Player Matchup

Ganesha
Ganesha
ElCut
Ganesha
Level 119
God Stats
15W - 1L
1,786 SR
Queue Stats
171W - 53L
2,084 Elo+
Party 1
Anubis
Anubis
TyJet Dragon
Anubis
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 3L
2,075 Elo+
Party 1
Ne Zha
Ne Zha
banettebit
Ne Zha
Level 129
God Stats
26W - 5L
1,922 SR
Queue Stats
133W - 40L
2,036 Elo+
Party 1
Team Averages
Level 92
1,736 SR
2,065 Elo+

VS

Team Averages
Level 92
1,809 SR
1,726 Elo+
Merlin
Merlin
Salogel14
Merlin
Level 122
God Stats
9W - 5L
1,780 SR
Queue Stats
48W - 21L
1,739 Elo+
Party 2
Bellona
Bellona
echo784512
Bellona
Level 128
God Stats
2W - 1L
1,829 SR
Queue Stats
91W - 36L
1,700 Elo+
Party 2
Achilles
Achilles
kipleader
Achilles
Level 27
God Stats
0W - 1L
1,817 SR
Queue Stats
54W - 14L
1,740 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
ElCut
Ganesha
19
0 / 1 / 14
12,207
642
10,463
15,852
21,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anubis
18
9 / 5 / 5
13,967
735
23,921
16,204
8,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
banettebit
Ne Zha
19
6 / 2 / 7
14,133
744
18,734
20,064
20,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Salogel14
Merlin
18
3 / 5 / 4
12,953
682
16,647
10,239
3,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
echo784512
Bellona
18
2 / 3 / 6
12,886
678
17,494
28,187
24,937
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Achilles
kipleader
Achilles
16
3 / 7 / 1
12,523
659
7,438
27,049
20,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
19
15
Kills
8
8
Deaths
15
26
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ganesha
ElCut
Ganesha
0
1
14
7
L
Merlin
Salogel14
Merlin
3
5
4
1
W
Anubis
9
5
5
2.3
W
Ne Zha
banettebit
Ne Zha
6
2
7
4.75
L
Bellona
echo784512
Bellona
2
3
6
1.67
L
Achilles
kipleader
Achilles
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,118
Damage
41,579
52,120
Taken
65,475
49,914
Mitigated
48,525
16,228
Healing
8,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
ElCut
Ganesha
10,463
936
704
2,372
15,852
21,201
229
6,055
9,206
21,062
0
L
Merlin
Salogel14
Merlin
16,647
404
0
520
10,239
3,122
1,084
5,097
4,964
68,030
0
W
Anubis
23,921
1,058
0
6,472
16,204
8,528
998
3,757
12,151
88,552
0
W
Ne Zha
banettebit
Ne Zha
18,734
5,148
615
6,065
20,064
20,185
998
6,255
13,515
0
60,368
L
Bellona
echo784512
Bellona
17,494
6,109
580
5,053
28,187
24,937
893
11,065
16,476
0
39,846
L
Achilles
kipleader
Achilles
7,438
1,812
138
1,966
27,049
20,466
537
17,266
9,489
0
15,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,307
Gold Earned
38,362
213
Minions Killed
174
10
Camps Cleared
6
1,000,437
Distance Traveled
997,033
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
12,207
642
3
0
0
347,421
6
L
Merlin
12,953
682
113
6
5
331,838
3
W
Anubis
13,967
735
120
6
4
280,487
3
W
Ne Zha
14,133
744
90
5
6
372,529
3
L
Bellona
12,886
678
41
2
1
342,475
5
L
Achilles
12,523
659
20
1
0
322,720
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role