Player Matchup

Thor
Thor
ChewysFat
Thor
Level 49
God Stats
9W - 9L
1,677 SR
Queue Stats
173W - 194L
1,541 Elo+
Solo
Anubis
Anubis
Haytumak
Anubis
Level 127
God Stats
1W - 1L
1,318 SR
Queue Stats
102W - 107L
1,511 Elo+
Party 1
Shiva
Shiva
Indinoahjones66
Shiva
Level 30
God Stats
2W - 0L
1,500 SR
Queue Stats
46W - 47L
1,537 Elo+
Party 1
Sylvanus
Sylvanus
JavaC3
Sylvanus
Level 119
God Stats
1W - 1L
1,426 SR
Queue Stats
86W - 80L
1,585 Elo+
Party 3
Cernunnos
Cernunnos
xXStrappy95Xx
Cernunnos
Level 36
God Stats
1W - 1L
1,500 SR
Queue Stats
164W - 179L
1,565 Elo+
Party 3
Team Averages
Level 72
1,484 SR
1,548 Elo+

VS

Team Averages
Level 58
1,565 SR
1,591 Elo+
Bellona
Bellona
Ashishii
Bellona
Level 104
God Stats
40W - 48L
1,592 SR
Queue Stats
609W - 569L
1,598 Elo+
Party 2
Yemoja
Yemoja
Nikillers
Yemoja
Level 39
God Stats
153W - 106L
1,614 SR
Queue Stats
254W - 221L
1,581 Elo+
Party 2
Erlang Shen
Erlang Shen
Salato
Erlang Shen
Level 88
God Stats
23W - 18L
1,539 SR
Queue Stats
440W - 408L
1,568 Elo+
Party 2
Sol
Sol
mariojnp17
Sol
Level 29
God Stats
125W - 98L
1,578 SR
Queue Stats
406W - 368L
1,563 Elo+
Party 2
Guan Yu
Guan Yu
xXScooobyXx
Guan Yu
Level 32
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 36L
1,646 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
16
2 / 2 / 3
10,103
561
10,443
16,474
13,068
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
Haytumak
Anubis
15
4 / 6 / 5
9,986
555
10,925
10,543
5,514
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
3 / 0 / 7
10,182
566
10,160
14,044
7,285
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
JavaC3
Sylvanus
14
2 / 1 / 9
9,193
511
6,172
17,849
17,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cernunnos
xXStrappy95Xx
Cernunnos
17
2 / 3 / 3
10,611
590
8,800
11,874
4,026
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Ashishii
Bellona
16
2 / 2 / 0
9,880
549
7,330
11,420
8,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Yemoja
Nikillers
Yemoja
11
0 / 4 / 4
7,750
431
5,678
10,195
6,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
Salato
Erlang Shen
15
3 / 0 / 5
9,007
500
7,997
11,753
4,033
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
5 / 5 / 2
10,058
559
13,797
15,164
3,178
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
xXScooobyXx
Guan Yu
16
2 / 2 / 1
9,843
547
9,162
18,340
14,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
24
13
Kills
12
12
Deaths
13
27
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Bellona
Ashishii
Bellona
2
2
0
1
W
Thor
2
2
3
1.75
W
Anubis
Haytumak
Anubis
4
6
5
1.08
W
3
0
7
6.5
W
Sylvanus
JavaC3
Sylvanus
2
1
9
6.5
L
Yemoja
Nikillers
Yemoja
0
4
4
0.5
L
Erlang Shen
Salato
Erlang Shen
3
0
5
5.5
L
5
5
2
1.2
L
Guan Yu
xXScooobyXx
Guan Yu
2
2
1
1.25
W
Cernunnos
xXStrappy95Xx
Cernunnos
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,500
Damage
43,964
70,784
Taken
66,872
47,005
Mitigated
36,910
20,860
Healing
24,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Ashishii
Bellona
7,330
2,864
0
3,773
11,420
8,365
0
2,144
9,276
0
78,626
W
Thor
10,443
3,340
0
3,237
16,474
13,068
25
3,450
12,339
0
68,728
W
Anubis
Haytumak
Anubis
10,925
860
0
2,675
10,543
5,514
940
5,590
4,455
65,855
0
W
10,160
1,387
632
1,117
14,044
7,285
402
3,367
10,620
0
92,476
W
Sylvanus
JavaC3
Sylvanus
6,172
1,448
2,161
6,483
17,849
17,112
204
6,075
11,736
24,714
0
L
Yemoja
Nikillers
Yemoja
5,678
1,368
1,437
2,006
10,195
6,465
11
3,480
6,715
14,472
0
L
Erlang Shen
Salato
Erlang Shen
7,997
2,928
0
2,228
11,753
4,033
0
2,751
9,002
0
68,121
L
13,797
6,594
1
5,878
15,164
3,178
0
5,575
9,589
79,922
0
L
Guan Yu
xXScooobyXx
Guan Yu
9,162
2,316
642
8,327
18,340
14,869
472
3,147
15,193
0
67,615
W
Cernunnos
xXStrappy95Xx
Cernunnos
8,800
5,251
0
4,555
11,874
4,026
718
993
10,881
0
79,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,075
Gold Earned
46,538
554
Minions Killed
578
0
Camps Cleared
0
1,746,312
Distance Traveled
1,804,368
21
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,880
549
148
8
0
363,375
6
W
Thor
10,103
561
137
8
0
342,702
4
W
Anubis
9,986
555
105
6
0
308,058
3
W
Shiva
10,182
566
137
8
0
409,441
5
W
Sylvanus
9,193
511
36
2
0
339,480
4
L
Yemoja
7,750
431
25
1
0
342,672
7
L
Erlang Shen
9,007
500
113
6
0
409,556
3
L
Sol
10,058
559
149
8
0
338,628
4
L
Guan Yu
9,843
547
143
8
0
350,137
5
W
Cernunnos
10,611
590
139
8
0
346,631
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role