Player Matchup

Odin
Odin
Davidmac_420
Odin
Level 88
God Stats
0W - 3L
1,200 SR
Queue Stats
31W - 71L
1,167 Elo+
Party 2
Hel
Hel
TriGG420
Hel
Level 79
God Stats
6W - 13L
1,393 SR
Queue Stats
27W - 67L
1,202 Elo+
Party 2
Neith
Neith
XxThUg4806xX
Neith
Level 18
God Stats
0W - 4L
1,185 SR
Queue Stats
2W - 15L
948 Elo+
Party 2
Team Averages
Level 62
1,259 SR
1,105 Elo+

VS

Team Averages
Level 57
1,183 SR
1,044 Elo+
Ganesha
Ganesha
LORD_LAUDEMORT01
Ganesha
Level 124
God Stats
2W - 4L
1,130 SR
Queue Stats
16W - 54L
1,097 Elo+
Party 1
Scylla
Scylla
Osiita_Panda
Scylla
Level 22
God Stats
2W - 1L
1,292 SR
Queue Stats
7W - 32L
1,067 Elo+
Party 1
Neith
Neith
RoLdiffer
Neith
Level 25
God Stats
24W - 95L
1,126 SR
Queue Stats
44W - 152L
968 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 8 / 3
8,642
617
8,716
15,274
12,436
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
2 / 6 / 2
9,797
700
8,876
14,908
5,405
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 7 / 2
8,673
620
5,611
11,340
3,747
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 15
10,504
750
6,255
13,499
17,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
17
13 / 2 / 7
12,041
860
19,236
10,328
4,501
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Neith
RoLdiffer
Neith
16
8 / 2 / 9
11,143
796
9,065
11,022
4,998
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
52
4
Kills
21
21
Deaths
4
7
Assists
31
Player
Kills
Deaths
Assists
KDA
L
1
8
3
0.31
W
0
0
15
7.5
W
Scylla
13
2
7
8.25
W
Neith
RoLdiffer
Neith
8
2
9
6.25
L
2
6
2
0.5
L
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,203
Damage
34,556
41,522
Taken
34,849
21,588
Mitigated
27,378
7,798
Healing
7,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,716
1,818
0
0
15,274
12,436
0
6,706
8,568
0
24,666
W
6,255
557
352
2,332
13,499
17,879
636
3,134
10,365
18,438
0
W
Scylla
19,236
1,969
0
2,716
10,328
4,501
1,228
3,365
6,963
60,449
0
W
Neith
RoLdiffer
Neith
9,065
3,822
0
2,274
11,022
4,998
1,315
2,977
8,045
0
28,070
L
8,876
762
2,981
4,311
14,908
5,405
0
10,665
4,243
36,959
0
L
5,611
2,638
0
506
11,340
3,747
0
8,472
2,868
0
19,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,112
Gold Earned
33,688
111
Minions Killed
146
3
Camps Cleared
9
602,930
Distance Traveled
714,059
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
8,642
617
23
2
0
218,554
0
W
Ganesha
10,504
750
5
0
0
251,284
0
W
Scylla
12,041
860
90
6
8
245,274
3
W
Neith
11,143
796
51
4
1
217,501
0
L
Hel
9,797
700
48
3
1
229,956
0
L
Neith
8,673
620
40
3
2
154,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role