Player Matchup

Freya
Freya
Codename Karma
Freya
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
249W - 280L
1,434 Elo+
Party 2
Chaac
Chaac
Conman811x
Chaac
Level 72
God Stats
6W - 4L
1,794 SR
Queue Stats
24W - 19L
1,480 Elo+
Party 1
Ymir
Ymir
GraciousColt382
Ymir
Level 28
God Stats
9W - 7L
1,639 SR
Queue Stats
39W - 55L
1,371 Elo+
Party 2
Artemis
Artemis
Rebelsixshooter
Artemis
Level 29
God Stats
4W - 0L
1,500 SR
Queue Stats
9W - 11L
1,564 Elo+
Party 1
Bakasura
Bakasura
Unknown2381
Bakasura
Level 137
God Stats
16W - 6L
1,500 SR
Queue Stats
103W - 92L
1,512 Elo+
Party 1
Team Averages
Level 70
1,587 SR
1,472 Elo+

VS

Team Averages
Level 45
1,389 SR
1,460 Elo+
Hades
Hades
Sc0utM4n
Hades
Level 80
God Stats
21W - 21L
1,198 SR
Queue Stats
633W - 667L
1,562 Elo+
Party 3
Sun Wukong
Sun Wukong
SinBinRyn
Sun Wukong
Level 10
God Stats
6W - 11L
1,438 SR
Queue Stats
339W - 365L
1,365 Elo+
Party 3
Nemesis
Nemesis
bruhus
Nemesis
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 22L
1,504 Elo+
Solo
Kukulkan
Kukulkan
julioguerrero14j
Kukulkan
Level 49
God Stats
24W - 28L
1,424 SR
Queue Stats
344W - 409L
1,454 Elo+
Solo
Ullr
Ullr
weaver150
Ullr
Level 42
God Stats
2W - 8L
1,383 SR
Queue Stats
160W - 212L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 1
6,359
489
2,884
5,730
1,786
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
14
6 / 1 / 0
8,407
647
7,602
8,031
4,068
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 1 / 1
6,436
495
1,449
6,888
4,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
0 / 3 / 2
6,283
483
2,554
6,359
2,178
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bakasura
Unknown2381
Bakasura
14
3 / 0 / 0
7,796
600
5,312
10,104
4,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Sc0utM4n
Hades
10
2 / 2 / 1
6,451
496
3,331
6,408
6,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
SinBinRyn
Sun Wukong
10
0 / 5 / 0
5,753
443
2,977
10,160
4,018
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
bruhus
Nemesis
11
1 / 2 / 1
6,602
508
4,454
8,073
2,872
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
2 / 0 / 1
7,461
574
5,829
4,064
1,842
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ullr
11
1 / 0 / 0
6,390
492
2,843
6,615
2,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
9
9
Kills
6
6
Deaths
9
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
0
1
1
0.5
W
Chaac
6
1
0
6
W
0
1
1
0.5
W
0
3
2
0.33
L
Hades
Sc0utM4n
Hades
2
2
1
1.25
L
Sun Wukong
SinBinRyn
Sun Wukong
0
5
0
0
W
Bakasura
Unknown2381
Bakasura
3
0
0
3
L
Nemesis
bruhus
Nemesis
1
2
1
0.75
L
2
0
1
2.5
L
Ullr
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,801
Damage
19,434
37,112
Taken
35,320
16,367
Mitigated
17,262
16,632
Healing
9,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,884
1,039
0
2,841
5,730
1,786
550
1,291
4,439
29,729
0
W
Chaac
7,602
1,902
0
4,365
8,031
4,068
274
181
7,850
0
50,071
W
1,449
434
171
2,677
6,888
4,322
0
1,960
4,928
23,989
882
W
2,554
1,156
76
1,389
6,359
2,178
1,066
4,096
2,263
0
24,160
L
Hades
Sc0utM4n
Hades
3,331
866
271
2,855
6,408
6,513
0
2,597
3,245
18,675
0
L
Sun Wukong
SinBinRyn
Sun Wukong
2,977
1,029
0
2,573
10,160
4,018
0
0
10,160
0
28,816
W
Bakasura
Unknown2381
Bakasura
5,312
3,597
0
5,113
10,104
4,013
152
1,632
8,472
0
46,989
L
Nemesis
bruhus
Nemesis
4,454
2,154
0
1,398
8,073
2,872
0
298
7,565
0
37,682
L
5,829
557
58
699
4,064
1,842
296
583
3,431
44,479
0
L
Ullr
2,843
579
0
2,131
6,615
2,017
0
835
5,330
0
40,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,281
Gold Earned
32,657
378
Minions Killed
333
0
Camps Cleared
0
1,375,889
Distance Traveled
1,171,291
10
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
6,359
489
65
5
0
263,730
5
W
Chaac
8,407
647
98
8
0
265,577
1
W
Ymir
6,436
495
47
4
0
242,875
2
W
Artemis
6,283
483
51
4
0
251,087
1
L
Hades
6,451
496
33
3
0
233,606
0
L
Sun Wukong
5,753
443
51
4
0
212,271
0
W
Bakasura
7,796
600
117
9
0
352,620
1
L
Nemesis
6,602
508
80
6
0
260,233
13
L
Kukulkan
7,461
574
89
7
0
204,534
6
L
Ullr
6,390
492
80
6
0
260,647
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role