Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
 
Chronos
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
 
Nox
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
 
Atlas
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
xxShAd0weDxx
Izanami
Level 154
God Stats
22W - 16L
1,709 SR
Queue Stats
221W - 198L
1,594 Elo+
Solo
Team Averages
Level 139
1,542 SR
1,519 Elo+

VS

Team Averages
Level 111
1,465 SR
1,576 Elo+
Poseidon
Poseidon
Onjah10
Poseidon
Level 128
God Stats
3W - 1L
1,358 SR
Queue Stats
57W - 64L
1,505 Elo+
Party 1
Artemis
Artemis
TheMighty1998
Artemis
Level 109
God Stats
3W - 2L
1,573 SR
Queue Stats
6W - 2L
1,683 Elo+
Party 1
Arachne
Arachne
iimPollito
Arachne
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 57L
1,579 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
magicbuns
Ah Muzen Cab
Level 107
God Stats
1W - 0L
1,358 SR
Queue Stats
32W - 21L
1,638 Elo+
Party 1
Hel
Hel
neonfox09843
Hel
Level 102
God Stats
19W - 11L
1,537 SR
Queue Stats
113W - 128L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
10
3 / 0 / 0
5,890
589
2,817
7,282
3,746
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chronos
 
Chronos
11
0 / 3 / 0
5,576
558
1,531
5,194
1,888
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nox
 
Nox
9
0 / 2 / 3
5,399
540
1,433
5,060
2,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
 
Atlas
9
1 / 3 / 0
5,075
508
2,474
7,700
2,580
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
xxShAd0weDxx
Izanami
9
2 / 2 / 1
5,831
583
2,969
4,987
1,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Onjah10
Poseidon
12
6 / 0 / 3
7,092
709
4,133
1,990
487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
9
0 / 0 / 3
5,481
548
3,161
3,317
849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
iimPollito
Arachne
11
4 / 0 / 4
6,707
671
5,481
6,355
2,683
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Muzen Cab
magicbuns
Ah Muzen Cab
9
0 / 3 / 0
5,618
562
2,685
4,410
1,047
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 3 / 2
5,101
510
1,603
5,757
1,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
22
6
Kills
10
10
Deaths
6
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
3
0
0
3
L
Chronos
 
Chronos
0
3
0
0
L
Nox
 
Nox
0
2
3
0.75
L
Atlas
 
Atlas
1
3
0
0.33
W
Poseidon
Onjah10
Poseidon
6
0
3
7.5
W
Artemis
0
0
3
1.5
W
Arachne
iimPollito
Arachne
4
0
4
6
W
Ah Muzen Cab
magicbuns
Ah Muzen Cab
0
3
0
0
W
0
3
2
0.33
L
Izanami
xxShAd0weDxx
Izanami
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,224
Damage
17,063
30,223
Taken
21,829
11,668
Mitigated
6,542
8,199
Healing
10,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
2,817
996
0
3,708
7,282
3,746
0
0
7,282
0
28,217
L
Chronos
 
Chronos
1,531
331
0
1,348
5,194
1,888
0
915
4,205
37,476
3,898
L
Nox
 
Nox
1,433
302
175
1,469
5,060
2,205
0
1,845
3,131
15,043
170
L
Atlas
 
Atlas
2,474
605
0
40
7,700
2,580
0
1,539
6,027
23,004
0
W
Poseidon
Onjah10
Poseidon
4,133
759
0
988
1,990
487
0
492
1,498
33,048
0
W
Artemis
3,161
1,159
0
2,115
3,317
849
865
885
2,432
0
29,408
W
Arachne
iimPollito
Arachne
5,481
4,051
0
2,846
6,355
2,683
16
1,838
4,485
0
38,160
W
Ah Muzen Cab
magicbuns
Ah Muzen Cab
2,685
1,521
0
1,050
4,410
1,047
686
474
3,754
0
24,401
W
1,603
111
558
2,952
5,757
1,476
213
1,669
4,088
18,773
0
L
Izanami
xxShAd0weDxx
Izanami
2,969
1,957
0
1,459
4,987
1,249
0
1,073
3,842
0
35,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,771
Gold Earned
29,999
331
Minions Killed
304
0
Camps Cleared
0
983,326
Distance Traveled
1,008,939
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
5,890
589
68
7
0
209,890
0
L
Chronos
5,576
558
97
10
0
194,426
3
L
Nox
5,399
540
29
3
0
186,519
4
L
Atlas
5,075
508
54
5
0
208,936
3
W
Poseidon
7,092
709
77
8
0
206,998
4
W
Artemis
5,481
548
61
6
0
158,969
4
W
Arachne
6,707
671
70
7
0
256,520
3
W
Ah Muzen Cab
5,618
562
66
7
0
191,321
3
W
Hel
5,101
510
30
3
0
195,131
3
L
Izanami
5,831
583
83
8
0
183,555
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role