Player Matchup

Mulan
Mulan
RATTAN23
Mulan
Level 89
God Stats
5W - 3L
1,677 SR
Queue Stats
54W - 32L
1,575 Elo+
Party 1
Apollo
Apollo
TheGuyOnYourRoof
Apollo
Level 109
God Stats
1W - 1L
1,071 SR
Queue Stats
63W - 42L
1,559 Elo+
Party 1
Sylvanus
Sylvanus
TheWolfOverlord
Sylvanus
Level 129
God Stats
3W - 1L
1,514 SR
Queue Stats
38W - 19L
1,622 Elo+
Party 1
Team Averages
Level 109
1,420 SR
1,585 Elo+

VS

Team Averages
Level 126
1,375 SR
1,431 Elo+
Apollo
Apollo
BLAMETHEFLAME_
Apollo
Level 149
God Stats
5W - 15L
1,300 SR
Queue Stats
216W - 178L
1,535 Elo+
Solo
Discordia
Discordia
FabooS
Discordia
Level 126
God Stats
6W - 12L
1,419 SR
Queue Stats
39W - 49L
1,393 Elo+
Solo
Khepri
Khepri
Jabber229
Khepri
Level 104
God Stats
28W - 26L
1,405 SR
Queue Stats
274W - 391L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
RATTAN23
Mulan
14
4 / 3 / 7
9,853
758
13,660
15,574
13,980
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

15
7 / 3 / 5
10,017
771
8,831
11,847
5,327
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
13
4 / 3 / 6
9,509
731
12,067
14,575
11,300
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 7 / 4
8,924
686
7,772
13,029
5,523
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
FabooS
Discordia
13
2 / 4 / 5
8,239
634
15,036
8,873
2,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Khepri
Jabber229
Khepri
12
2 / 4 / 6
9,007
693
8,173
17,489
18,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
24
15
Kills
9
9
Deaths
15
18
Assists
15
Player
Kills
Deaths
Assists
KDA
L
5
7
4
1
L
Discordia
FabooS
Discordia
2
4
5
1.13
L
Khepri
Jabber229
Khepri
2
4
6
1.25
W
Mulan
RATTAN23
Mulan
4
3
7
2.5
W
7
3
5
3.17
W
Sylvanus
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,558
Damage
30,981
41,996
Taken
39,391
30,607
Mitigated
26,854
13,430
Healing
4,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,772
3,335
263
1,023
13,029
5,523
0
3,704
9,325
0
21,436
L
Discordia
FabooS
Discordia
15,036
519
0
34
8,873
2,589
0
2,923
5,950
42,878
0
L
Khepri
Jabber229
Khepri
8,173
681
330
2,622
17,489
18,742
0
3,757
13,732
18,512
0
W
Mulan
RATTAN23
Mulan
13,660
1,807
334
2,299
15,574
13,980
234
8,047
7,527
0
30,609
W
8,831
5,662
0
1,767
11,847
5,327
1,597
6,475
5,372
0
36,244
W
Sylvanus
12,067
4,503
3,544
5,486
14,575
11,300
326
8,922
5,653
22,327
6,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,379
Gold Earned
26,170
125
Minions Killed
117
6
Camps Cleared
3
679,310
Distance Traveled
603,363
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,924
686
36
3
2
187,129
2
L
Discordia
8,239
634
50
4
1
213,113
3
L
Khepri
9,007
693
31
2
0
203,121
0
W
Mulan
9,853
758
31
2
1
237,682
1
W
Apollo
10,017
771
77
6
3
223,238
4
W
Sylvanus
9,509
731
17
1
2
218,390
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role