Player Matchup

Amaterasu
Amaterasu
DrWilcat
Amaterasu
Level 66
God Stats
14W - 4L
1,826 SR
Queue Stats
93W - 65L
1,667 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Rahb
Morgan Le Fay
Level 115
God Stats
2W - 3L
1,480 SR
Queue Stats
169W - 143L
1,590 Elo+
Party 2
Thanatos
Thanatos
banworthy
Thanatos
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 86L
1,691 Elo+
Party 2
Team Averages
Level 103
1,602 SR
1,649 Elo+

VS

Team Averages
Level 73
1,527 SR
1,525 Elo+
Cthulhu
Cthulhu
Knightrider3690
Cthulhu
Level 52
God Stats
9W - 6L
1,657 SR
Queue Stats
27W - 26L
1,561 Elo+
Party 1
Nox
Nox
SinfulDryad
Nox
Level 61
God Stats
1W - 1L
1,299 SR
Queue Stats
13W - 18L
1,483 Elo+
Solo
Ratatoskr
Ratatoskr
eargon2413
Ratatoskr
Level 105
God Stats
20W - 18L
1,625 SR
Queue Stats
302W - 279L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DrWilcat
Amaterasu
19
9 / 5 / 12
14,762
777
13,076
25,058
17,758
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
Rahb
Morgan Le Fay
18
4 / 8 / 12
13,234
697
18,879
16,721
6,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thanatos
banworthy
Thanatos
19
10 / 8 / 10
14,738
776
19,162
25,738
10,678
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 4 / 14
14,679
773
14,661
20,312
28,580
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
5 / 12 / 9
13,481
710
14,334
16,577
4,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ratatoskr
eargon2413
Ratatoskr
20
10 / 7 / 9
15,881
836
19,845
21,654
15,731
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
51
23
Kills
19
21
Deaths
23
34
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
DrWilcat
Amaterasu
9
5
12
3
W
4
4
14
2.75
L
Morgan Le Fay
Rahb
Morgan Le Fay
4
8
12
1.25
W
5
12
9
0.79
L
Thanatos
banworthy
Thanatos
10
8
10
1.88
W
Ratatoskr
eargon2413
Ratatoskr
10
7
9
2.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,117
Damage
48,840
67,517
Taken
58,543
34,932
Mitigated
48,540
20,573
Healing
6,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
DrWilcat
Amaterasu
13,076
6,088
238
7,263
25,058
17,758
1,253
11,260
12,936
0
50,895
W
14,661
1,009
1,509
1,869
20,312
28,580
661
5,367
14,945
48,682
0
L
Morgan Le Fay
Rahb
Morgan Le Fay
18,879
3,101
212
2,550
16,721
6,496
1,708
9,249
7,182
59,464
0
W
14,334
1,683
266
713
16,577
4,229
912
4,897
11,680
40,102
0
L
Thanatos
banworthy
Thanatos
19,162
7,269
0
10,310
25,738
10,678
403
8,423
16,521
0
46,590
W
Ratatoskr
eargon2413
Ratatoskr
19,845
4,232
0
2,457
21,654
15,731
2,223
8,809
12,845
0
46,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,734
Gold Earned
44,041
210
Minions Killed
175
14
Camps Cleared
2
966,644
Distance Traveled
982,133
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
14,762
777
74
4
6
357,413
0
W
Cthulhu
14,679
773
49
3
1
345,362
1
L
Morgan Le Fay
13,234
697
94
5
3
294,415
3
W
Nox
13,481
710
62
3
1
306,147
5
L
Thanatos
14,738
776
42
2
5
314,816
2
W
Ratatoskr
15,881
836
64
3
0
330,624
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role