Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
GIDEON3531
Ravana
Level 150
God Stats
4W - 6L
1,401 SR
Queue Stats
329W - 282L
1,661 Elo+
Party 2
Ra
Ra
JorgeYC21
Ra
Level 17
God Stats
17W - 21L
1,773 SR
Queue Stats
186W - 148L
1,555 Elo+
Party 2
Achilles
Achilles
ZarradGaming
Achilles
Level 17
God Stats
12W - 17L
1,685 SR
Queue Stats
96W - 177L
1,330 Elo+
Party 1
Charybdis
Charybdis
kingwakawaka
Charybdis
Level 57
God Stats
7W - 21L
1,319 SR
Queue Stats
259W - 465L
1,229 Elo+
Party 1
Team Averages
Level 53
1,536 SR
1,455 Elo+

VS

Team Averages
Level 80
1,523 SR
1,520 Elo+
Neith
Neith
Flowies
Neith
Level 7
God Stats
0W - 1L
1,797 SR
Queue Stats
6W - 4L
1,767 Elo+
Party 3
Nu Wa
Nu Wa
KittyyKat666
Nu Wa
Level 89
God Stats
43W - 52L
1,439 SR
Queue Stats
309W - 339L
1,419 Elo+
Party 3
Hel
Hel
Scopedyoash
Hel
Level 107
God Stats
0W - 2L
1,534 SR
Queue Stats
353W - 363L
1,448 Elo+
Party 3
Sylvanus
Sylvanus
SirFeedsAlot23
Sylvanus
Level 149
God Stats
442W - 432L
1,573 SR
Queue Stats
487W - 484L
1,569 Elo+
Solo
Mercury
Mercury
stiven192002
Mercury
Level 49
God Stats
10W - 12L
1,275 SR
Queue Stats
210W - 263L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
8
0 / 4 / 8
5,996
461
2,175
7,389
3,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ravana
GIDEON3531
Ravana
16
17 / 0 / 5
9,976
767
13,931
6,683
3,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
5 / 0 / 8
8,995
692
7,615
7,095
2,777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
ZarradGaming
Achilles
12
3 / 5 / 6
7,622
586
5,725
10,103
5,959
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
kingwakawaka
Charybdis
10
5 / 4 / 7
6,767
521
7,082
11,154
2,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Flowies
Neith
9
2 / 4 / 3
6,186
476
2,670
5,711
1,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 7 / 1
6,013
463
2,814
8,209
1,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
1 / 7 / 2
6,895
530
4,279
9,414
6,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
13
6 / 5 / 1
7,776
598
12,592
13,345
6,591
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
stiven192002
Mercury
11
4 / 7 / 1
6,707
516
2,997
10,039
2,038
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
21
30
Kills
13
13
Deaths
30
34
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
0
4
8
1
L
Neith
Flowies
Neith
2
4
3
0.88
W
Ravana
GIDEON3531
Ravana
17
0
5
19.5
W
5
0
8
9
L
0
7
1
0.07
L
1
7
2
0.29
L
Sylvanus
6
5
1
1.3
W
Achilles
ZarradGaming
Achilles
3
5
6
1.2
W
Charybdis
kingwakawaka
Charybdis
5
4
7
2.13
L
Mercury
stiven192002
Mercury
4
7
1
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,528
Damage
25,352
42,424
Taken
46,718
18,327
Mitigated
17,683
16,560
Healing
10,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
2,175
792
2,133
2,666
7,389
3,148
0
3,399
3,932
10,241
0
L
Neith
Flowies
Neith
2,670
1,111
0
1,170
5,711
1,185
406
2,037
3,606
0
14,653
W
Ravana
GIDEON3531
Ravana
13,931
4,611
0
2,012
6,683
3,452
0
1,908
4,590
0
58,690
W
7,615
972
1,079
4,322
7,095
2,777
20
2,299
4,670
67,292
0
L
2,814
232
0
230
8,209
1,688
128
1,679
6,428
27,207
0
L
4,279
206
174
2,955
9,414
6,181
0
155
9,259
36,485
0
L
Sylvanus
12,592
3,868
935
4,865
13,345
6,591
600
3,260
10,009
48,955
10,175
W
Achilles
ZarradGaming
Achilles
5,725
1,552
0
199
10,103
5,959
868
4,524
5,521
0
32,458
W
Charybdis
kingwakawaka
Charybdis
7,082
4,750
0
4,149
11,154
2,991
169
5,853
5,243
0
22,128
L
Mercury
stiven192002
Mercury
2,997
1,220
0
0
10,039
2,038
0
2,331
7,626
0
26,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,356
Gold Earned
33,577
353
Minions Killed
313
0
Camps Cleared
0
1,298,454
Distance Traveled
1,121,826
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
5,996
461
18
1
0
253,990
0
L
Neith
6,186
476
33
3
0
207,187
0
W
Ravana
9,976
767
103
8
0
324,048
6
W
Ra
8,995
692
129
10
0
264,545
2
L
Nu Wa
6,013
463
47
4
0
209,725
4
L
Hel
6,895
530
83
6
0
223,602
3
L
Sylvanus
7,776
598
100
8
0
200,401
0
W
Achilles
7,622
586
73
6
0
243,611
0
W
Charybdis
6,767
521
30
2
0
212,260
0
L
Mercury
6,707
516
50
4
0
280,911
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role