hera
xOHephaestus
Hera
Level 62
God Stats
2W - 0L
1,500 SR
Queue Stats
77W - 74L
1,521 Elo+
Party 2
Team Averages
Level 98
1,473 SR
1,535 Elo+

VS

Team Averages
Level 57
1,582 SR
1,526 Elo+
Mulan
Mulan
Arrow23232323
Mulan
Level 24
God Stats
1W - 2L
1,439 SR
Queue Stats
12W - 27L
1,482 Elo+
Party 1
The Morrigan
The Morrigan
Deboshed
The Morrigan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,482 Elo+
Party 1
Ullr
Ullr
GloKami
Ullr
Level 107
God Stats
2W - 1L
1,836 SR
Queue Stats
65W - 55L
1,580 Elo+
Party 3
Thor
Thor
ImTheOtherGuyk
Thor
Level 95
God Stats
1W - 1L
1,734 SR
Queue Stats
40W - 50L
1,467 Elo+
Party 3
Ymir
Ymir
Jewbard
Ymir
Level 29
God Stats
0W - 4L
1,400 SR
Queue Stats
48W - 38L
1,620 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
16
3 / 0 / 17
9,027
903
7,183
2,886
1,399
Merlin
BajaSTI
Merlin
17
6 / 1 / 11
9,722
972
15,812
5,357
2,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 4 / 11
8,673
867
3,604
17,625
22,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Artemis
battletwinky
Artemis
15
5 / 3 / 10
8,732
873
7,328
6,985
3,155
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

15
6 / 2 / 12
9,134
913
17,694
7,807
3,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 4
7,453
745
3,938
12,954
9,754
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

The Morrigan
Deboshed
The Morrigan
12
0 / 5 / 2
6,223
622
1,418
7,350
2,839
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ullr
GloKami
Ullr
15
2 / 4 / 4
7,452
745
6,572
9,756
4,230
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
3 / 5 / 4
7,018
702
6,185
10,341
3,961
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ymir
Jewbard
Ymir
13
1 / 5 / 5
7,332
733
4,553
16,086
16,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
28
23
Kills
9
10
Deaths
23
61
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
3
0
17
11.5
L
3
4
4
1.25
W
Merlin
BajaSTI
Merlin
6
1
11
11.5
L
The Morrigan
Deboshed
The Morrigan
0
5
2
0.2
L
Ullr
GloKami
Ullr
2
4
4
1
L
3
5
4
1
L
Ymir
Jewbard
Ymir
1
5
5
0.7
W
3
4
11
2.13
W
Artemis
battletwinky
Artemis
5
3
10
3.33
W
6
2
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,621
Damage
22,666
40,660
Taken
56,487
32,654
Mitigated
37,401
13,871
Healing
10,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
7,183
1,437
748
1,522
2,886
1,399
763
246
2,640
0
22,396
L
3,938
730
0
3,219
12,954
9,754
0
8,743
3,939
0
7,544
W
Merlin
BajaSTI
Merlin
15,812
1,192
747
1,559
5,357
2,593
744
351
5,006
31,789
0
L
The Morrigan
Deboshed
The Morrigan
1,418
341
0
0
7,350
2,839
0
5,290
1,938
6,071
0
L
Ullr
GloKami
Ullr
6,572
2,344
1,601
1,914
9,756
4,230
0
7,084
2,516
0
23,351
L
6,185
259
890
563
10,341
3,961
0
6,080
3,976
0
11,295
L
Ymir
Jewbard
Ymir
4,553
776
1,015
1,575
16,086
16,617
0
8,746
7,008
9,012
0
W
3,604
786
549
3,838
17,625
22,138
0
1,935
15,690
6,710
0
W
Artemis
battletwinky
Artemis
7,328
2,494
437
1,656
6,985
3,155
2,937
1,097
5,888
0
16,720
W
17,694
2,666
778
2,037
7,807
3,369
391
2,342
5,465
32,475
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,288
Gold Earned
35,478
113
Minions Killed
63
0
Camps Cleared
0
987,895
Distance Traveled
820,269
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
9,027
903
24
2
0
241,952
3
L
Mulan
7,453
745
9
1
0
178,012
4
W
Merlin
9,722
972
40
4
0
206,253
1
L
The Morrigan
6,223
622
6
1
0
155,132
0
L
Ullr
7,452
745
28
3
0
162,992
1
L
Thor
7,018
702
9
1
0
163,839
0
L
Ymir
7,332
733
11
1
0
160,294
0
W
Athena
8,673
867
2
0
0
173,755
0
W
Artemis
8,732
873
21
2
0
168,807
0
W
Hera
9,134
913
26
3
0
197,128
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role