Player Matchup

Achilles
Achilles
 
Achilles
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
AndreMD5699
Ullr
Level 154
God Stats
1W - 4L
1,500 SR
Queue Stats
2,230W - 2,401L
1,453 Elo+
Solo
Zhong Kui
Zhong Kui
FenixTheThird
Zhong Kui
Level 155
God Stats
13W - 9L
1,589 SR
Queue Stats
618W - 659L
1,443 Elo+
Party 2
Danzaburou
Danzaburou
OutwardHail10
Danzaburou
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,533 Elo+
Party 1
Jormungandr
Jormungandr
edwinrstu
Jormungandr
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,533 Elo+
Party 1
Team Averages
Level 121
1,518 SR
1,492 Elo+

VS

Team Averages
Level 111
1,428 SR
1,469 Elo+
Sobek
Sobek
 
Sobek
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Dany_Dany_17
Mulan
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 48L
1,517 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TommyStoves
Ah Muzen Cab
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
71W - 100L
1,450 Elo+
Solo
Danzaburou
Danzaburou
WRclaus
Danzaburou
Level 131
God Stats
3W - 4L
1,180 SR
Queue Stats
105W - 122L
1,407 Elo+
Solo
Camazotz
Camazotz
aquarius56
Camazotz
Level 62
God Stats
2W - 3L
1,463 SR
Queue Stats
69W - 69L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
17
4 / 4 / 6
9,533
733
9,270
14,397
23,014
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
2 / 6 / 8
8,981
691
10,211
11,945
5,302
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
FenixTheThird
Zhong Kui
15
3 / 8 / 8
9,803
754
14,586
14,339
6,859
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
OutwardHail10
Danzaburou
18
3 / 4 / 12
10,318
794
10,317
11,248
4,989
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
edwinrstu
Jormungandr
16
4 / 8 / 4
10,122
779
10,674
18,769
19,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
18
4 / 3 / 18
11,165
859
9,589
20,482
24,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

18
8 / 5 / 8
10,823
833
12,629
17,237
11,432
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Muzen Cab
TommyStoves
Ah Muzen Cab
18
6 / 4 / 16
11,018
848
13,745
11,716
5,449
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Danzaburou
WRclaus
Danzaburou
19
7 / 3 / 17
11,935
918
18,943
13,072
6,339
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Camazotz
aquarius56
Camazotz
17
5 / 2 / 15
10,789
830
9,367
15,748
11,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
104
16
Kills
30
30
Deaths
17
38
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
4
4
6
1.75
W
Sobek
 
Sobek
4
3
18
4.33
L
2
6
8
1
W
8
5
8
2.4
L
Zhong Kui
FenixTheThird
Zhong Kui
3
8
8
0.88
L
Danzaburou
OutwardHail10
Danzaburou
3
4
12
2.25
W
Ah Muzen Cab
TommyStoves
Ah Muzen Cab
6
4
16
3.5
W
Danzaburou
WRclaus
Danzaburou
7
3
17
5.17
W
Camazotz
aquarius56
Camazotz
5
2
15
6.25
L
Jormungandr
edwinrstu
Jormungandr
4
8
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,058
Damage
64,273
70,698
Taken
78,255
59,597
Mitigated
59,579
17,493
Healing
32,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
9,270
1,219
669
4,326
14,397
23,014
108
1,962
12,008
0
13,769
W
Sobek
 
Sobek
9,589
155
1,213
7,704
20,482
24,737
0
6,769
13,355
19,786
0
L
10,211
4,911
361
1,801
11,945
5,302
0
1,252
10,566
0
15,682
W
12,629
1,903
1,048
3,429
17,237
11,432
733
5,150
11,843
0
25,496
L
Zhong Kui
FenixTheThird
Zhong Kui
14,586
208
705
2,659
14,339
6,859
902
3,157
11,043
20,376
0
L
Danzaburou
OutwardHail10
Danzaburou
10,317
2,300
1,376
2,986
11,248
4,989
512
2,080
9,107
0
33,734
W
Ah Muzen Cab
TommyStoves
Ah Muzen Cab
13,745
6,186
1,096
3,094
11,716
5,449
808
4,509
7,087
0
28,746
W
Danzaburou
WRclaus
Danzaburou
18,943
6,695
1,138
4,078
13,072
6,339
2,684
4,000
8,966
0
40,443
W
Camazotz
aquarius56
Camazotz
9,367
2,084
50
9,551
15,748
11,622
342
4,832
10,804
0
16,848
L
Jormungandr
edwinrstu
Jormungandr
10,674
1,706
711
1,899
18,769
19,433
259
1,138
17,293
21,048
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,757
Gold Earned
55,730
141
Minions Killed
131
0
Camps Cleared
0
1,025,857
Distance Traveled
1,228,648
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,533
733
10
1
0
249,772
0
W
Sobek
11,165
859
7
1
0
263,102
1
L
Ullr
8,981
691
20
2
0
164,225
2
W
Mulan
10,823
833
22
2
0
238,348
0
L
Zhong Kui
9,803
754
26
2
0
190,678
1
L
Danzaburou
10,318
794
60
5
0
235,036
0
W
Ah Muzen Cab
11,018
848
28
2
0
235,598
1
W
Danzaburou
11,935
918
50
4
0
234,409
1
W
Camazotz
10,789
830
24
2
0
257,191
1
L
Jormungandr
10,122
779
25
2
0
186,146
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role