Player Matchup

Cthulhu
Cthulhu
Estebajvr20
Cthulhu
Level 97
God Stats
0W - 1L
1,222 SR
Queue Stats
43W - 32L
1,555 Elo+
Solo
Horus
Horus
Saint_ThomasXIII
Horus
Level 68
God Stats
0W - 6L
1,199 SR
Queue Stats
10W - 16L
1,537 Elo+
Party 1
Poseidon
Poseidon
b_pecan
Poseidon
Level 141
God Stats
3W - 2L
1,563 SR
Queue Stats
275W - 287L
1,582 Elo+
Party 1
Chernobog
Chernobog
justdudley94
Chernobog
Level 124
God Stats
18W - 9L
1,757 SR
Queue Stats
364W - 364L
1,583 Elo+
Solo
Loki
Loki
liljimcrazy
Loki
Level 104
God Stats
6W - 9L
1,319 SR
Queue Stats
300W - 277L
1,604 Elo+
Party 1
Team Averages
Level 107
1,412 SR
1,572 Elo+

VS

Team Averages
Level 128
1,446 SR
1,477 Elo+
Izanami
Izanami
DiegoMarcosXbox
Izanami
Level 89
God Stats
154W - 142L
1,515 SR
Queue Stats
292W - 272L
1,519 Elo+
Solo
Ah Puch
Ah Puch
I crispykream I
Ah Puch
Level 160
God Stats
6W - 4L
1,174 SR
Queue Stats
244W - 244L
1,486 Elo+
Party 2
Shiva
Shiva
KeenHuntress
Shiva
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,483 Elo+
Party 2
Horus
Horus
Xx Ansatsu xX
Horus
Level 121
God Stats
6W - 7L
1,539 SR
Queue Stats
369W - 376L
1,468 Elo+
Solo
Eset
Eset
l SUUBUWU l
Eset
Level 144
God Stats
6W - 0L
1,500 SR
Queue Stats
118W - 110L
1,428 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Estebajvr20
Cthulhu
10
0 / 1 / 0
5,320
532
2,964
6,531
2,900
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

7
0 / 3 / 1
4,668
467
1,430
6,761
2,559
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Poseidon
b_pecan
Poseidon
10
1 / 2 / 1
5,352
535
4,233
3,931
906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
justdudley94
Chernobog
8
0 / 5 / 0
4,503
450
2,633
7,182
1,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 0 / 1
5,077
508
2,805
5,066
1,419
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 2
6,886
689
4,502
4,841
1,593
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

12
1 / 0 / 0
6,512
651
5,347
5,201
3,976
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

11
2 / 0 / 1
5,931
593
3,175
5,681
2,279
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
1 / 0 / 5
5,548
555
2,714
5,703
3,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
2 / 2 / 3
5,811
581
3,844
5,545
1,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
22
2
Kills
11
11
Deaths
2
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
5
0
2
6
L
Cthulhu
Estebajvr20
Cthulhu
0
1
0
0
W
1
0
0
1
W
2
0
1
2.5
L
0
3
1
0.17
W
1
0
5
3.5
L
Poseidon
b_pecan
Poseidon
1
2
1
0.75
L
Chernobog
justdudley94
Chernobog
0
5
0
0
W
2
2
3
1.75
L
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,065
Damage
19,582
29,471
Taken
26,971
8,967
Mitigated
12,716
8,585
Healing
13,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,502
2,634
0
1,999
4,841
1,593
248
0
4,292
0
50,782
L
Cthulhu
Estebajvr20
Cthulhu
2,964
119
0
1,518
6,531
2,900
0
4,878
1,653
29,977
0
W
5,347
493
0
3,751
5,201
3,976
0
2,964
2,237
41,796
0
W
3,175
832
232
1,277
5,681
2,279
0
1,667
4,014
0
37,127
L
1,430
833
268
1,466
6,761
2,559
0
22
6,727
0
8,615
W
2,714
1,319
1,110
2,458
5,703
3,263
60
1,155
4,548
0
7,021
L
Poseidon
b_pecan
Poseidon
4,233
842
0
1,039
3,931
906
0
1,487
2,194
35,796
0
L
Chernobog
justdudley94
Chernobog
2,633
1,236
151
1,583
7,182
1,183
0
721
6,401
0
24,131
W
3,844
226
114
2,241
5,545
1,605
140
1,411
4,134
30,432
0
L
2,805
515
0
2,560
5,066
1,419
0
1,641
3,305
0
22,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,920
Gold Earned
30,688
246
Minions Killed
342
0
Camps Cleared
0
984,348
Distance Traveled
954,553
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,886
689
90
9
0
178,834
3
L
Cthulhu
5,320
532
65
7
0
187,047
2
W
Ah Puch
6,512
651
100
10
0
179,948
1
W
Shiva
5,931
593
75
8
0
213,794
0
L
Horus
4,668
467
16
2
0
193,242
1
W
Horus
5,548
555
10
1
0
192,915
4
L
Poseidon
5,352
535
61
6
0
192,134
1
L
Chernobog
4,503
450
47
5
0
186,075
4
W
Eset
5,811
581
67
7
0
189,062
4
L
Loki
5,077
508
57
6
0
225,850
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role