Player Matchup

Hou Yi
Hou Yi
Blows Chunks
Hou Yi
Level 109
God Stats
13W - 12L
1,575 SR
Queue Stats
252W - 309L
1,394 Elo+
Party 3
Fenrir
Fenrir
Ryuzaki 7394
Fenrir
Level 105
God Stats
4W - 7L
1,195 SR
Queue Stats
198W - 196L
1,463 Elo+
Solo
Merlin
Merlin
Taxman6494
Merlin
Level 73
God Stats
69W - 79L
1,484 SR
Queue Stats
182W - 220L
1,410 Elo+
Party 3
Shiva
Shiva
WeenyHutJr69889
Shiva
Level 98
God Stats
5W - 3L
1,629 SR
Queue Stats
29W - 16L
1,499 Elo+
Solo
Sylvanus
Sylvanus
dtectvetristman
Sylvanus
Level 63
God Stats
10W - 15L
1,449 SR
Queue Stats
177W - 234L
1,380 Elo+
Party 3
Team Averages
Level 90
1,466 SR
1,429 Elo+

VS

Team Averages
Level 55
1,434 SR
1,386 Elo+
Skadi
Skadi
 
Skadi
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
AangTheLegend
Sobek
Level 49
God Stats
1W - 2L
1,500 SR
Queue Stats
57W - 60L
1,454 Elo+
Party 2
Nu Wa
Nu Wa
DeeSavagee-_-
Nu Wa
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,413 Elo+
Party 2
Nemesis
Nemesis
granni-tranni13
Nemesis
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
299W - 283L
1,258 Elo+
Party 1
Chaac
Chaac
mista_Girthquake
Chaac
Level 28
God Stats
0W - 2L
1,169 SR
Queue Stats
230W - 213L
1,304 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
12
4 / 0 / 4
7,527
579
6,439
8,183
2,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
11
3 / 3 / 6
6,798
523
4,043
6,767
2,708
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Merlin
Taxman6494
Merlin
14
3 / 2 / 0
7,899
608
3,723
6,203
2,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
5 / 1 / 2
7,929
610
11,335
8,746
7,355
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sylvanus
12
3 / 1 / 7
7,997
615
4,934
10,991
9,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
11
2 / 3 / 2
6,472
498
6,106
5,285
1,478
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 4 / 5
5,364
413
3,916
10,559
9,791
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

12
3 / 4 / 1
7,059
543
7,038
6,947
1,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 3 / 3
5,906
454
2,007
8,434
2,355
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

11
2 / 4 / 0
6,346
488
4,181
14,151
5,694
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
18
18
Kills
7
7
Deaths
18
19
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
2
3
2
1
L
0
4
5
0.63
W
Hou Yi
4
0
4
6
L
3
4
1
0.88
W
Fenrir
3
3
6
2
W
Merlin
Taxman6494
Merlin
3
2
0
1.5
W
5
1
2
6
W
Sylvanus
3
1
7
6.5
L
0
3
3
0.5
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,474
Damage
23,248
40,890
Taken
45,376
24,252
Mitigated
21,250
9,088
Healing
10,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
6,106
2,034
0
210
5,285
1,478
0
1,299
3,986
0
33,840
L
3,916
456
0
2,787
10,559
9,791
0
2,939
7,620
14,929
0
W
Hou Yi
6,439
3,030
0
2,035
8,183
2,264
1,907
3,476
4,707
0
37,177
L
7,038
1,099
0
340
6,947
1,932
0
2,927
4,020
40,715
0
W
Fenrir
4,043
869
0
74
6,767
2,708
140
1,044
5,723
0
30,583
W
Merlin
Taxman6494
Merlin
3,723
79
0
250
6,203
2,199
520
1,979
4,224
57,603
0
W
11,335
2,959
52
1,886
8,746
7,355
536
1,329
7,417
0
45,580
W
Sylvanus
4,934
980
1,166
3,625
10,991
9,726
28
3,126
7,865
23,005
5,704
L
2,007
750
0
1,920
8,434
2,355
0
460
7,974
0
28,476
L
4,181
1,673
232
4,697
14,151
5,694
0
391
13,760
0
23,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,150
Gold Earned
31,147
354
Minions Killed
256
0
Camps Cleared
0
1,319,161
Distance Traveled
1,259,562
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,472
498
58
4
0
241,338
2
L
Sobek
5,364
413
17
1
0
236,345
1
W
Hou Yi
7,527
579
73
6
0
256,777
1
L
Nu Wa
7,059
543
75
6
0
229,866
2
W
Fenrir
6,798
523
61
5
0
295,633
0
W
Merlin
7,899
608
99
8
0
249,048
2
W
Shiva
7,929
610
81
6
0
271,172
3
W
Sylvanus
7,997
615
40
3
0
246,531
3
L
Nemesis
5,906
454
61
5
0
277,024
0
L
Chaac
6,346
488
45
3
0
274,989
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role