Player Matchup

Zeus
Zeus
ID10TangoTFW
Zeus
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,654 Elo+
Solo
Bastet
Bastet
Matt2107
Bastet
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
222W - 217L
1,439 Elo+
Solo
Rama
Rama
alohalou
Rama
Level 125
God Stats
0W - 1L
1,453 SR
Queue Stats
28W - 36L
1,348 Elo+
Solo
Ganesha
Ganesha
asonintrigue
Ganesha
Level 123
God Stats
2W - 7L
1,744 SR
Queue Stats
678W - 717L
1,431 Elo+
Solo
Nox
Nox
fountain5000
Nox
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,174 Elo+
Solo
Team Averages
Level 90
1,539 SR
1,409 Elo+

VS

Team Averages
Level 73
1,381 SR
1,348 Elo+
Zhong Kui
Zhong Kui
FORSEP
Zhong Kui
Level 106
God Stats
2W - 1L
1,500 SR
Queue Stats
224W - 237L
1,372 Elo+
Solo
Ares
Ares
ILAVAH
Ares
Level 26
God Stats
1W - 1L
1,314 SR
Queue Stats
18W - 24L
1,351 Elo+
Solo
Chaac
Chaac
VicVarron
Chaac
Level 60
God Stats
4W - 6L
1,141 SR
Queue Stats
259W - 245L
1,413 Elo+
Solo
Zeus
Zeus
skimpwick17
Zeus
Level 125
God Stats
1W - 3L
1,449 SR
Queue Stats
106W - 104L
1,526 Elo+
Solo
Neith
Neith
thiccdaddy69X
Neith
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,079 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 5 / 5
9,364
720
12,429
11,469
3,702
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bastet
Matt2107
Bastet
17
3 / 8 / 3
9,357
720
13,386
15,872
5,691
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Rama
16
4 / 5 / 5
8,679
668
5,433
11,036
3,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ganesha
asonintrigue
Ganesha
16
2 / 8 / 9
9,180
706
11,895
17,957
16,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

15
0 / 8 / 6
8,131
625
6,827
11,666
4,160
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
FORSEP
Zhong Kui
17
3 / 3 / 20
10,630
818
6,758
12,633
10,344
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
ILAVAH
Ares
17
4 / 3 / 19
10,361
797
6,733
19,068
18,267
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chaac
VicVarron
Chaac
20
12 / 3 / 14
11,799
908
16,411
18,925
11,749
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
11 / 4 / 16
11,299
869
25,632
9,543
4,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

18
4 / 2 / 15
10,789
830
7,813
9,251
4,855
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
118
13
Kills
34
34
Deaths
15
28
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
FORSEP
Zhong Kui
3
3
20
4.33
L
4
5
5
1.3
W
Ares
ILAVAH
Ares
4
3
19
4.5
L
Bastet
Matt2107
Bastet
3
8
3
0.56
W
Chaac
VicVarron
Chaac
12
3
14
6.33
L
Rama
4
5
5
1.3
L
Ganesha
asonintrigue
Ganesha
2
8
9
0.81
L
0
8
6
0.38
W
11
4
16
4.75
W
4
2
15
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,970
Damage
63,347
68,000
Taken
69,420
33,797
Mitigated
49,423
13,751
Healing
24,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
FORSEP
Zhong Kui
6,758
1,008
487
3,402
12,633
10,344
337
5,108
7,525
23,337
0
L
12,429
979
1,043
2,241
11,469
3,702
0
8,033
3,436
24,969
0
W
Ares
ILAVAH
Ares
6,733
357
1,743
4,182
19,068
18,267
1,141
9,328
9,254
8,850
0
L
Bastet
Matt2107
Bastet
13,386
1,450
349
4,163
15,872
5,691
362
7,191
8,681
0
23,865
W
Chaac
VicVarron
Chaac
16,411
3,678
523
7,818
18,925
11,749
1,363
8,688
10,237
0
33,936
L
Rama
5,433
3,234
0
1,175
11,036
3,787
116
6,555
4,481
0
15,101
L
Ganesha
asonintrigue
Ganesha
11,895
667
343
2,202
17,957
16,457
0
11,203
6,754
15,974
0
L
6,827
682
728
1,507
11,666
4,160
528
6,141
5,525
17,123
0
W
25,632
1,000
1,156
1,395
9,543
4,208
767
4,097
5,446
37,093
0
W
7,813
1,410
1,320
2,972
9,251
4,855
942
3,444
5,807
0
27,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,711
Gold Earned
54,878
88
Minions Killed
156
0
Camps Cleared
0
1,022,086
Distance Traveled
1,193,451
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
10,630
818
43
3
0
204,309
0
L
Zeus
9,364
720
36
3
0
201,506
0
W
Ares
10,361
797
8
1
0
256,651
0
L
Bastet
9,357
720
19
1
0
227,369
0
W
Chaac
11,799
908
33
3
0
283,066
1
L
Rama
8,679
668
13
1
0
183,476
0
L
Ganesha
9,180
706
0
0
0
212,659
0
L
Nox
8,131
625
20
2
0
197,076
0
W
Zeus
11,299
869
24
2
0
227,806
0
W
Neith
10,789
830
48
4
0
221,619
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role