Player Matchup

Bellona
Bellona
JayRocK1014
Bellona
Level 26
God Stats
1W - 5L
1,304 SR
Queue Stats
2W - 10L
1,193 Elo+
Party 2
Izanami
Izanami
LittleConMan
Izanami
Level 29
God Stats
2W - 5L
1,429 SR
Queue Stats
4W - 11L
1,284 Elo+
Party 2
Da Ji
Da Ji
Marlando06
Da Ji
Level 40
God Stats
2W - 3L
1,374 SR
Queue Stats
11W - 19L
1,242 Elo+
Party 2
Artio
Artio
Nuuhhtt
Artio
Level 30
God Stats
1W - 1L
1,505 SR
Queue Stats
1W - 6L
1,292 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SKITTLZ301
Morgan Le Fay
Level 47
God Stats
0W - 3L
1,393 SR
Queue Stats
8W - 24L
1,208 Elo+
Party 2
Team Averages
Level 34
1,401 SR
1,244 Elo+

VS

Team Averages
Level 70
1,512 SR
1,325 Elo+
Cernunnos
Cernunnos
Beepbupbop_187
Cernunnos
Level 119
God Stats
19W - 9L
1,925 SR
Queue Stats
391W - 431L
1,404 Elo+
Party 1
Bacchus
Bacchus
Falcon11F
Bacchus
Level 28
God Stats
47W - 43L
1,332 SR
Queue Stats
261W - 330L
1,316 Elo+
Party 1
Zeus
Zeus
SeIIoutTime-_-
Zeus
Level 65
God Stats
5W - 4L
1,334 SR
Queue Stats
683W - 757L
1,392 Elo+
Party 1
Bellona
Bellona
bakitheking575
Bellona
Level 37
God Stats
19W - 12L
1,469 SR
Queue Stats
506W - 625L
1,307 Elo+
Party 1
Bastet
Bastet
wHitesHadowz52
Bastet
Level 100
God Stats
3W - 0L
1,500 SR
Queue Stats
86W - 85L
1,206 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
JayRocK1014
Bellona
13
1 / 7 / 3
8,169
430
3,137
16,416
9,811
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Izanami
LittleConMan
Izanami
12
2 / 4 / 3
7,856
413
6,296
11,112
1,987
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Da Ji
12
2 / 8 / 2
8,008
421
4,574
13,502
3,713
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Artio
Nuuhhtt
Artio
12
1 / 5 / 4
7,501
395
4,974
18,382
5,002
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Morgan Le Fay
SKITTLZ301
Morgan Le Fay
16
6 / 5 / 1
10,496
552
9,708
13,258
3,763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Beepbupbop_187
Cernunnos
16
5 / 2 / 5
9,670
509
13,651
7,912
3,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Falcon11F
Bacchus
15
4 / 3 / 8
9,697
510
5,482
13,294
11,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
10 / 5 / 3
11,160
587
16,993
12,185
4,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
9 / 2 / 3
10,687
562
11,468
13,064
10,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
1 / 0 / 6
9,429
496
3,246
13,714
4,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
54
12
Kills
29
29
Deaths
12
13
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Beepbupbop_187
Cernunnos
5
2
5
3.75
W
Bacchus
Falcon11F
Bacchus
4
3
8
2.67
L
Bellona
JayRocK1014
Bellona
1
7
3
0.36
L
Izanami
LittleConMan
Izanami
2
4
3
0.88
L
Da Ji
2
8
2
0.38
L
Artio
Nuuhhtt
Artio
1
5
4
0.6
L
Morgan Le Fay
SKITTLZ301
Morgan Le Fay
6
5
1
1.3
W
10
5
3
2.3
W
9
2
3
5.25
W
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,689
Damage
50,840
72,670
Taken
60,169
24,276
Mitigated
34,394
14,981
Healing
17,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Beepbupbop_187
Cernunnos
13,651
6,939
0
3,370
7,912
3,050
647
2,189
5,689
0
62,736
W
Bacchus
Falcon11F
Bacchus
5,482
566
0
1,622
13,294
11,612
30
5,512
7,592
22,317
0
L
Bellona
JayRocK1014
Bellona
3,137
982
120
2,636
16,416
9,811
392
1,534
14,860
0
31,810
L
Izanami
LittleConMan
Izanami
6,296
4,206
433
880
11,112
1,987
919
3,837
7,151
0
47,310
L
Da Ji
4,574
1,171
532
1,121
13,502
3,713
0
1,504
11,916
0
35,020
L
Artio
Nuuhhtt
Artio
4,974
220
1,255
5,162
18,382
5,002
506
8,099
10,011
17,568
2,599
L
Morgan Le Fay
SKITTLZ301
Morgan Le Fay
9,708
887
0
2,842
13,258
3,763
1,088
6,701
6,257
63,613
0
W
16,993
2,544
122
2,746
12,185
4,477
1,552
3,437
8,562
63,831
0
W
11,468
3,380
0
3,490
13,064
10,880
660
840
12,182
0
56,038
W
3,246
587
0
6,611
13,714
4,375
0
1,860
11,694
0
63,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,030
Gold Earned
50,643
380
Minions Killed
408
0
Camps Cleared
0
1,666,497
Distance Traveled
1,639,854
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
9,670
509
89
5
0
242,927
1
W
Bacchus
9,697
510
36
2
0
377,691
3
L
Bellona
8,169
430
54
3
0
338,003
1
L
Izanami
7,856
413
106
6
0
312,659
4
L
Da Ji
8,008
421
63
3
0
328,862
0
L
Artio
7,501
395
27
1
0
362,477
4
L
Morgan Le Fay
10,496
552
130
7
0
324,496
0
W
Zeus
11,160
587
96
5
0
282,289
2
W
Bellona
10,687
562
96
5
0
352,563
5
W
Bastet
9,429
496
91
5
0
384,384
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role